h Weapons Cost Level Dur Dam Requirements
0 Amulet 1200 8,16 --- --- ---
0 Ring 1000 5,10,15 --- --- ---
2 War Staff 1500 1 75 8-16 30 Str
2 Quarter Staff 1000 4 55 6-12 20 Str
2 Composite Staff 500 6 45 5-10 ---
2 Long Staff 100 9 35 4-8 ---
2 Short Staff 30 12 25 2-4 ---
2 Long War Bow 2000 19 60 1-14 45 Str 80 Dex
2 Short War Bow 1500 15 55 4-8 35 Str 70 Dex
2 Long Battle Bow 1000 11 50 1-10 30 Str 60 Dex
2 Short Battle Bow 750 9 45 3-7 30 Str 50 Dex
2 Composite Bow 600 7 45 3-6 25 Str 40 Dex
2 Long Bow 250 5 35 1-6 25 Str 30 Dex
2 Hunter's Bow 350 3 40 2-5 20 Str 35 Dex
2 Short Bow 100 1 30 1-4 ---
2 Maul 900 10 50 6-20 50 Str
1 Flail 500 7 36 2-12 30 Str
1 Club 20 1 20 1-6 ---
1 Spiked Club 225 4 20 3-6 18 Str
1 War Hammer 600 5 50 5-9 40 Str
1 Morning Star 300 3 40 1-10 26 Str
1 Mace 200 2 32 1-8 16 Str
2 Great Axe 2500 12 75 12-30 80 Str
2 Battle Axe 1500 10 60 10-25 65 Str
2 Broad Axe 1000 8 50 8-20 50 Str
2 Large Axe 750 6 40 6-10 30 Str
2 Axe 450 4 32 4-12 22 Str
2 Small Axe 150 2 24 2-10 ---
2 Great Sword 3000 17 100 10-20 75 Str
2 Two-handed Sword 1800 14 75 8-16 65 Str
1 Bastard Sword 1000 10 60 6-15 50 Str
1 Broad Sword 750 8 50 4-12 40 Str
1 Long Sword 350 6 40 2-10 30 Str 30 Dex
1 Claymore 450 5 36 1-12 35 Str
1 Scimitar 200 4 28 3-7 23 Str 23 Dex
1 Falchion 250 2 20 4-8 30 Str
1 Short Sword 120 1 24 2-6 18 Str
1 Sabre 170 1 45 1-8 17 Str
1 Blade 280 4 30 3-8 25 Str 30 Dex
1 Dagger 60 1 16 1-4 ---
Notes:
Level indicates the first time your character will see this weapon, except at Wirt's.
Staves can be charged already with a spell.
Bows can be fired at a distance.
All others are considered normal weapons, ie hand-to-hand.
The number before the weapon is the number of hands to wield the weapon.
The weapons are separated into sections to identify the type, eg all swords are grouped together.
Blade, sabre, and dagger are not considered swords.
Armor Cost Level Dur AC Requirements
Cap 15 1 15 1-3 ---
Skull Cap 25 4 20 2-4 ---
Helm 40 8 30 4-6 ---
Full Helm 90 12 35 6-8 35 Str
Crown 200 16 40 8-12 ---
Great Helm 400 20 60 10-15 50 Str
Cape 10-50 1 12 1-5 ---
Rags 5-25 1 6 2-6 ---
Cloak 40-70 2 18 3-7 ---
Robe 75-125 3 24 4-7 ---
Quilted Armor 200-300 4 30 7-10 ---
Leather Armor 300-400 6 35 10-13 ---
Hard Leather Armor 450-550 7 40 11-14 ---
Studded Leather Armor 700-800 9 45 15-17 20 Str
Ring Mail 900-1100 11 50 17-20 25 Str
Chain Mail 1250-1750 13 55 18-22 30 Str
Scale Mail 2300-2800 15 60 23-28 35 Str
Breast Plate 2800-3200 16 80 20-24 40 Str
Splint Mail 3250-3750 17 65 30-35 40 Str
Plate Mail 4600-5400 13 75 42-50 60 Str
Field Plate 5800-6200 21 80 40-45 65 Str
Gothic Plate 8000-10000 23 100 50-60 80 Str
Full Plate Mail 6500-8000 25 90 60-75 90 Str
Buckler 30-70 1 16 1-5 ---
Small Shield 90-130 5 24 3-8 25 Str
Large Shield 200-300 9 32 5-10 40 Str
Kite Shield 400-700 14 40 8-15 50 Str
Tower Shield 850-1200 20 50 12-20 60 Str
Gothic Shield 2300-2700 23 60 14-18 80 Str
Notes:
Even though there are min-max armor prices, the game usually goes with the lower price.
Level indicates the first time your character will see this armor, except at Wirt's.
All shields use one hand to use. They cannot be used while wielding a two-handed weapon.
Helms have the same set of modifiers as armors, while shields have a different set, although
they usually overlap.
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