AFF_BLIND          Char is blind
AFF_INVISIBLE      Char is invisible
AFF_DETECT_ALIGN   Char is sensitive to align
AFF_DETECT_INVIS   Char can see invis chars
AFF_DETECT_MAGIC   Char is sensitive to magic
AFF_SENSE_LIFE     Char can sense hidden life
AFF_WATERWALK      Char can walk on water 
AFF_SANCTUARY      Char protected by sanct. 
AFF_GROUP          (R) Char is grouped 
AFF_CURSE          Char is cursed
AFF_INFRAVISION    Char can see in dark
AFF_POISON         (R) Char is poisoned
AFF_PROTECT_EVIL   Char protected from evil
AFF_PROTECT_GOOD   Char protected from good
AFF_SLEEP          (R) Char magically asleep
AFF_NOTRACK        Char can't be tracked
AFF_UNUSED16       Room for future expansion
AFF_UNUSED17       Room for future expansion
AFF_SNEAK          Char can move quietly
AFF_HIDE           Char is hidden
AFF_UNUSED20       Room for future expansion
AFF_CHARM          Char is charmed