Mission 16
Final Confict
Mission
Objectives:
* Clear the zone for MCV
Dropship deployment
* Destroy the ICBM Launchers
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* Destroy the Pyramid
Temple
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* Destroy all Nod forces
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Battle tactics

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Mission
briefing
The mission starts with a small
force of infantry jetting in to attack a Nod base. Move them in and
start hitting everything. Once you've destroyed a couple Nod units
and structures, you receive a pair of Wolverines and a Titan. Mop up
the rest of the base, including the Laser guarding the western
approach, and you get an MCV. Deploy it inside the walls and start
building your base. You need a Power Plant, Refinery, Barracks, War
Factory, and a second harvester immediately. Harvest the small
Tiberium patch southeast of your base. After a few moments, a timer
starts; you now have one hour to find and destroy the first
ICBM.
When the second Harvester is
working, build an APC and stock it with a trio of engineers. Move it
into the water north of your base and send it all the way up to the
northwest corner of the map. From here, move south to find an old GDI
base, with a few ancient, but still serviceable, GDI Mammoth Tanks.
Start building another Barracks at this point. When the Barracks is
ready, move the APC east just above the slope leading up into the Nod
base-and the location of the first ICBM. Send the Mammoth tanks
southeast, where they attract the attention of an Obelisk of Light.
Have them attack; they should be able to destroy it with no losses.
While the Mammoth Tanks are distracting the Obelisk, move the APC
into the Nod base and unload the engineers. Take the three silos,
sell one, and put the Barracks down.
With this small foothold, you
should be able to capture virtually the entire Nod base. At the very
least, get both Refineries, the Harvesters, the Hand of Nod, and the
War Factory. The Radar Installation is a good secondary objective.
Wipe out the Power Plants in the north and east, take down the second
Obelisk, and remove all units and Lasers guarding the front of the
base. Now set up your units to explore the rest of the map. Let the
timer run down until there are only a few minutes left, then destroy
the first ICBM. The map expands with a new southern section, and a
new timer starts ticking.
The next Nod base is located
almost directly to the south of your main base. Explore the area with
either Wolverines or Attack Cycles to find the Obelisks, then move in
with Artillery. A few Titans and Attack Buggies make a good screen of
the Artillery and Hover MLRSs make a nice addition to these forces,
too. Move into the base from the east, taking out the Advanced Power
Plants that lie here. Move in with engineers and grab anything you
can. Focus your Artillery on the Lasers guarding the front of the
base and the Obelisks that lie to the west.
Notice that you're drawing lots of
Nod units from the east. That's where the eventual goal of the
mission is, but there is no reason to go there yet. Instead, set up a
number of Attack Buggies and infantry to deal with the incoming Nod
units. After you've taken down this entire second base, destroy the
ICBM and the bottom of the map. Again, the timer stops, and a few
moments later, starts again.
The third Nod base is situated on
an island along the left side of the map. Send a group of Hover MLRSs
into the water, where they are quickly spotted by the Obelisk of
Light. Now its time for your Artillery to earn its keep. Move them
in, and bring a Mobile Sensor Array, too. When you spot the Obelisk,
the Artillery has no trouble destroying it and clearing the way for
the MLRSs. Move onto the island and destroy the cliff wall to create
a slope up. Leave and MRLS or two with the Artillery, because Nod
attacks with Harpies from the island.
On the island, destroy the Hand of
Nod first, then move east and destroy the Construction Yard. Now
select targets as you see fit, again leaving the ICBM for last. When
you destroy the last ICBM the time stops-for good.
Now comes the fun part: the final
Nod base and the Temple. Send all units guarding the eastern edge of
your southern base across the bridge and blast through the Automatic
Gates and Lasers. There is virtually no power to this base anymore,
and the enemy has no income to repair or replace anything. Send your
units around and destroy everything. The resistance should almost be
nil, and it won't take long before you are rewarded with a victory.
If the mission does not end when all the buildings and units are
destroyed, explore any unrevealed spots on the map for straggling Nod
units.
Nod forces
statistics