Jay's
Non-linear campaign for
Jane's F/A-18

It turns out that the campaign builder for Jane's F/A-18 is more powerful than I thought. Although it was designed to make linear, branching campaigns, it is possible to create non-linear campaigns with it. The first non-linear campaign I have made is 'Arctic Duel'. In this campaign, the player has to sink the Russian carrier before the Russians sink the American carrier. The campaign goes on indefinitely until one of the carriers is sunk or the player runs out of aircraft.

Download the Arctic Duel campaign here.

F/A-18 campaign main page

It should be possible to employ the same technique used to create this campaign to make much more ambitious campaigns that appear dynamic. Click here for my reasoning on this.

Questions or comments should be directed to jypes@yahoo.com