CHARACTERISTICS
|
STR
|
18
|
+8
|
DEX
|
15
|
+15
|
CON
|
13
|
+6
|
BOD
|
15
|
+10
|
INT
|
18
|
+8
|
EGO
|
14
|
+8
|
PRE
|
15
|
+5
|
COM
|
10
|
|
PD
|
5
|
+1
|
ED
|
4
|
+1
|
SPD
|
3
|
+5
|
REC
|
7
|
|
END
|
26
|
|
STUN
|
33
|
+1
|
Total
|
|
68
|
OCV
|
5 ± 3 with dirty infighting, ±1 with
pistol
|
DCV
|
5 ±3 with dirty infighting, ±1 with
pistol
|
ECV
|
5
|
|
|
POWERS, SKILLS, ETC.
|
15
|
Martial Arts Multipower (15 point reserve, Dirty
Infighting)
|
1
|
Grab
|
-1 OCV, -1 DCV, +10 STR (only to hold,
-1)
|
1
|
Trip
|
+1d6 HA, +1 DCV, opponent falls (4d6
with STR, basically a modified grab and
throw)
|
1
|
Knee to the groin
|
1d6 HKA (2d6 with STR)
|
1
|
Punch
|
+3d6 HA, +1 OCV, + 1 DCV (6d6 with
STR)
|
1
|
Kick
|
+4d6 HA, +1 DCV (7d6 with STR)
|
|
9
|
+3 CSL with brawling multipower
|
3
|
+1 CSL with pistol
|
3
|
Defence maneuver
|
10
|
Dangersense (11-)
|
4
|
Contacts: Police Sergeant (11-), Informer
(11-)
|
3
|
Scholar
|
9
|
KS: Gangs (13-), KS: Police Procedure (13-), KS:
major criminals (13-), KS: Criminal Underworld
(11-), KS: City Politics (11-), KS: City Businesses
(11-)
|
5
|
WF: Small arms, non-weapon weapons, knives
|
18
|
Breakfall, Concealment, Deduction, Lockpicking,
Stealth, Tracking (all 12-)
|
9
|
Bribery, Conversation, Persuasion (all 12-)
|
10
|
2d6 Luck
|
10
|
Toughness powers EC (20 point reserve)
|
7
|
+4 PD/ 3 ED Armour, fully invisible, doesn't
stop first 1 Bod from killing attacks (-1/4)
|
10
|
50% Physical damage reduction (normal)
|
2
|
Regeneration (2 points, gradual effect, 5
hours)
|
132
|
Powers cost
|
200
|
Total cost
|
|