![]() |
Wingmen assigned as NPCs will use the following statistics and will be human: | ![]() |
DEXTERITY Blaster Brawling Parry Dodge Grenade Melee Combat Melee Parry |
3D+1 4D+0 4D+0 4D+1 3D+1 3D+1 3D+1 |
KNOWLEDGE Business Intimidation Law Enforcement Languages Planetary Systems Survival Tactics Value Willpower |
2D+1 2D+1 2D+1 2D+1 2D+1 3D+0 2D+1 2D+1 2D+1 2D+1 |
MECHANICAL Astrogation Communications Repulsorlift Operation Sensors Space Transports Starfighter Piloting Starship Gunnery Starship Shields |
4D+0 4D+0 4D+0 4D+0 4D+0 4D+0 4D+0 5D+0 5D+0 5D+0 |
TECHNICAL Computer Programming / Repair Demolitions First Aid Starfighter Repair Starfighter Weapons Repair Blaster Repair |
2D+1 2D+1 2D+1 2D+1 2D+1 2D+1 2D+1 |
STRENGTH Brawling Climbing/Jumping Stamina |
2D+0 2D+2 2D+0 2D+0 |
PERCEPTION Bargain Command Con Hide Persuasion Search Sneak |
4D+0 4D+0 4D+0 4D+0 4D+0 4D+0 4D+0 4D+0 4D+0 |
![]() |