Ake

History and Appearance

Ake is a tall, ascetic looking priest, who was trained at the Monastery of the Open Door near Ise as a demon-queller. He travels the country in this aspect, tracking down rumours of unnatural activity and putting an end to them. He habitually carries a heavy iron-bound staff for dealing with problems that do not involve demons and his belt is decorated with charms, bottles, and oddments - some of which at any time are likely to contain the spirit of a trapped demon. Those demons he traps are usually called upon at some point to offer him a service and then depart before being freed. Alternatively they are interogated about the future. Those demons which are unco-operative are drained of Ki to to power Ake's sorcery, or simply killed. Ake normally wears monk's robes and his head is shaven. Unlike many of his chinese contemporaries, Ake is quiet and serious - saying little and interacting with others as little as possible. Partly this is his nature, and partly it is from a reluctance to involve others in his dangerous career. A certain isolation also helps reduce the exposure of his familiar - a small hideous demon he has bound to his service, and who helps him in his tasks.

CHA

VAL

Cost

STR

13

+6

DEX

14

+12

CON

13

+6

BOD

12

+4

INT

18

+8

EGO

11

+2

PRE

15

+5

COM

10

PD

3

ED

3

SPD

3

+6

REC

5

END

26

STUN

26

Total

+49

OCV

5

± 2 with spells or Martial arts

DCV

5

± 2 with spells or Martial arts

ECV

4

Powers, skills, etc

2

FAM : Common melee weapons

3

Languages: Japanese (native, literate), Chinese (conversation, literate)

2

Perk: Priest

3

Riding (12-)

3

Scholar

7

KS: Bojutsu, KS: Other mages (11-), KS: Demonology (13-), KS: Calligraphy (11-), PS: Shinto rituals (11-), KS : Shinto

6

+2 with Martial arts

23

Multipower: Bojitsu/Kempo 23 point reserve - also usable bare-handed

1

(u) Bind weapon (21) +7 STR for bind only (-1), -1 DCV

1

(u) Defensive Strike (11) +1 OCV +3 DCV

1

(u) Legsweep (23) +7 STR (for throw only, -1), +1 OCV, -1 DCV

1

(u) Martial Block (10) +2 OCV, +2 DCV

1

(u) Martial strike (22) +7 STR (only for Strike, -1), +1 OCV, +2 DCV

15

Magery (15-), + 2 levels with Multipower

17

Magical Powers : 50 point multipower - Spells of spirit summoning - all take Gestures and Incantation (-1/2), full phase (-1/2), Skill roll (-1/2), Focus (Enchanted swords, powders and potions, OAF, hard to replace -11/4), Concentration (1/2 DCV, -1/4), requires Mana (-1/4) for a total of -3 1/4.

2

(u) Summoning (Demons - up to 120 points, limited group +1/4).

1

(u) Imprison spirit - Extradimensional movement usable against others at range, only vs demons ( 1), requires a specially prepared spirit trap (OAF, -1).

1

(u) Spirit Drain: (1d6 BOD Aid, +10 max, return delayed to 5 min, continous (+1), Requires a trapped demon (OAF, expendable, -1 1/2), Cannot transfer more BOD than target has (-1/4).

2

(u) Slay Demon: (3d6 RKA, affects desolid, only vs demons, -1)

1

(u) Precognition: (Must extort answers from trapped spirit, -2)

2

(u) Ward Magic: 9 PD/ED force wall (0 END, only vs Dark Magic, -1 1/2)

5

Follower (Demon familiar, 50 point base)

101

Powers cost

150

Total cost

Gear

2 Tanto (belt and sleeve)

Konsaibo (6d6 Normal damage, slung over shoulder)

Monk's Robes

Large belt pouch

5 small belt pouches

3 candles

75+

Disadvantages

5

Reputation, 8-, Temple agent

10

Reputation, 8-, extreme, Demon summoner

20

Hunted (Okame Clan, 11-, more powerful, NCI, limited area)

5

Watched (Temple authorities, 8-, more powerful, NCI, limited area)

15

Always silent and withdrawn - can appear unfriendly (Uncommon, Strong)

10

Always hunting down evil spirits (Common, Strong)

10

Demon-quelling priest bonus

 

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