Rifleman: Marik (4 AC5) - Rubinsky's Renegades 1 - 2

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Modified Marik RiflemanCranston Snord's Irregulars Rifleman-Marik

Mass: 60 tons
Chassis: Kallon Type IV
Power Plant: Pitban 240
Cruising Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor: Kallon Royalstar
Armament:
2 Magna Mk II Medium Lasers
4 Imperator-A AC/5s
Manufacturer(s):
Kallon Industries
Communications System: Garret T11-A
Targeting & Tracking System: Garret D2j
 
Overview:

Cranston Snord's Irregulars

"The defending forces were made up of infantry plus several modified Riflemen equipped with quad autocannon mounts instead of large lasers. They carried only a limited amount of ammunition.

(large Lasers replaced by two more Autocannon/5s)

The Riflemen for the Marik forces have enough ammunition for four total reloads of one Autocannon 5 or one reload for all four. After that, they are forced to rely on their laser systems for attack."

[Editors's Notes: I didn't use fractional accounting on this one, I just followed the description literally, starting from a standard 3025 RFL-3N Rifleman base. 5 tons overweight, plus 1/5 ton ammo.]

Type: Rifleman-Marik
Technology Base: Inner Sphere Level 1 3025
Tonnage: 60
Equipment   Mass
Internal Structure:       6.0
Engine: 240     11.5
  Walking MP: 4
  Running MP: 6
  Jumping MP: 0
Heat Sinks: 10     0.0
Gyro:       3.0
Cockpit:       3.0
Armor Factor: 120     7.5
    Internal Armor
    Structure Value
  Head: 3 6
  Center Torso: 20 22
  Center Torso (Rear):   4
  R/L Torso: 14 15
  R/L Torso (Rear):   2
  R/L Arm: 10 15
  R/L Leg: 14 12

BV : 855 Cost : 4732800

Weapons and Ammo   Location Critical Heat Mass
Medium Laser   RT 1 3 1.0
Medium Laser   LT 1 3 1.0
Autocannon/5   RA 4 1 8.0
Autocannon/5   LA 4 1 8.0
Autocannon/5   RA 4 1 8.0
Autocannon/5   LA 4 1 8.0
AC/5 Ammo (4 shots)   CT 1 0 0.2

ACTUATORS:
HEAT SINKS: 1LL
ENDO STEEL:
FERRO FIBROUS:

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Rifleman: Marik (4 AC5) - Rubinsky's Renegades 1 - 2


Rubinsky's Rifleman Rifleman-Rubinsky1

Mass: 60 tons
Chassis: Kallon Type IV
Power Plant: Pitban 240
Cruising Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: 4
Jump Capacity: 120 meters
Armor: Kallon Royalstar
Armament:
2 Magna Mk III Large Lasers
6 Magna Mk II Medium Lasers
Manufacturer(s):
Kallon Industries
Communications System: Garret T11-A
Targeting & Tracking System: Garret D2j
 
Overview:

Field Manual: Mercenaries

(pre-Battle Magic version)

Field Manual: MercenariesRubinsky's Renegades Battle Magic "The command is composed of heavy and medium BattleMechs. All but one are pre-3050 designs, but extensive advanded-technology refitting and approximately twenty tons of Clantech salvage have raised the small unit's upgrade rating to 40 percent. Furthermore, the Renegades recently took advantage of an offer from the mercenary unit Battle Magic to customize the Renegades' machines. Captain Rubinsky's Rifleman, which had already been fitted with jump jets, medium lasers and heat sinks for better close-combat capabilities, was further modified by the master techs of Battle Magic; now her Rifleman can stand up to assault-class BattleMechs at point-blank range. Similar efforts resulted in several other striking modifications to the rest of the command's BattleMechs, including the substitution of SRM packs and a hatchet for an Archer's LRM launchers, the addition of MASC to a Scorpion and the substitution of twelve machine guns for the Scorpion's PPC."

[Editors's Notes: This is the verison that had "already been fitted with..."]

Type: Rifleman-Rubinsky1
Technology Base: Inner Sphere Level 1 3025
Tonnage: 60
Equipment   Mass
Internal Structure:       6.0
Engine: 240     11.5
  Walking MP: 4
  Running MP: 6
  Jumping MP: 4
Heat Sinks: 18     8.0
Gyro:       3.0
Cockpit:       3.0
Armor Factor: 136     8.5
    Internal Armor
    Structure Value
  Head: 3 9
  Center Torso: 20 20
  Center Torso (Rear):   5
  R/L Torso: 14 16
  R/L Torso (Rear):   5
  R/L Arm: 10 15
  R/L Leg: 14 15

BV : 1086 Cost : 5057600

Weapons and Ammo   Location Critical Heat Mass
Medium Laser   RT 1 3 1.0
Medium Laser   LT 1 3 1.0
Large Laser   RA 2 8 5.0
Large Laser   LA 2 8 5.0
Medium Laser   LA 1 3 1.0
Medium Laser   LA 1 3 1.0
Medium Laser   RA 1 3 1.0
Medium Laser   RA 1 3 1.0
Jump Jet(s)   RL 1 0 1.0
Jump Jet(s)   RL 1 0 1.0
Jump Jet(s)   LL 1 0 1.0
Jump Jet(s)   LL 1 0 1.0

ACTUATORS:
HEAT SINKS: 2RT 2LT 1CT 2LA 2RA
ENDO STEEL:
FERRO FIBROUS:

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Rifleman: Marik (4 AC5) - Rubinsky's Renegades 1 - 2


Rubinsky's Rifleman Rifleman-Rubinsky2

Mass: 60 tons
Chassis: Kallon Type IV
Power Plant: Pitban 240
Cruising Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: 4
Jump Capacity: 120 meters
Armor: Kallon Royalstar
Armament:
2 Magna Mk III Large Lasers
6 Magna Mk II Medium Lasers
Manufacturer(s):
Kallon Industries
Communications System: Garret T11-A
Targeting & Tracking System: Garret D2j
 
Overview:

Field Manual: Mercenaries

(post-Battle Magic version)

Field Manual: MercenariesRubinsky's Renegades Battle Magic "The command is composed of heavy and medium BattleMechs. All but one are pre-3050 designs, but extensive advanded-technology refitting and approximately twenty tons of Clantech salvage have raised the small unit's upgrade rating to 40 percent. Furthermore, the Renegades recently took advantage of an offer from the mercenary unit Battle Magic to customize the Renegades' machines. Captain Rubinsky's Rifleman, which had already been fitted with jump jets, medium lasers and heat sinks for better close-combat capabilities, was further modified by the master techs of Battle Magic; now her Rifleman can stand up to assault-class BattleMechs at point-blank range. Similar efforts resulted in several other striking modifications to the rest of the command's BattleMechs, including the substitution of SRM packs and a hatchet for an Archer's LRM launchers, the addition of MASC to a Scorpion and the substitution of twelve machine guns for the Scorpion's PPC."

[Editors's Notes: This is Rubinsky's Rifleman after Battle Magic finished with it, since the only way it could stand up to Assault mechs woudl be to have full armor and the ability to fire all its guns.]

Type: Rifleman-Rubinsky2
Technology Base: Inner Sphere Level 2 3025
Tonnage: 60
Equipment   Mass
Internal Structure:       6.0
Engine: 240     11.5
  Walking MP: 4
  Running MP: 6
  Jumping MP: 4
Heat Sinks: 14 [28]     4.0
Gyro:       3.0
Cockpit:       3.0
Armor Factor: 192     12.0
    Internal Armor
    Structure Value
  Head: 3 9
  Center Torso: 20 29
  Center Torso (Rear):   10
  R/L Torso: 14 20
  R/L Torso (Rear):   8
  R/L Arm: 10 20
  R/L Leg: 14 24

BV : 1393 Cost : 5222400

Weapons and Ammo   Location Critical Heat Mass
Large Laser   LA 2 8 5.0
Medium Laser   LA 1 3 1.0
Medium Laser   LA 1 3 1.0
Large Laser   RA 2 8 5.0
Medium Laser   RA 1 3 1.0
Medium Laser   RA 1 3 1.0
Medium Laser   RT 1 3 1.0
Medium Laser   LT 1 3 1.0
Jump Jet(s)   RL 1 0 1.0
Jump Jet(s)   RL 1 0 1.0
Jump Jet(s)   LL 1 0 1.0
Jump Jet(s)   LL 1 0 1.0

ACTUATORS:
HEAT SINKS: 2LT 2RT 1RA
ENDO STEEL:
FERRO FIBROUS:

Rifleman: Marik (4 AC5) - Rubinsky's Renegades 1 - 2

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