I've tried to include as much information about the game and its inhabitants as I could. If anything is wrong, let me know about it. If there's anything you feel should be included, but is not, please email it to me! I could always use new stories and profiles.
E-mail: direwolfx@mindspring.com
Other Areas of the Cardea Section:
Also, remember that Cardea is brand new and under construction. In fact, it isn't even officially open to the public. Many functions and abilities are not complete, or even not designed yet. You can help make Cardea even better by reporting bugs and submitting any ideas you have.
Typing 'bug <detailed description of bug>' will report a bug.
Typing 'idea <description of idea>' will submit your idea.
Replace the <>s with whatever it tells you to enter inside the <>s.
For example, if you wanted to let the administration know that the room named 'Flour Garden' should really be spelled 'Flower Garden,' you'd type 'bug The room named Flour Garden should be spelled Flower Garden'
Cardea also has a web page at http://www.cardea-rpg.com.
The main god and administrator of Cardea is Tarkun-Alteron.
You can email Tarkun-Alteron at: darren@alchera.prestel.co.uk
The other administrative god is Ashalon.
You can email Ashalon at: ashalon@cardiff-net.co.uk
Guild Listing:
Guild Name | Guild Master | Guild Patron |
Druids | Aliya | Avenlora |
Diabolists | Azrael | Ashalon |
Alchemists | Vannevar | Avenlora |
Troubadours | Quinn | Avenlora |
Knights | Coulomb | Revelation |
Mages | Arakuth | Dante |
Thieves | Kai | (Ashalon) |
Rangers | Ter | Revelation |
Templars | Asmodai | Ashalon |
Secret Guilds | ||
Fools | Bryson | Wraith |
Guild Descriptions:
The Alchemists' Guild
Alchemists produce Cardea's
potions. Potions are always in high demand, so alchemists enjoy a
status of neutrality and rich profits. Alchemists have also learned
the powers of Runelore and creating magical items in addition to their
namesake, Alchemy.
The Diabolists' Guild
Diabolists are powerful
sorcerors dedicated to the dark arts. Black magic and demon summoning
are their primary abilities. This is one of the largest and most
powerful guilds in Cardea, and their members stick together.
The Druids' Guild
The Druids are the healers of
the land. Well versed in the magic of healing and knowledgable about
plants that grow in the wild, Druids are respected for their ability to
heal any wound.
The Knights' Guild
The Knights are the warriors
of light. They are highly skilled in the arts of physical combat.
In addition, Knights have the ability to repair armor that gets damaged
in the field.
The Mages' Guild
The Mages are, as the name
implies, men and women dedicated to the study of magic. With their
powerful Arcana skill, an adept Mage is a force to be reckoned with.
The Necromancers' Guild
The Necromancers are sorcerors
of death. Little is known about this guild, as they do not appear
on the GUILDS list.
The Rangers' Guild
The Rangers are warriors
dedicated to protecting nature.
The Templars' Guild
The Templars are the warriors
of Darkness. They are highly skilled in the arts of physical combat.
The Thieves' Guild
The Thieves are exactly
that: characters trained in the art of sneaking around and robbing
people. It should also be noted that some Thieves prefer to kill
their victims before robbing them or kill victims for money, and hence,
they are also masters of backstabbing and assassination. Thieves
are also quite crafty when it comes to constructing clever traps.
The Troubadours' Guild
The Troubadours are entertainers
of Cardea. This guild is rather small and new, and as far as I know,
they have no skills.
The Fools' Guild
The incredible Fools' Guild
is still not active and it has no skills yet! Please nag Tarkun to
open this guild to the public and code its skills. If you click on
the link, I've uploaded the proposed list of skills. This is similar
to what's in the guild helpfile, but the helpfile is not visible to mortals
outside the guild.
Tarkun-Alteron:
Tarkun-Alteron is the creator
of Cardea. His power is almost limitless. Few choose to become
His followers, and He accepts even fewer. The reasons He picks certain
people to become His followers are unknown. He has been known to
sometimes raise His followers to a level of power that is considered Godhood
by the people of Cardea.
Untergrax:
Born during the creation
from excess energy, Untergrax is the God of Chaos. He is as powerful
as Tarkun and dedicated to undoing all that Tarkun has wrought. He
too has the power to raise his followers to godhood.
Ashalon:
The God of Darkness.
His followers dedicate their lives to spreading evil throughout the land.
Ashalon was one of the Elrohim (sp?). He was corrupted by Untergrax
and fought a war against Tarkun-Alteron. In the end, Tarkun-Alteron
was not able to destroy Ashalon, but rather sealed Him away. Since
then, Ashalon has somehow escaped, and now gathers followers to serve His
dark will.
High Priest: Midian
Avenlora:
The Goddess of Nature.
Her followers are dedicated to protecting nature in any form. She
loved the forest where She grew up and was granted special powers to bond
Her to the forest by Tarkun-Alteron. When the war with Ashalon ravaged
the land, Lora, as She was called then, sacrificed Her life to save the
last flower. Tarkun-Alteron made Her Avenlora the Healer and elevated
her to godhood as a reward for this action.
High Priestess: Aliya
Dante:
The Goddess of Fate.
Dante controls the fates of mortals, and some say even the fates of the
gods. (Webmaster's note: Dante used to be a male, but has since decided
to change genders.)
High Priest: Lloren
Janus:
The God of Light.
His followers are the champions of good and justice. He has been
known to intervene in the affairs of mortals often. (Webmaster's
note: Janus has not been seen in the land for quite some time.)
Levana:
The Goddess of Newborns.
She has no order, instead, She assists newborns (new players or newbies)
with getting accustomed to the MUG. Levana sometimes rewards older
players who help newborns.
High Priest: Pan (CCC)
Revelation:
The most recent Person to
join the ranks of the Divine. Revelation is the God of Truth, Enlightenment,
and Valour.
High Priest: Calleigh
Wraith:
PeekaBOO!
The Cities are the great settlements and political bodies of the
realm. Often, they control or have great influence in the surrounding
territory.
Arboria:
Arboria is a Republic
located in Stonetroll forest. The city is lead by Creelen.
Maine:
Maine is a Democratic
trade city located in the north by the sea. The city is lead by Governor
Marley.
Murkyin:
Nothing is known
about Murkyin yet. It is not available.
Nineveh:
The great and powerful Empire
of Nineveh is located to the south. Currently Nineveh is in a civil
war between Asmodai (King/Aristocracy) and Azrael (Emperor/Imperialism).
Tarsarion:
Tarsarion will be located
on a separate continent. Peridot is currently the Sharif, though
the city is not available yet.
This list is for people who have sent me character backgrounds. Please feel free to e-mail your backgrounds to me at direwolfx@mindspring.com.
Characters: