Class Changes


When the Fighter becomes a Knight he is able to equip all the strongest weapons and armor.
In fact, he becomes a formidable war machine.
Even better, he is now able to use certain low level magic spells.
Once the Thief becomes a Ninja a whole new world of specialized weapons opens up.
He is also able to make use of most pieces of armor.
His quickness and strength are enhanced and he can use some magic.
The Black Belt/Master is a very special warrior.
With the skill of hands and feet, speed and intelligence, he can combat anything.
After the transformation, the Master becomes your best pure fighting warrior.
When the Red Mage becomes a Red Wizard, his attack power is enhanced.
Still, the Red Wizard remains the one well rounded warrior in the party,
able to use most weapons and mid to low range magic srells.
The White Wizard is considerably stronger than his former self as a White Mage.
Late in the game you may even wish to equip him with a powerful sword.
His best role, however, remains that of protector.
The Black Mage gains some physical stamina and strength from his transformation to Black Wizard,
but not enough to make him much of a fighter.
Casting Black Magic is still his strength and cheif purpose.


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