Think of hellhounds as flies on steroids, the ultimate scouting creature. They are fast, strong, and will wander all over the place exploring and looking for enemies to pounce on. While this can be useful, it usually places them in a great deal of danger, so be ready to yank them out of trouble at a moment's notice. Try not to let them off their leash until they reach level 5.
Hellhounds have an interesting habit that speeds decomposition of any corpses it come across.
hellhounds
will appear only after you've built or claimed a Scavenger Room.
(Although
a few levels have them in "claimable" hidden areas) Like flies, they are
unstoppable explorers, only they're more aggressive about it.
Level abilities:
3 = Speed
5 = Fire Breath
Favorite Location:
Hunting
Health:
Level 1: 600
Level 5: 1440
Level 10: 2490
Salary at
:
Level 1: 67
Level 5: 161
Level 10: 278
Research Points
per second:
Level 1: 20
Level 5: 48
Level 10: 83
Manufacturing
points per second:
Level 1: 20
Level 5: 48
Level 10: 83
Training time
to gain 1000 EP: 28 seconds
Training Cost
(per 1000 EP):109
Cost in Scavenger
Room:16 per second
Natural Enemies:
Demon Spawns
Anger Reaction:Leaves
dungeon
Chickens to
Satiate: 3
Experience
Gained When Hit
Level 1: 13
Level 5: 19
Level 10: 26
Slaps to Kill:40
What They
Like:Exploring, Hunting Enemies
What They
Hate: Demon Spawns
Special Traits:
Lava immunity, Urinating