Humans

Guilds:

Dark Reavers

Racial information

Starting skills:

Weapons 0 / Climb 0 / Percept 3 / Jump 3 / Hide 3 / Use Item 3 / Evade 3

Swim 0 / Bandage 3 / Direct 3 / Research 6 / Sneak 0 / Delve 3 / Disarm 0

Starting spells: Chilling Hand

Starting abilities:

Armor Restriction 2

Racial strengths and weaknesses: