The Essence of Alchemy by Llama Alchemical solutions are important to magical lands in that even warriors, theives and any other assortment of people can also use them. The most commonly used alchemical solutions only require a certain blend of ingredients rather than what IÕd consider Òmagical stimulation,Ó which I shall describe later. THE COMMON POTIONS Weak healing Weak curing Weak poison Weak speed Weak Bless Weak Invunerability ----------------------- Medium healing Medium curing Medium poison Medium speed Medium Bless Medium invuneribility ---------------------- Strong healing Strong curing Strong poison Strong speed Strong Bless Strong invunerability Most trade alchemists can make spells of this sort. All healing spells are helpful to heal wounds and fatigue, curing solutions cure poison and remove curses. Poison is usually applied to weapons, making the shot or stab loads more deadly when landed. Speed spells allow the drinker to move at a faster pace for a limited amount of time. Bless spells give the drinker a boost, their spells being more efficient, their hit points more numerous and their hits more likely to cause damage. Invunerability spells are the most rare and have the most expensive retail value of the common spells, making a person take no damage from any hit of any kind for a limited amount of time. RARE POTIONS Ambrosia Graymold Salve Killer Poison Weak/Medium/Strong Bliss Potion of Fire These potions can still be made by trade alchemists with no power that is derived from other people* or objects, but are worth more and the ingredients are harder to find. For example, you must kill a dragon and take their adrenilin glands to create one potion of fire, Graymold Salve has over 900 ingredients in itself, bliss potions must be made under a full moon using holy water blessed by a nomadic holy hobbit woman, killer poison uses the tongue of an orc, and the ambrosiaÕs contents are alchemist trade secret. The ambrosia delivers total healing and curing, and a minor bless. Very useful when fighting the dragon to make a potion of fire. One drop of this potion can set a fire a blaze. Very useful for getting rid of evil hideouts and villages, and can burn brick. Graymold Salve heals EVERYTHING, even lost appendages. Bliss potions bless, speed, cure and heal a person. Killer poison can kill an ordinary person in three seconds upon contact. Only orcs can resist itÕs effects. MAGICALLY STIMULATED POTIONS Water of the Golem Water of Invisibility Water of Ressurection Water of the Soul Water of Fire Etc... Magical stimulated potions are potions that require a spell from a mage or priest to become more than just water and whatever ingredients are used. Usually these additional spells are small electrical charges or a blessing, but sometimes can be a spell to cleanse an ingredient of another element (Like if someone could separate the chlorine from salt) making a neutral solution a poisonous one. Thousands of these ÒwatersÓ exist and thousands more are created everyday, all of which are called ÒwaterÓ of whatever the effect the potion has. These potions are characterized by being clear like, you guessed it, water. The fountain of youth was actually a pond an evil alchemist named Shanre Frackenmoh turned into a solution called Water of the Young. Water of the Golem generally turns inatimate objects into a creature of sorts which does the alchemistsÕ bidding until a shouted spell turns them to dust. Once a golem, the object can never be restored again, and even the dust of the object is magical, if swallowed the sand has healing properties. The Water of Invisibility does exactly as the name states, making the drinker invisible for a limited amount of time. The Water of Ressurection, when poured on a dead body or body turned to dust, will bring them back to life. If the alchemist is pouring this on a person turned to stone, they will turn back to flesh, but only a spell of life can bring the flesh back animate. Water of the Soul is a poison which, when applied to weapons does damage to poison/magic resistant beings and the undead. Water of Fire is a crude potion which is usually splashed on an enemy, the enemy then bursting into flames. POTIONS OF THE ORCS Orc Poison Orc Fire Water Water of the Soul These three potions can be used against orcs, the only mortal creatures in existence completley resistant to poisons. They can use healing or any spell which is consumed, but traditional poisons will not do damage. Orc Poison has the effects of Strong Poison on an orc. Orc Fire Water has the same effects as Water of Fire on an orc. Water of the Soul can be used on any creature, including orcs, and so has two classifications. *Using the word ÒpersonÓ or ÒpeopleÓ at any time during this essay applies to all species except Orcs. Veronica G.