Colonel Crusher’s deck Building Strategy for Magic the Gathering


Turn your opponents into




These are decks that I have for the most part been play testing since early 1994, and others that are somewhat updated versions. The decks all have a title and a brief description as well. You will need to have Microsoft Word or something compatible to put the document into to read and also print out. Anyway, you are free to make the changes to these decks to best fit your style of play. I am also building more as each new expansion comes out, so check back from time to time.

I have basically have two types of decks, my type 1 deck is any and all cards from any set with your basic limit of 4 cards of one kind and 1 of each restricted card. My type 2 decks are cards from the latest expansions. I know the official rules may vary, so I have kept the difference or interpretation of the two types as simple as possible. You may “tweak” as you see fit. These are the decks that have served me very well in combating my friends and foes.


Deck Name
Type



Pacifist’s Sanctuary

1


Best in group play, use howling mine for political help.

Plains X 7, Island X 7, Tundra X 4, Sapphire & Pearl, sol ring, Counterspell X 4, howling mine X 4, Island sanctuary X 3, Disenchant X 2, Propaganda X 2, humility X 2, Invulnerability X 2, Mystic Decree X 2, Energy Storm, Force of Will, Control Magic, Reverse damage, Chronatog, hanna’s Custody, Null Rod, Feldon’s Cane, Spirit Link, Copy Artifact, Peacekeeper, Serene Offering, Orim’s Prayer, Ivory Tower, Library of Leng, COP Artifacts, Righteous Aura, Wrath of God.

Bad Karma

1


Sleight, bend and hack them to death.

Plains X 7, Island X 7, Tundra X 4, Sapphire, Pear, Sol ring, & Lotus, Sleight of Mind X 4, Magical Hack X 4, Mind Bend X 4, COP Black X 2, COP Red X 2, COP White, Life Tap, Karma X 3, Chill X 2, Light of Day X 2, Whim of Volrath X 2, Mill Stone X 2, Wall of Resistance X 2, Disenchant, Time Walk, Jayemdac Tome X 2, Gossamer Chains X 2, Ancestral Recall.

Bad Karma II

2


Like the one above only type 2

Plains X 10, Island X 10, Sleight of Mind X 4, Mind Bend X 4, Magical Hack X 4, Whim of Volrath X 2, COP Black X 2, COP Red X 2, COP White X 2, COP Artifacts, Counterspell X 4, Life Tap, Karma X 3, Insight X 2, Light of Day, Propaganda X 2, Disenchant X 2, Angry Mob X 2, Energy Flux, Gossamer Chains.

Despotic Stasis

1


Lock them out then run then out.

Plains X 8, Island X 8, Tundra X 4, Sapphire, Pearl, Lotus, & Sol ring, Stasis X 4, howling Mine X 3, Kismet X 2, Despotic Scepter X 2, Boomerang X 3, Chronatog X 2, Reset X 2, Arcane Denial X 2, Vision Charm X 2, Force of Will X 4, Counterspell X 2, Disenchant X 2, Ivory tower, Library of Leng, Black Vise, Feldon’s Cane, Meditate, Spirit Link.

Its a Black Thing

2


Discard deck.

Swamp X 20, Bottomless Pit X 3, Megrim X 3, Pit Imp X 3, Dark Ritual X 4, Urborg Mindsucker X 2, Mind Peel X 3, Drain Life X 2, Wall of Souls X 2, Dauthi Slayer X 3, Terror X 2, Drudge Skeletons X 2, Odylic Wraith, Funeral Charm, Brush with death, Fugue, Feldon’s cane, Dauthi Mindripper, Thrull Surgeon, Coercion, Mind Ravel, Order of Yawgmoth, Dark Banishing.

Lobotomize

2


Denial & counter

Swamp X 10, Island X 10, Lobotomy X 3, Nekrataal X 3, Dark ritual X 4, Counterspell X 4, Man-o’-War X 3, Mundungu X 2, Legacy’s Allure X 2, Mind Bend X 4, Gloom X 2, Energy Flux X 2, Life Tap, Dauthi Ghoul, Dread of night, Disturbed Burial, Dauthi Horror, Feldon’s Cane, Thalakos Seer, Chill, Diabolic Edict, Dauthi Ghoul, Abandon Hope.



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