Horned Reaper

The ultimate Killing machine, once they have a few levels under their belts.

Certainly the biggest and nastiest creature to enter your dungeon, I generally find these beasties are just too unpredictable to be much use. Just about everything and everybody makes them mad. They are literally so nasty that for the sake of your other creatures, you should keep your Reapers locked away in the back of your Dungeon, grabbing them out only for combat and then dropping them back into their own private apartment. Also, try to remember that a Reaper in the hand is getting angrier by the second, so don't handle him too long..

 An angry Reaper is just as likely to attack your creatures as the enemy's, so
it's best to deploy him by himself if he's upset.

If you find yourself with a Reaper in your dungeon, here are a few tips for
keeping him happy.

 If he's below level 10, put him in the training room. Training does make him happy. It's kind of expensive, so you'll want to grab him first when your clash
with the enemy.

Never slap him. Ever.

Try not to wake him if he's sleeping, unless you've got some training or fighting for him to do.

Don't pick him up too often.

Keep him away from other creatures.

There are only a few things that can brighten a Reaper's day:

1-Fighting.
2-Training.
3-Showering him with gold.
4- Hanging around dead bodies.
5-Worshipping in the Temple (Use as a last resort. If he stays in the temple, He
will calm down slowly).

 Level abilities: 5 = Speed
                            10 = Slow

Favorite Location:Combat
 Health:
              Level 1: 2000
              Level 5: 4880
              Level 10: 8300

Salary at :
                   Level 1: 950
                   Level 5: 2280
                   Level 10: 3943

Research Points per second:
                                                     Level 1: 20
                                                     Level 5: 48
                                                    Level 10: 83

Manufacturing points per second:
                                                               Level 1 : None
                                                               Level 5 : None
                                                               Level  10 : None
 

Training time to gain 1000 EP:28 seconds

Training Cost (per 1000 EP):150

Cost in Scavenger Room: 30 per second

 Natural Enemies: None

Anger Reaction:Goes psychotic
 
Chickens to Satiate:4

Experience Gained When Hit
                                                     Level 1: 35
                                                     Level 5: 52
                                                     Level 10: 70
Slaps to Kill: 80

What They Like: Combat  Dead Bodies

What They Hate:
                              Everyone Else Sleeping ,   Eating , Being Held , Mondays

  Special Traits:
                           Lava immunity
                           Easily angered