Unit Attributes
Unit Name | Cost | HP | At | Ar | Ra | Sp | Special | |||
Villager | 50F | 25 | 3 | - | - | M | ||||
Priest | 125G | 25 | - | - | 10 | S | ||||
I
|
Clubman | 50F | 40 | 2 | - | - | M | |||
Axeman | 50F | 50 | 5 | - | - | M | ||||
Short Swordsman | 35F, 15G | 60 | 7 | 1 | - | M | ||||
Broad Swordsman | 35F, 15G | 70 | 9 | 1 | - | M | ||||
Long Swordsman | 35F, 15G | 80 | 11 | 2 | - | M | ||||
Legion | 35F, 15G | 160 | 13 | 2 | - | M | ||||
Hoplite | 60F, 40G | 120 | 17 | 5 | - | S | ||||
Phalanx | 60F, 40G | 120 | 20 | 7 | - | S | ||||
Centurian | 60F, 40G | 160 | 30 | 8 | - | S | ||||
A
|
Bowman | 40F, 20W | 35 | 2 | 0 | 5 | M | *Missile weapons: Archery Range Units, Towers, Scout Ship, War Galley, Trireme. | ||
Improved Bowman | 40F, 20G | 40 | 4 | 0 | 6 | M | ||||
Composite Bowman | 40F, 20G | 45 | 5 | 0 | 7 | M | ||||
Chariot Archer | 40F, 70W | 70 | 4 | 0 | 7 | F | High resistance to conversion; triple attack vs priests |
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Elephant Archer | 180F, 60G | 600 | 5 | 0 | 7 | S | ||||
Horse Archer | 50F, 70G | 60 | 7 | 0 | 7 | F | +2 armour vs missile weapons*, Ballista, Helepolis |
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Heavy Horse Archer | 50F, 70G | 90 | 8 | 0 | 7 | F | +2 armour vs missile weapons*, Ballista, Helepolis |
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C
|
Scout | 100F | 60 | 3 | 0 | - | F | |||
Chariot | 40F, 60W | 100 | 7 | 0 | - | F | High resistance to conversion; triple attack vs priests |
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Cavalry | 70F, 80G | 150 | 8 | 0 | - | F | +5 attack vs. infantry |
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Heavy Cavalry | 70F, 80G | 150 | 10 | 1 | - | F | +5 attack vs infantry; +1 armour vs missile weapons*, Ballista, Helepolis |
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Cataphract | 70F, 80G | 180 | 12 | 3 | - | F | +5 attack vs infantry; +1 armour vs missile weapons*, Ballista, Helepolis |
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War Elephant | 170F, 40G | 600 | 15 | 0 | - | S | Trample damage to adjacent unit; attack strength not upgradable |
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S
|
Stone Thrower | 180W, 80G | 75 | 50 | - | 10 | S | Fire rate once/5 sec; small damage area; minimum range 2 |
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Catapult | 180W, 80G | 75 | 60 | - | 12 | S | Fire rate once/5 sec; medium damage area; minimum range 2 |
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Heavy Catapult | 180W, 80G | 150 | 60 | - | 13 | S | Fire rate once/5 sec; large damage area; minimum range 2 |
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Ballista | 180W, 80G | 55 | 40 | - | 9 | S | Fire rate once/3 sec; minimum range 3 |
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Helepolis | 180W, 80G | 55 | 40 | - | 10 | S | Fire rate once/1.5 sec; ; minimum range 3 |
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B
|
Fishing Boat | 50W | 45 | - | - | - | M | All Boats Twice as resistant to Conversion | ||
Fishing Ship | 50W | 75 | - | - | - | F | ||||
Trade Boat | 100W | 200 | - | - | - | F | ||||
Merchant Ship | 100W | 250 | - | - | - | F | ||||
Light Transport | 150W | 150 | - | - | - | M | ||||
Heavy Transport | 150W | 200 | - | - | - | F | ||||
Scout Ship | 135W | 120 | 5 | - | 5 | F | ||||
War Galley | 135W | 160 | 8 | - | 6 | F | ||||
Trireme | 135W | 200 | 12 | - | 7 | F | Fire rate once/2 sec |
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Catapult Trireme | 135W, 75G | 120 | 35 | - | 9 | F | Fire rate once/5 sec; small damage area |
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Juggernaught | 135W, 75G | 200 | 35 | - | 10 | F | Fire rate once/5 sec; medium damage area |
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B
|
Watch Tower | 150S | 100 | 3 | - | 5 | - | Fire rate once/1.5 sec |
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Sentry Tower | 150S | 150 | 4 | - | 6 | - | Fire rate once/1.5 sec |
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Guard Tower | 150S | 200 | 6 | - | 7 | - | Fire rate once/1.5 sec |
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Ballista Tower | 150S | 200 | 20 | - | 7 | - | Fire rate once/3 sec |