Kano Jigoro

Kano Jigoro is a ronin, and the leader of a band of masterless samurai who sell their services across Northern Japan. He is young, handsome and reputed to be honourable but ruthless. He is also a famous archer said to have taken 5 heads for every arrow in his quiver.

 

CHA

VAL

COST

NOTES

STR

15

+10

DEX

17

+21

CON

13

+6

BOD

10

INT

18

+8

EGO

13

+6

PRE

18

+8

COM

15

+2

PD

4

+1

ED

3

SPD

4

+13

REC

6

END

26

STUN

25

Total cost

+71

OCV: 6 ± 3 with Kyujutsu, ± 3 with Katana

DCV: 6 ± 3 with Kyujutsu, ± 3 with Katana

ECV: 4

Run: 7"

Jump: 6"

Swim: 2"

 

Powers, skills, etc

4

FAM : Common melee weapons, Common missile weapons

3

Perk: Samurai (right to mete out low justice)

3

Skill modifiers: Samurai

9

CSL: +3 with Kyujutsu

9

CSL: +3 with Katana

5

CSL: +2 DCV to offset penalties for fighting in armour only (-1)

7

Missile deflection: thrown objects and arrows (requires some object, -1/2)

1

Languages: Japanese (native, literate)

14

Breakfall (12-), Iajutsu (13-), Riding (12-), Tactics (12-), Survival (11-)

6

KS: Classical literature, KS: Famous Castles, KS: Famous warriors, KS: Mon, KS: Painting, KS: Woodcut art (all 11-)

4

+2 sight perception

2

+1" Running (7" total)

3

+3" Superleap (6" total)

5

1d6 Luck

11

Multipower - Kyujutsu (all these slots bought with OAF Bow, -1) 22 point reserve

(u) Aimed shot (22) +1 OCV, + 4 levels (only to add DC, -1)

(u) Basic shot (19) +3 Range levels (with bow), +2 levels (only to add DC, -1)

(u) Distance shot (15) +5 Range levels (with bow)

(u) Falling shot (22) 1d6 RKA, indirect (always falls from above, +1/2)

(u) Rapid shot (22) 1d6 RKA (autofire 3)

(u) Ranged Disarm (21) +5 STR usable at range (15 STR total, only for disarm, -1), +1 OCV

Total powers cost

Total Character cost

Normal Equipment

Armour: Hachi, Happuri and Haidate (only if expecting open combat) DEF 6 on locations 3-5, 10 13, DEF 4 on locations 6-7

Katana and Wakazashi (1+1 or 1 d6 HKA)

Yari (1 1/2d6 HKA, or 4d6)

Tanto (1/2 d6 HKA)

Yumi (2 man, 1 1/2d6)

Quiver with 20 arrows

Standard clothes

Geta

Spare bowstring

Tinderbox

Sharpening stone

 

Disadvantages +75

20

Psychological limit : Code of the Bushi (common, total)

20

Hunted (8-, by various foes, more powerful NCI)

10

Reputation : Ronin/mercenary archer (8-, strong reaction)

10

Distinctive Features: Samurai bearing

+15

Experience

 

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