|
Powers, skills, etc
|
4
|
FAM : Common melee weapons, Common missile weapons
|
2
|
KS: Kenjutsu (11-)
|
3
|
Perk: Samurai (right to mete out low justice)
|
5
|
Bajutsu (riding: 13-)
|
8
|
Combat skill levels: +2 with Katana, +2 with Yumi
|
14
|
8
|
Kenjutsu multipower : 17 point reserve - all
attacks only with appropriate weapon (OAF, -1)
|
1
|
(u) Bind weapon (17) + 5 STR for bind only (-1),
-1 DCV
|
1
|
(u) Defensive Strike (11) +1 OCV +3 DCV
|
1
|
(u) Martial Strike (16) +5 STR (only for
weapons, -1), +2 DCV
|
1
|
(u) Defensive Block (10) +1 OCV, +3 DCV
|
1
|
(u) Martial Dodge (10) +5 DCV
|
1
|
(u) Body like a massive rock (6) -3 " KNB (can
be combined with defensive techniques)
|
1
|
(u) Yadomejutsu (arrow-cutting) (15) Missile
deflection: thrown missiles and arrows
|
|
1
|
Languages: Japanese (native, literate)
|
9
|
Concealment, Stealth, Tracking (all 12-)
|
9
|
Survival, Animal Handler, Navigation (all 11-)
|
5
|
AK: Arai Demesne 13-
|
4
|
KS: Hawking, PS: Huntmaster (both 11-)
|
65
|
Total powers cost
|
125
|
Total character cost
|
Armour: Hachi, Happuri and Haidate (only if expecting open combat)
DEF 6 on locations 3-5, 10 13, DEF 4 on locations 6-7