Ghost

If you're not careful when torturing enemies, you'll wind up with hordes of  the little undead whiners overloading your Temple. (If this happens, you may consider refining your torture chamber skills, so you can convert them rather then kill them.)

Your best bet is to train them as high a possible, and then use them as disposable troops when you clash with the enemy. They'll take the initial brunt of the attack while your more valuable ranged fighters the enemy from a distance.

Ghosts do have some helpful traits, however. Their spirit status gives them the ability to pass through locked doors and to see invisible creatures. While only occasionally useful, this is enough to make you consider keeping at least one posted in a strategic position.

Level abilities:
                         1 = Rebound
                         3 = Invisibility
                         6 = Wind
                         8  = Drain

Favorite Location:Temple

Health:
             Level 1: 200
             Level 5: 480
             Level 10: 830

Salary at :
                  Level 1: 20
                  Level 5: 48
                  Level 10: 83

Research Points per second:
                                                     Level 1: 40
                                                     Level 5: 96
                                                     Level 10: 166

Manufacturing points per second:
                                                              Level 1: 20
                                                              Level 5: 48
                                                              Level 10: 83
 

Training Cost (per 1000 EP):  313

Training time to gain 1000 EP:56 seconds

Cost in Scavenger Room:10  per second

Natural Enemies:None

Anger Reaction:Leaves dungeon

Chickens to Satiate:Does not Eat

Experience Gained When Hit
                                                      Level 1: 14
                                                      Level 5: 21
                                                      Level 10: 28

Slaps to Kill: -

What They Like: Being in Temple
                                Research

What They Hate: Nothing

Special Traits:
                          Flight
                          gas immunity
                          Doesn't Eat
                          See invisible
                          Goes thru Doors