X-Men
vs.
Street Fighter



The controls for this game are basically the same as the other games but with a few improvements:

[M. Bison][Cammy] [Charlie][Chun Li][Dhalsim] [Ken][Ryu][Zangief] [Cyclops][Gambit][Juggernaut] [Magneto][Rogue][Sabertooth] [Storm][Wolverine][Akuma]


Bison

UNIQUE MOVES

Launcher: HP
Slide: D + HK

SPECIAL MOVES

Psycho Shot: B, DB, D, DF, F + any punch
Exploding Ball: F, DF, D, DB, B + any punch
Scissor Kick: B, DB, D, DF, F + any kick (em>(air)
Head Stomp: charge D, U + any kick
Flying Hand: charge D, U + any punch
Teleport: F, D, DF or B, D, DB + 2 punches or 2 kicks
Flying: F, DF, D, DB, B + 2 kicks (air)

SUPER MOVES

Psycho Crusher: B, DB, D, DF, F + 2 punches (rapidly, air)
Knee Press Nightmare: B, DB, D, DF, F + 2 kicks

TEAM MOVES

Team Counter: Scissor Kick
Team Super: Knee Press Nightmare

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Cammy

UNIQUE MOVES

Launcher: HP
Air Jump: U (air)

SPECIAL MOVES

Thrust Kick: F, D, DF + any kick
Cannon Drill: D, DF, F + any kick (air)
Spinning Knuckle: D, DF, F + any punch
Drop Kick: D, DB, B + any kick (must be in air)
Cannonball Jump: D, DB, B + any kick
Flash: F, D, DF + 2 punches

SUPER MOVES

Super Dive Kick: F, DF, D, DB, B + 2 kicks (air)
Super Cannon Drill: B, DB, D, DF, F + 2 kicks

TEAM MOVES

Team Counter: Thrust Kick
Team Super: Super Dive Kick

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Charlie

UNIQUE MOVES

Launcher: D + HP
Hop Kick: B or F + MK
Dash Kick: B or F + HK
Air Slam: F + 2 (must be in air)

SPECIAL MOVES

Sonic Boom: charge B, F + any punch
Sonic Shell: charge D, U + any kick
Air Sonic Shell: U, UF, F + any kick (must be in air)

SUPER MOVES

Sonic Break: D, DF, F + 2 punches (rapidly)
Somersault Justice: D, DB, B + 2 kicks
Crossfire Blitz: D, DF, F + 2 kicks

TEAM MOVES

Team Counter: Sonic Shell
Team Super: Somersault Justice

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Chun Li

UNIQUE MOVES

Launcher: HK
Head Stomp: D + MK (must be in air)
Air Jump: U (air)
Air Dash: F, F (air)

SPECIAL MOVES

Fireball: B, DB, D, DF, F + any punch
Lightning Kick: any kick (rapidly)
Spinning Air Kick: charge D, U + any kick
Axw Kick: F, DF, D, DB, B + any kick

SUPER MOVES

Super Spinning Air Kick: D, DB, B + 2 kicks (rapidly)
Super Fireball: D, DF, F + 2 punches (rapidly)
Super Lightning Kick: D, DF, F + 2 kicks (rapidly)

TEAM MOVES

Team Counter: Fireball
Team Super: Super Fireball

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Dhalsim

UNIQUE MOVES

Launcher: MP
Yoga Drill: D + any kick or punch (must be in air)
Slide: D + any kick

SPECIAL MOVES

Yoga Fire: D, DF, F + any punch (air)
Yoga Flame: F, DF, D, DB, B + any punch
Yoga Thrust: F, DF, D, DB, B + any kick
Yoga Teleport: F, D, DF or B, D, DB + 2 punches or 2 kicks (air)

SUPER MOVES

Yoga Inferno: D, DF, F + 2 punches (rapidly)
Yoga Strike: D, DF, F + 2 kicks

TEAM MOVES

Team Counter: Yoga Flame
Team Super: Yoga Inferno

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Ken

UNIQUE MOVES

Launcher: D + HP
Axe Kick: F + MK

SPECIAL MOVES

Fireball: D, DF, F + any punch (air)
Dragon Punch: F, D, DF + any punch (air)
Hurricane Kick: D, DB, B + any kick (air)

SUPER MOVES

Violent Rising Dragon: B, DB, D, DF, F + 2 punches
Vertical Dragon Punch: B, DB, D, DF, F + 2 kicks

TEAM MOVES

Team Counter: Dragon Punch
Team Super: Violent Dragon Punch

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Ryu

UNIQUE MOVES

Launcher: D + HP
Overhead Punch: F + MP
Hop Kick: F + MK

SPECIAL MOVES

Fireball: D, DF, F + any punch (air)
Dragon Punch: F, D, DF + any punch
Hurricane Kick: D, DB, B + any kick (air)

SUPER MOVES

Vacuum Fireball: B, DB, D, DF, F + 2 punches (air)
Vacuum Hurricane Kick: F, DF, D, DB, B + 2 kicks

TEAM MOVES

Team Counter: Fireball
Team Super: Vacuum Fireball

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Zangief

UNIQUE MOVES

Launcher: D + MP
Splash: D + HP (must be in air)
Headbutt: U + HP (must be in air)
Spinning Clothesline: 2 punches or 2 kicks (air)

SPECIAL MOVES

Banishing Punch: F, D, DF + any punch
Spinning Pile Driver: 360 + any punch (air)
Siberian Suplex: 360 + any kick
Flying Grab: F, DF, D, DB, B + any kick

SUPER MOVES

Super Spinning Piledriver: 360 + 2 punches

TEAM MOVES

Team Counter: ???
Team Super: Super Spinning Clothesline ???

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Cyclops

UNIQUE MOVES

Launcher: MP or D + MK
Projectile: HP or D + HP
Running Tackle: F, F, HP + HK
Running Combo: F, F, LP + LK
Mid-air Jump: U (must be ine air)

SPECIAL MOVES

Optic Blast: D, DF, F + any punch (air)

Reflected Optic Blast: F, DF, D, DB, B + any punch
Gene Splice: F, D, DF + any punch (rapidly)
Double Kick: D, DB, B + any kick

SUPER MOVES

Mega Optic Blast: D, DF, F + 2 punches (rapidly)
Control Beam: D, DB, B + 2 punches (air)

TEAM MOVES

Team Counter: Gene Splice ???
Team Super: Mega Optic Blast

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Gambit

UNIQUE MOVES

Launcher: D + MP
Spinning Staff: HP

SPECIAL MOVES

Kinetic Card: D, DF, F + any punch (air)
Trick Card: D, DB, B + any punch
Cajun Slice: F, D, DF + any punch

SUPER MOVES

Royal Flush: D, DF, F + 2 punches

TEAM MOVES

Team Counter: Cajun Slice
Team Super: Royal Flush

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Juggernaut

UNIQUE MOVES

Launcher: D + HP
Stomp: MK

SPECIAL MOVES

Juggernaut Punch: D, DF, F + any punch
Power Up: F, D, DF + 2 punches
Splash: D, DB, B + any kick
Earthquake: F, DF, D, DB, B + any punch
Hammer: D, DF, F + any kick

SUPER MOVES

Head Crush: D, DF, F + 2 punches

TEAM MOVES

Team Counter: Juggernaut Punch
Team Super: Head Crush

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Magneto

UNIQUE MOVES

Launcher: D + HP or MP or HK
Sliding Ball: D + MP
Slide: D + HK

SPECIAL MOVES

Electomagnetic Disrupter: D, DF, F + any punch (air)
Hyper Grap: F, DF, D, DB, B + any kick (air)
Air Fireball: U, UF, F + any punch (must be in air)
Flight: F, DF, D, DB, B + 2 kicks

SUPER MOVES

Magnetic Shockwave: D, DF, F + 2 punches
Magnetic Tempest: D, DF, F + 2 kicks (rapidly)

TEAM MOVES

Team Counter: Electromagnetic Disrupter
Team Super: Magnetic Shockwave

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Rogue

UNIQUE MOVES

Launcher: D + HP or HK
Dive Kick: D + HK (must be in air)
Sliding Elbow: D + MP

SPECIAL MOVES

Swinging Punches: D, DF, F + any punch
Steal Kiss: D, DB, B + any kick (air)
Stolen Move: D, DF, F + any kick
Uppercut: F, D, DF + any punch (rapidly)
Dive Bomb: F, D, DF + any kick

SUPER MOVES

Goodnight Sugar: D, DF, F + 2 punches
Raging Demon: LP, LP, F + LK, HP (after Steal Kiss on Akuma)

TEAM MOVES

Team Counter: Swinging Punches
Team Super: Swinging Punches ???

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Sabertooth

UNIQUE MOVES

Launcher: HP or D + HP
Air Throw: F + MP (must be in air)

SPECIAL MOVES

Berserker Claw: D, DF, F + any punch
Glow Punch: F, DF, D, DB, B + any punch
Birdie: B, DB, D, DF, F + 2 kicks

SUPER MOVES

Super Berserker Claw: D, DF, F + 2 punches
Berserker Barrage X: F, D, DF + 2 punches
Super Birdie: D, DF, F + 2 kicks

TEAM MOVES

Team Counter: Berserker Claw
Team Super: Super Birdie ???

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Storm

UNIQUE MOVES

Launcher: D + HP or HK
Fireball: MP (must be in air)
Lightning Attack: MP + MK

SPECIAL MOVES

Typhoon: B, DB, D, DF, F + any punch (air)
Vertical Typhoon: F, DF, D, DB, B + any punch (air)
Flying: F, DF, D, DB, B + 2 kicks (air)

SUPER MOVES

Lighting Storm: B, DB, D, DF, F + 2 punches (air)
Hail Storm: F, DF, D, DB, B + 2 punches

TEAM MOVES

Team Counter: ???
Team Super: ???

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Wolverine

UNIQUE MOVES

Launcher: HK
Dive Kick: D + HK (must be in air)
Slide: DF + HP
Drill Claw: MP + LK

SPECIAL MOVES

Berserker Barrage: D, DF, F + any punch (rapidly)
Tornado Claw: F, D, DF + any punch (rapidly)

SUPER MOVES

Super Berserker Barrage: D, DF, F + 2 punches (rapidly)
Super Berserker X: F, D, DF + 2 punches

TEAM MOVES

Team Counter: Berserker Barrage
Team Super: Super Berserker Barrage

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Akuma

UNIQUE MOVES

Launcher: D + HP
Overhead Chop: F + MP
Hop Kick: F + MK

SPECIAL MOVES

Fireball: D, DF, F + any punch (air)
Dragon Punch: F, D, DF + any punch
Hurricane Kick: D, DB, B + any kick (air)
Ashura Warp: F, D, DF or B, D, DB + 2 punches or 2 kicks
Dive Kick: D, DF, F + any kick (must be in air)

SUPER MOVES

Messatsu Fireball: D, DB, B + 2 punches
Messatsu Dragon Punch: D, DF, F + 2 punches
Violent Air Smash: D, DF, F + 2 punches (must be in air)
Raging Demon: LP, LP, F + LK, HP

TEAM MOVES

Team Counter: Hurricane Kick
Team Super: Messatsu Dragon Punch

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