In my search for an anaconda, to prove my remarkable level of mob mastery, I flew to Molotov Island. I thought I might find one in the jungles that cover the slopes of the volcano there.
Disregarding the webs that were strewn among the trees, I bravely clambered into the canopy, to find myself trapped in a web with four nasty spiders for company. The spiders mistook me for a tasty morsel, which I almost became.
By the time the spiders were dead, I was poisoned and barely conscious in a no-exit, no-recall, no-spell, no-teleport web, which was rather awkward.
I checked the corpses for items which might help me get out of the web. One contained a war banner and a clear red potion. Since it was a no-recall zone, I didn't think that would help. I found an odd potion in another of the corpses – colours the like of which I have never seen. Light blue, with purple spots and pink swirls. Thinking this might be the key out of the spot I found myself in, I quaffed it...only to find myself blinded on top of it all...
Luckily, my sight returned pretty quickly. In desperation, I clawed at the web, and found – to my relief, that I managed to make a small opening at the bottom. I quickly wriggled through it, and dropped to my feet at the base of the tree.
Being badly hurt, and having had rather enough of adventures for one trip, I decided it might be a good idea to return to the safety of the recall room. Here’s what happened:
<32hp(281) 146ma(146) 134mv(284) > Among Web-Strewn Trees
[Exits: north west up]
A profuse amount of sticky silken webbing is strewn about.
<32hp(281) 146ma(146) 130mv(284) >
You shiver and suffer.
Your poison scratches yourself.
You sure are BLEEDING!
<31hp(281) 146ma(146) 139mv(284) > qr
You quaff a clear red potion.
You hit yourself. Ouch!
Your harm spell EVISCERATES yourself.
You have been KILLED!!
This visit to the afterlife brought to you by suicide.
Dying constitutes quest failure.
You LOSE 168 experience points!
Your vision dims to black. When it returns, your surroundings are different.
A laboratory
[Exits: east]
You hit yourself. Ouch!
<1hp(281) 146ma(146) 139mv(284) >
Needless to say, I was a little surprised at this. When I left the laboratory, naked and unarmed, I discovered that it belonged to a Mad Alchemist. I knew that the evil of the Dark Manor had to be behind these events. Wandering further in the hope of escaping, I was attacked by various strange and magical creatures – among which a disembodied hand.
You know, the thing about a disembodied hand is that if you hear about it in stories the clan elders tell at night, it’s a little macabre, but it’s funny. If you’re attacked by a real, live disembodied hand, it’s quite different. In blind panic, I fled, and decided – rather than face more of these evil abominations – to kill myself on the spot.
Once I woke up to the peaceful calm of the Temple of the Rising Sun, I thought my nightmare was over. I procured a light from a kindly mage, and went in search of my lost equipment. En route, over the sea, a tiger shark attacked me, and killed me almost instantly... I’d forgotten to ask the mage to make me invisible to creatures that would attack me.
In the end, I found my remains under the tree on Molotov Island, and quickly returned to the guild with my recovered possessions. Three deaths, a failed attempt at mob mastery level 35 and almost 3K negative XP later, I was lying in recall, bleeding, but recovering.
Thinking back on the events, I realised that the clear red potion that I quaffed was the one I'd taken from the corpse of the spider! It was a trick played by that cursed Lich, Molo, vile creator of that evil, repulsive place called Molotov Island...
(I later went back there, and had the potions identified by a mage. Clear red potion: lvl 19 spells of harm, teleport and curse. Light blue potion with purple spots and pink swirls: lvl 20 spells of blindness, mute and teleport. Nuff said...)