Mission Regions


Badlands

Mission NameLocationAttempt byP/SSpanPtsMission Requirements
1.Search and Rescue Class-M Planetoid P430Navigation x2 + Honor + OFFICER + CUNNING>35
2.Study Badlands Plasma Storms All S525Navigation x2 + Stellar Cartography x2
3.Verify Evidence Rendezvous Point S535Navigation x2 + (CUNNING>24 OR any tricorder) + (Leadership x2 OR hand weapon OR Smuggling)


Bajor

Mission NameLocationAttempt byP/SSpanPtsMission Requirements
1.Acquire Illicit
Explosives
Bajor System S425Physics + CIVILIAN + Treachery OR
Physics + Smuggling
2.Alter Records Bajor P435Computer Skill x2 + Obsidian Order x2 OR
Computer Skill x2 + Treachery x4
3.Characterize Neutrino
Emissions
Denorios Belt S335Navigation + SCIENCE x2 + Astrophysics + Physics
Any number of Orb artifacts may seed here.
4.Refuse Immigration Near Bajor S435Vedek + Leadership + Diplomacy + CUNNING>28 OR
Leadership x2 + INTEGRITY<30 + WEAPONS>10
5.Relocate Settlers Jerrado P130V.I.P. + Diplomacy + SECURITY x2 OR
SECURITY x2 + Treachery OR Kira Nerys


Cardassia

Mission NameLocationAttempt byP/SSpanPtsMission Requirements
1.Kressari Rendezvous Near Cardassia S225*OFFICER + (Treachery x2 OR Smuggling)
* Discard up to four hand weapons for +5 each.
2.Orb Negotiations Cardassia Prime P435Diplomacy x3 + V.I.P. OR personnel
Any number of Orb artifacts may seed here.
3.Rescue Prisoners Cardassia IV P325STRENGTH>40 + (Transporter Skill OR landed ship)
May seed personnel under here.


Demilitarized Zone

Mission NameLocationAttempt byP/SSpanPtsMission Requirements
1.Intercept Maquis Near Bryma S330OFFICER + SECURITY + CUNNING>24
May attempt only if your total WEAPONS>14 here.
2.Search for Weapons Border Planet P330OFFICER + Navigation + Treachery
May seed hand weapons under here.


Nekrit Expanse

Mission NameLocationAttempt byP/SSpanPtsMission Requirements
1.Assist Cooperative Factionalized Colony P330*ENGINEER + SCIENCE + Computer Skill x2
* +10 if you have a [Com] personnel present.
2.Catalog Phenomena Plasma Storm All S430SCIENCE + Astrophysics + Stellar Cartography + Computer Skill


Neutral Zone

Mission NameLocationAttempt byP/SSpanPtsMission Requirements
1.Covert Installation Devora P335ENGINEER + Leadership + Treachery
2.Covert Installation IIDevora P330ENGINEER + Leadership + Treachery
Front: [Wmh] WORMHOLE: You may move your staffed ship between here and any other location if that location is a [Wmh] mission OR by playing one Wormhole interrupt there. Then flip this mission over.
Back: If you have a staffed ship here, you may play Long-Range Scan here to "etect Wormhole" (flip mission over).
3.Iconia Investication Iconia P335Archealogy + Computer Skill x2
4.Investigate "Shattered
Space"
Near Neutral
Zone
S545Leadership + Computer Skill + Astrophysics x2 + Stellar Cartography
5.Patrol Neutral Zone Nebula at
Neurtal Zone
S510XLeadership + No opposing ship in Neutral Zone
X=Number of Neutral Zone locations in play.


Sol System

Mission NameLocationAttempt byP/SSpanPtsMission Requirements
1.Espionage Mission Earth All P340Tal Shiar x2 OR Obsidian Order x2 OR FCA x2 OR Klingon Intelligence x2 OR Founder x2
2.Reunion Utopia Planitia,
Mars Station
P3XMiracle Worker OR Cantankerousness OR Spock
X=15 points if one present, 40 if all three.


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This page last updated on August 9, 2001.
GabViceAdm.GIF (8534 bytes)