Arm Walkthrough

Mission 1: A Hero Returns

Start off by selecting all your units and wait for a second. A weasel will come. No problem. Then move the screen up to the gallactic gate all make them move there. When some units gets close like on the hill select him indivually and tell hime to get inside the barrier. ( without making him go in the barrier manually he wont do it and you wont win. So you must manually make him go in. Also most walkthroughs say go around kill all core units. Thats just a waste of time. You dont have to.)

Mission 2: CORE K-Bot Base, Destroy It!

When you start tell your commander to get all 3 metal deposites coverd and tell a peewee and rocko to go by the river to the west and a hammer, peewee, and a rocko to go by the ridges to the east. Once your commander has built metal extracters and solar collectors build a k-bot lab. Tell it to build a few peewee andthen hammers and rockers. Jethros are optinal you dont need them. Once your commander has built a kbot lab tell it to a L.L.T. near the river where your rocko and peewee are. Now take the Rocko and peewee and tell them to go down to east below the ridge. tell your commander to build 2 L.L.T.'s down there. Now build an army with your K-Botb lab. If you want a even bigger army build 2. Once you have 5 peewees and 4 hammers that you can get rid of or suicide send west from the starting point and down a little bit to an enemy L.L.T. Kill it. Now send your whole army in down over the hill with the L.L.T. Your at their base now. They only have 1 L.LT. in their base kill it and then go for the enemy units then the K-Bot lab. You'll win with no problem.

Mission 3: Spider Technology

First build metal extracters on the metal deposits and build solar collecters. Next build a vehicle plant. Use it to build flash tanks. These tanks can kick some serious ass. Build 5 flashes and send up to the spiders. Then build  5 more and send them up to the spiders. Only send the tanks when you all of them have ready. Not one by one. Now get 3 or 4 flash tanks and send them half way and build up a line to guard the spiders when they come down. Build a few tanks other than flashes to get the line down to your base secure. Send them down with tanks at the top guarding them. Get at least 1 back to your base and bring it really far back to win. Like next to the water. Its a Good idea to build a radar at your base and on the hill. Also build an L.L.T. on the hill for great defense

Mission 4: CORE Contanimation Spreads

Start with a radar to see if your going to be attacked. You are. Theres going to be a few wealsels across the top of the sceen. then a instigator and 2 raiders. The units you have will fight them off then your radar will say if theres more coming. There should ony be a few to left on the radar maybe 3 dots. They cant hurt you. Then build a vehicle plant. (You might want to build a vehicle plant instead of a K-Bot lab because They Build better units and the advanced version takes less time than anyother. So vehicle plants can do better than other factories because the units build quicker also.) With the vehicle plant build a construction vehicle and tell it to go up with a 10 flash tanks. Next tell the vehicle plant to start non-stop flash building. When the contruction vehicle is up there there will be 2 instigators then once you kill them ther'll be a lot of storms comin at ya. Fight off the storms then tell the construction vehicle to build a radar and metal extracters and maybe 1 L.L.T. There are about 4 or 5 metal deposits near there so you sould go get them covered. Now build a K-Bot lab and build a construction K-Bot and tell it right away to build a advanced lab. With the regular K-Bot lab tell it to build non-stop hammers. With the advanced k-bot lab tell it to build fidos and maybe a few zippers. Once you have 10 flashes and 5 hammers or more send them up to the hill in the middle. theres a ton of radars and 2 L.L.T.'s  once everythings gone up there they'll send a few units but yours will woop em. They have 1 L.L.T. in thier base so its easy. But first build a radar and few L.L.T's facing thier base on the hill. Thier base is left of the hill. Once your comander or a contrusction vehicle has done all that building send in your army. It'll be very very very easy to win. The flashes will draw the attention and the hammers and fidos are in the back killing. If you've killed thier base you wont win. Go above thier base to find units. They cant hurt ya. Kill them and it's the end of em.

Mission 5: The Gate To Thalassean

Build a vehicle plant and tell it to build 10 flashes and 5 stumpys. Then tell your comander to build metal extracters and solar collectors. You need a lot of solar collectors for sentinel guns and punisher cannons. Next tell you newly made flashes and stumpys to go east to the other end of the map. You want to spread out your base a lot. So you ocver all the land. Since half the map is water you only need to guard half the map. Get a constunction vehicle and tell it to build an advanced vehicle plant. Then wait. You dont have enough resources to build some good stuff yet. Get a preety good defense towards the east of the map where you run into some solar collectors. Below them build a guardian and a radar to hit some units below. Now get a K-Bot lab and a contruction K-Bot and build an advanced K-Bot lab. Tell the k-bot lam to build hammers and the advanced one to build fidos. (Artillery units hurt the most and have stronger defense.) tell them to go a little bit above the two hills. since they have a long range for k-bots build a radar and hit the guys on the hill. After killing them build a gaurdian on each hill and on the one to the right build a radar. Now send your army below the two hills. Get another amry below your gardian near the right side of the map and send them down and then left a little. They'll be a few pulveriser and gaat guns and they'll fire at you  so send in your army below the two hills. Make sure you destroy the k-bot lab and vehicle plants. they have building units but these. then hit the gaat guns. Your units will defeat them easyily. If you want advanced tanks down there nows the time to send them in. Both armyies will win in a second then go to the bottom. Build a radar down there to see if you got them all. Then tell your advanced vehicle plant to build tritons and tell it to send them to the water. You might want another to build more tritons. Once you have 10 you can send them in. Even the starting four will do fine. Send them to the bottom left corner its near there. Kill everything on it (2 L.L.T.'s 1 metal extracter and 1 wind generator) Then make your tritons leave. And send in your comander to capture the gate thats on there. And you win.