| Fencing School | Instructor pay | Instructor status | Exp range | Exp gain | Cost of visit |
|---|---|---|---|---|---|
| 1. Le Tigre | 25 | 6 | 18-21 | 0.25 | 50 |
| 2. Le Chat | 20 | 5 | 16-18 | 0.25 | 40 |
| 3. Le Chien | 15 | 4 | 14-16 | 0.25 | 30 |
| 4. Le Souris | 10 | 3 | 3-14 | 0.5 | 20 |
| Practice, Regimental Weapon * | 3-14 | 0.25 | free | ||
| Practice, Other Weapon | 3-14 | 0.25 | SL in cr | ||
| * : can be combined with regt duties | |||||
| Instructors | One PC instructor per school appointed by DoF; must have SL > SP gained for instructing there and Exp > range taught (instructor at Le Tigre must have Exp of 20 or more); die roll is 6, SL mods apply, can be held as an additional appointment. | ||||
| Routines | Actions | ||
|---|---|---|---|
| Rest | X | Rest | X |
| Lunge | X - L - X | Lunge | L |
| Slash | (X) - X - S (1)(2) | Slash | S |
| Furious Slash | X - S - X - C - X - X - X | Cut | C |
| Furious Lunge | L - X - X - C - X - X - X | Kick | K |
| Kick | CL - K - X - X - X | Close | CL |
| Jump Back | JB - X | Jump Back | JB |
| Throw | JB - X - T | Throw | T |
| Parry | P - (R) (3) | Parry | P |
| Block | B | Block | B |
| Close | CL | Riposte | R |
| Surrender | Sur | Surrender | Sur |
| Finesse (rapier) | X - F - X (7) | Finesse | F |
| Finesse (sabre) | (X) - X - F (8) | Finesse | F |
| (1) First X of a Slash routine may be omitted if the previous routine ended with a X (except for Cutlass) (2) Slash routine for a Cutlass is X - S - X - X - X (3) A Riposte may follow a successful parry but only if P - (R) is ordered, rather than just P (4) If using a 2 handed sword, a rest is added at the start of each routine (except X), and a close to each of the opponent's attacks (slash, lunge, furious slash/lunge) (5) If both duellists are using a 2 handed sword, both must add the rests but not the closes (6) If using a dagger a Close is added to the start of each attacking routine (slash, lunge, furious slash/lunge) or 2 closes if facing a 2 handed sword (7) No effect versus P or JB (8) No effecr versus B or JB | |||
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Expertise 7 or more higher than opponent's : hit chance = 6/6
Expertise 5 or more higher than opponent's : hit chance = 5/6
Expertise 3 or more higher than opponent's : hit chance = 4/6
Otherwise : hit chance = 3/6
(Hit chance reduced by 1/6 if attacker is under half endurance)
Damage sustained = attacker's STR x (weapon v action) x (action v action)
| n or less (d6) | Attacker Slashes With: | |||
|---|---|---|---|---|
| Sabre | Cutlass | 2 Handed | ||
| Defender Blocks With: | Rapier Foil Dagger | 1 | 2 | 3 |
| Sabre | - | 1 | 2 | |
| Cutlass | - | - | 1 | |
| A broken weapon is treated as a dagger, except if thrown (as sabre) | ||||
| A broken dagger is useless | ||||
| Used if end is 0 or less, or 'death' caused by thrown weapon | Die Roll | Outcome |
|---|---|
| 1 - 3 | Instant Death |
| 4 - 5 | Permanent injury (lose 3 STR, 2 EXP and 1 CON) |
| 6 | Serious injury (lose 2 STR and 1 EXP) |
| SP gain/loss | Duel Outcome |
|---|---|
| -1 | Defeat member of friendly regt |
| +3 | Defeat member of neutral regt (or no regt) |
| +5 | Defeat member of enemy regt |
| -1 | Defeated by member of neutral regt |
| -2 | Defeated by member of enemy regt |
| +2 | Kills opponent (unless surrender is ignored) |
| -SL/2 | Refuses a challenge which has cause (unless under half endurance) |
| -2 | Challenges with insufficient cause |
| +2 | Meets an opponent who refuses a challenge (with cause) |
| +3 | Accepts a challenge while under half endurance |
| -3 | Surrenders without taking any damage or having weapon broken |
| -2 | Fights a member of the clergy (ordained priest or above) |
| +5 | Agrees to a duel to the death |
| +1 | Gives his opponent choice of weapons |
| +1/-1 | Per successful finesse routine made/suffered by winner/loser |
| All of these gains/losses are cumulative | |
| If 2 members of the same regt duel then they are disgraced |
| Opponent | Result | Exp gain |
|---|---|---|
| Same or better Exp | Killed | +1 |
| Wins | +0.5 | |
| Loses | +0.25 | |
| Lower Exp | Killed | +0.5 |
| Wins | +0.25 | |
| Loses | 0 | |
| Only Exp in weapon used applies | ||
| Must hit at least once to qualify for a gain | ||
| Exp may not exceed 25 | ||
| 'Killed' includes permanent and serious injury | ||
| End points recovered | |
|---|---|
| Per month | 3 x Constitution |
| Per week doing nothing | 5 points |
| Per week at monastery | 10 points |
| Suffering from illness | No healing at all |
| Per week in gaol | 0 points |