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Rogue Main Page
[ Race
| Alignment | Hunting/Weapons/Debt | Training | Disarming and Lockpicking
| Traps | Macros for
rogues | Modifiers
|
Cases and
special items where you can store your lockpick |
Perception | Gagdeteering | Carving
for fishing | Acrobatics | Hiding
and Stalking | Stealing | Tunnels
| Picking boxes for others ]
To open boxes you first
EXAMINE MY BOX
DISARM MY BOX
PICK MY BOX WITH MY LOCKPICK
Examining a box lets you see the trap
and the lock on the box with out actually disarming or picking the
box. Its a good way to test a box to
see if you can get it.
Before you pick a box, make sure you
DISARM
it first. You can get poisened and even die.
So its not a bad idea to ask your local
alchemist for some antidotes. To disarm a box type DISARM
MY
BOX.
If you're successful, you will have disarmed it. A miss can be you be just
missing the trap to setting off the
trap. Disarming a trap relies on your
trap and perception skills.
To pick open a box, first make sure you
have a lockpick. You can find common lockpicks on skeletons very
There are and have been special merchants and or festivities/auctions
where you could buy special lockpicks, so keep an eye out for those occasions;
also some of the older rogues might want to sell some to you.
Any rogue should be able to pick boxes
that come from critters of their own level. Extra training in locks will
There are merchants around which have
sold boots, lockets, cases and caps/hats in the past
Here are some which might be still available
to buy from other rogues/players:
some black wolf hide boots
>l in cap
Typing CREATE
will show you what traps you can create. By typing CREATE
LIST you'll see the traps
To create the caltrop trap, have your
caltrops in hand and type CREATE CALTROP.
This uses all the caltrops
Whether or not a monster will see the
trap depends on the monster's perception and your skill.
The changes
in critters made by Mathuna will give critters the abbilities to set traps
against your character
While perception will allow you to detect
a trap, the trap skill will also allow you to DISARM a trap. A rogue
An important skill for a rogue. It allows
to so see things you normally wouldn't see. Helping detect traps will be
One of the things you can do with gadgeteering
skills is apply poisons. The first thing you need to do for applying
To apply the poison to the weapon, first
make sure you have your weapon in hand and you poison in the other.
The effectiveness of poison depends on
the potency of the poison. Rogues will be the best poisoners because of
The ablilty to CARVE also comes
from gadgeteering skill. For now we can carve sticks into fishing poles,
and
Dodging is the equivalent of wearing
armor. Allowing you to dodge attacks instead of letting them hit you.
Catching allows you to catch items in
combat. Things like arrows, daggers, blades etc.
Escaping allows you to escape combat
holds in combat.
The commands to do acrobatic tricks are
LEAP, TUMBLE, FLIP, and REVERSE FLIP and LEAP SAVE.
To hide, simply type HIDE. To unhide
simply type UNHIDE.
To stalk someone while hiding, type STALK
To find a hidden person, you have to
SEARCH for them. Your success in finding them relies on your perception
Injuries do have an effect on your ability
to hide. Injuries affect your success in hiding and if you'll be found
when
You need to learn how to steal. One of
the older rogues may give you a hint to find it, it will depend on your
Stealing from other characters is very
rude and not allowed in Hercules&Xena, you can get in trouble; so I
warned ya!
With age you will notice that rogues
have places that only rogues can see and enter. You might find
Start picking others' boxes when you
have enough skill to pick your own. Always ask where the boxes come from:
)
Precision lockpicks and claws are the
best. You won't see a professional lockpicker without one.
Make sure that if you're going to pick
boxes for others that you have a backup lockpick.
If you're using the Wizard FE, have your
name highlighted. So it will stand out and catch your eye. This comes in
Use the person's name when offering to
pick for a specific person.
Try to be polite about the situation
and tell the person you can get to them as soon as you're finished.
easily. If you have to buy a lockpick,
buy a quality one. You can ask an elder rogue who has backroom accsess
in the
local shops to buy one for you .
After you have your lockpick, hold it
in one hand and your box in the other.
Then type PICK
MY
You'll get a 30 second RT. If you are
successful, you'll see a number like -20 and you *hear* a CLICK.
If you're close you'll see the number
but no CLICK.
At worst you will bend or break your
lockpick.
The jade-inlaid
professional lockpick has been a high level treasure item: )
Inside the caduceus-etched case you see
a
jade-inlaid professional
lockpick,
a silver-plated clawand an
agate encrusted
lockpick.
make things easier, but isn't a necessity.
And there is always a chance of missing the lock or breaking your
lockpick no matter what your skill is.
which are ideal for keeping your proffessional
lockpicks in a safe and special place. Look out for those!
Traps
a small caduceus-etched case
>l in boo
Inside the wolf hide boots you see a twisted wire lockpick.
Inside the jaguar fur cap you see a crude lockpick.
available to you. At them moment all
we have is caltrops. Caltrops are small pieces of sharp metal spread out
over an area so when someone steps on
them they get hurt. There's a shop that sells them and it isn't in Athens.
Caltrops come in bundles of 12 dozen.
in the bundle. To us some of the caltrops
type CREATE CALTROP
better the chance the trap will work.
in the near future.
interested in being able to detect and
DISARM traps should look into perception and trap skills.
the most obvious use of this skill.
You also may or may not have noticed people hiding. Perception deals with
anything hidden. Aside from people and
critters, there are also hidden items and portals in the land that require
SEARCHing
and perception to find.
poisons is to beg, buy or barter some
poison from an alchemist. There are several different poisons that
alchemists can make. The poison of Atropos(a
thick purplish poison) is the easiest to make and the most
common. Also keep in mind every poison
has an antidote.
Then type POISON
MY
wasting some of the poison or not apply
it at all.
our higher mechanical skills, traps
and gadgeteering in particular, and as rogues we get a natural bonus in
applying
certain gems into scarabs for alchemists
to use. To carve something type
CARVE MY
This will be very visable when you get
older. My husband Zed has such a high skill that he needs no armor at all
and rarely gets hit when
fighting on level.
When armor encumberance is implemented
this will be a valuable skill.
By typing one of them you'll see a list
of possible things you perform.
To move while hidden you SNEAK in that
direction.
The only way I've found to attack something
from hiding is using a ranged weapon. You come out of hiding when you
throw or fire. This works pretty well
for hit and run fighting.
Changes are under way when the combat
changes are implemented , so watch out for news!
Useful when you need a rest and are
hurt and are healing while staying with your hunting partners:)
skill. And you can POINT at the hidden
person to make them come out of hiding. But its considered impolite
point at a hidden person, of course
its also impolite to continually hide and unhide in a high traffic area
and cause
unnecessary scrolling.; this is one
of the reasons hiding is banned from the Peiraic Gate.
searched for.
level and skill if you can finish
the *Quest*.
Other professions can learn to
steal too, they only need to be much older to have the required skills.
I also don't believe in stealing
for myself; it takes away the fun of hunting, but of course it opens up
the RP possibility of a bad character;
but take into account:
some interesting things in them; some
are shortcuts, some lead you to a shop for rogues.
As you get older you'll discover more
of them.
This will be safe for you and also for
the community, specially when you sit at the Peiraic Gate.
Inside the bar is a special room for
rogues to pick and the most convienient spot are the local pawnshops.
There you and your customers can
at least sell most of their finds and boxes straight away.
You should be able to do your own boxes
in 1 to 2 tries most of the time. A good rule is to only pick boxes of
what you can hunt. That way you don't
get in over your head with boxes that are too hard. If you can only hunt
skeletons and zombies don't offer to
pick boxes that come from bandits and brigands.
Use a precision lockpick when picking
for others. It will save you time.
You always stand a chance of breaking
your lockpick no matter how good you are.
useful when you're busy and not completely
paying attention.
If you are bussy tell people who is
waiting in line and use their names and always
finish one person's boxes at a time.
Rogues