Walkthrough
The Adventure Begins: Your
adventure starts in the the small Pallet Town. After choosing the
name for your hero, explore the town and talk to everyone. Then
head north. Before you get a chance to leave the town limits,
Professor Oak, the towns expert on pokemon, will stop you and
take you to his lab. He will give you a little information on
pokemon and their habits, then he will let you pick a pokemon of
your own to begin training. You can get Bulbasaur, a grass type
pokemon, Charmander, a fire type pokemon, or Squirtle, a water
type. They are all good, but I like Squirtle the best. After
picking your pokemon Professor Oak's grandson will challenge you
to a duel. Beat up his pokemon to win some cash, then head north
to Viridian City. While you travel you will have to fight some
wild pokemon. You can't catch them yet, but you can fight them to
build up experience. You can find Pidgey, a flying type, and
Rattata, a normal type pokemon. If your pokemon gets hurt or
faints, just take him back to your house and your mom will heal
him. When you reach Viridian City head to the Pokemon Mart. The
shopkeeper will give you a package to deliver to Professor Oak.
Take it to Oak and he will give you the Pokedex. The Pokedex will
tell you all the pokemon you have seen or captured. Now go back
to the Pokemon Mart in Viridian City and stock up on items. You
should get a few Poke Balls so you can catch pokemon, and maybe
an antidote or two so you can cure poison. Then check out the
rest of the city. You also might want to head south again to
catch the Rattata and Pidgey. Once you have completed your
business, head north out of Viridian City to Viridian Forest. In
the forest you can find a bunch of different pokemon including
Caterpie and Metapod, both bug type, Weedle and Kakuna, both
poison type, and Pikachu, and Electric type pokemon. You should
try to capture and build up as many different kinds as you can.
There are also many rival pokemon trainers in the forest. You can't
catch their pokemon, but you can beat them to gain experience.
Some of the trainers pokemon are pretty tough, so it would be a
good idea to build up one of your pokemon up to a high level so
you can beat them. As you travel the forest you can find a Potion,
a Antidote, and a Poke Ball. If you keep heading north, you
should eventually find the way out to Pewter City. The Mt. Moon
Area: There is a bunch of stuff to see in Pewter City. There is a
Museum, a Pokemon Center, a Pokemon Mart, and a Gym. Check out
the city, then head over to the Gym. There are two rival trainers
to fight, including one named Brock. Brock is the leader of the
Gym, and if you want to challenge him, you have to go through one
his friends. Before you take on Brock, make sure you have a
couple of water, electricty, or grass type pokemon at level 17 or
above. This will ensure your victory. Brock has two rock type
pokemon, one at level 12, and one at level 14. When you beat him
you will recieve the boulderbadge. It raises all of your pokemons
attack power a little. You will also get something called "TM34".
These Technical Machines will teach any one of your pokemon a
special skill. TM34 will give one pokemon the Bide skill, which
reflects an enemys attack back at them. After you are ready to
move on, heal your pokemon and head east out of town. On the way
to Mt. Moon there are a whole bunch of rival trainers. They aren't
nearly as strong as Brock, but they still can be tough. You can
also find two new pokemon on the way to Mt. Moon. There is the
Jigglypuff, a normal type pokemon, and a Spearow, a flying type.
Keep on going to reach Mt. Moon. In Mt. Moon there is many things
to get. There are many rival trainers in the mountain, and some
of them belong to Team Rocket, a group of evil pokemon trainers.
The items you can find are two Potions, a Rare Candy, a Escape
Rope, a Moon Stone, a TM12, a TM01, and a HP UP item. You can
also find a couple more pokemon. There is the Zubat, a poison
type, a Paras, a grass type pokemon, the Clefairy, a normal type,
and the Geodude, a very strong rock type pokemon. Explore the
entire area of Mt. Moon until you get all the items you want,
then go find the exit. Its pretty easy to find. Once you are out,
just follow the path to Cerulean City. On the way you can get one
more new pokemon. If you have the blue version of the game you
can get a Sandshrew, a ground type pokemon, and if you have the
red version you can get a Ekans, a poison type. Now go to
Cerulean City. There are a bunch of places to go to in the city,
including a bike shop. You can buy a bike, but it will cost you a
lot. Now go to the Gym. Here you will challenge the leader, Misty,
once you get through two other trainers. Misty has two water type
pokemon at level 18 and 21. I suggest building up a Geodude and
Pikachu to level 23 or 24, plus another ground, rock, or fire
type to at least level 22. After you beat her you will get a TM11
and the Cascadebadge. Heal your pokemon and head north. Right
when you start on the path you will be confronted by Gary. He is
a hard opponent, cause he has 4 different pokemon, all of which
are in different classes. You will probably need a few different
pokemon too if you you want to beat him. After beating Gary, you
cam continue north, but be warned: there tons of rival trainers
this way, and you have to fight them! After beating Gary, head
back to the Pokecenter and heal up. Then take on all the trainers.
This is actually one of the best places, at this point in the
game, to build levels at, because of the amount of trainers. When
you fight them, rotate different pokemon in every battle, so they
all get a few levels up. When you beat them, the path will be
cleared, so you can make your way to the Sea Cottage. The Saint
Anne: Head north after the bridge. There are a few trainers, and
you can catch an Abra (both), a Oddish (red), and a Bellsprout (blue).
Then go to the house. There you meet Bill. Talk to him and help
mih out. He'll give you the S.S. Anne ticket. Go back to Cerulean
City, and find the house with the police officer standing next to
it. Go through the house and down the path. Here you will find
the Pokemon Daycare. You can leave your pokemon here and they
will gain levels. But beware. Your pokemon cannot evolve while in
here, and you can't choose what skills they learn. After that,
keep going down and take the underground path. When you get out
of the path, you will be in a big grassy area with some more
trainers. In the grass you can find Meowth (blue), and Mankey (red).
Keep going sout to reach Vermillion City. Take care of business,
then go to the docks and enter the ship. The ship is a great
place to build levels cause there are tons of trainers. The only
really hard battle in here is Gary, but if you have a few strong
pokemon you should be able to waste him. After defeating Gary
talk to the captian of the ship and make him feel better. For
this he will give you your first HM, called Cut. Once you are
done with the boat, go back to Vermillion and get any grass or
plant type pokemon in your party. Teach cut to the grass or plant
pokemon, then go to the Gym. To get into the Gym, you must use
the Cut technique on the funny looking bush. Then go in and beat
the trainers. To get to the Gym Leader, Lt. Surge, you must poen
a locked door. To unlock the door, you must hit the garbage cans
in the right order. First, hit all the cans untill you get the
message saying you hace unlocked the first switch. Then hit
another can. If you pick the correct can you can go in and fight
Surge. If it wasn't you need to start over. Surge has 3 electric
pokemon at levels 18, 21, and 24. If you have the blue version,
use a strong Sandshrew or Sandslash. They work great. If you got
red, just use any pokemon that isn't water or fire class. Beat
Surge, get the Thunderbadge and a TM, and head east out of the
city. Pass the cave for now and keep on going. You will be in a
huge grass area with lots of trainers and a one new pokemon to
catch. You can get the Drowzee (both). Then keep going east until
you get to a building. Go in and go to the top floor. Talk to the
guy with glasses. If you have caught more than 30 pokemon he will
give you the Itemfinder. If not, come back when you have. Then Go
back to the cave you passed a minute back. In the cave you can
catch a Digglett (both), and a Dugtrio (both). The Dugtrio is
very rare, so if you see him be sure to catch him. Go through the
cave to an area of Veridian Forest you've never been to. Go south
to find the HP UP and Moon Stone items. In the house, talk to the
Prof.'s Aid to get the Flash HM. Then go back up to Pewter City.
Go to the eastern city exit and Cut down the bush. Follow the
trail. You will meet a bunch of trainers. In the little area of
grass, you can catch a Voltorb (both). Then head down to the
pokecenter to heal your pokemon. Make sure to teach the Flash
skill you got to one pokemon and bring him with you. When you are
ready, enter the tunnel. Imeadiatly use the Flash skill, and the
cave will be lighted up. You can catch 2 new pokemon here, the
Machop (both), and the Onyx (both). The Onyx is very hard to
catch, so you might want to wait until you get a better kind of
pokeball. You will also find a few trainers in the cave. Beat
them, find the exit, and head to Lavender Town. The Silph Scope:
Lavander Town has a few mysteries in it. First, the leader of the
Volunteer Pokemon Center, Mr. Fuji, is missing. Second, you
cannot identify the ghost pokemon in Pokemon Tower. You will need
a Silph Scope to do this, so you must go to Celadon City. Exit
left out of the city, and just follow the path to the underground
tunnel. There is also a grassy spot in the middle where you can
catch a Vulpix (blue), and a Arcanine (red). Take the underground
path and follow it to Celedon City. Cleadon is the biggest city
on the map, and you can get tons of stuff here. First, check out
the Pokemart. You can get all kinds of items here. Now you need
the Silph Scope. Go to the game corner casino and talk to the guy
by the poster. Beat him, and hit the poster. It will open the
secret door leading to the secret Team Rocket base. This is a
pretty easy maze. You need the lift key to access the elevator,
so get that, then hop on. Take the elevator to the top floor, and
battle with the boss, Giovanni. He has a few worhty pokemon, but
he doesen't really present that much of a problem. Beat him to
collect the Silph Scope. Now go the Celadon City Gym. The leader
is Erika, and she specializes in graas type pokemon. She has a
Victreebel, level 29, a Tangela, level 24, and a Vileplume, level
29. Beat her to collect the Rainbow Badge, which assures all
pokemon under level 50 will obey you. Next, head back to the
Pokemon Tower. You can catch a Gastly (both), a Haunter (both),
and a Cubone (both). When you get to the top, you will fight a
Marowak. You can;t catch it, but when you beat it you will have
access to the top level. Beat the Team Rocket trainer and save Mr.
Fuji. Back in his house, if you talk to him he will give you the
Poke Flute, which allows you to awaken the sleeping Snorlax that
has been blocking your way. To The Safari Zone!: Your next goal
is to get into Saffron City. To do this, you need to get past the
security guards. Go to the Celadon City Pokemart and go to the
top floor. Push A on the top wall to access the vending machine.
Buy any drink and head to the guard (east out of Celadon City and
west out of Lavender Town). When you give the drink to the guard
all the guards will let you through. In Saffron City, you will se
that Team Rocket has occupied most of the city. There are only a
few places you can explore. First, go to the fighting dojo and
beat all the trainers. You can pick Hitmonlee or Hitmonchan, both
cool fighting pokemon. Now head over to the Silph Co. building at
the center of town. When you get into the building, head directly
to the elevator and to the 5th floor. You need to do this because
you need the Card Key to open all the electronic doors in the
building. The Card Key is a little trickey to get. Go to the
bottom of the screen. There is a trainer and a teleporter
blocking the path to the ball that holds the Card Key. The
solution: enter the teleporter, then reenter it. That means you
need to step on the teleporter, then step on the teleporter you
just came through. You will be standing on the one you first went
in, and the path to the ball will no longer be blocked. Now, go
back to the 2nd floor and start exploring the entire building. If
you don't take any teleporters, you will end up at the 11th floor,
with a room you've never been in behind a wall you can't get past.
Then solution is to go back down to the 3rd floor. Go towards the
middle of the room and head left into the first of two rooms.
Take the teleporter in the room, and you will be warped into a
small room with Gary in it. Challenge and beat Gary, then talk to
the guy in the room. He will give you a Lapras, a ice type
pokemon. Take the next teleporter, and you will be in the room
you saw from the 11th floor. Beat the trainer, open the door, and
challenge... Giovanni again! Hes not that much tougher than the
last time you fought him, so beat him and talk to the Silph Co.
president. He will give you the best ball in the game, the Master
Ball. You only get 1 Master Ball, so use it wisely. After that,
go out and head to the gym. The man blocking the door has left,
so enter the gym. The trainers here use psychic type pokemon, so
be ready. The gym is somewhat of a maze, consisting of 15 rooms,
each connected by teleporters. To go directly to Sabrina, the gym's
leader, just keep on going in the teleporter to the top or bottom
of the one you just came out of. You will eventually get to her.
She has four psychic pokemon, a Kadabra, level 38, a Mr. Mime,
level 37, a Venomoth, level 38, and a Alakazam, level 43. Beat
her to get the Marsh Badge, which ensurs any pokemon up to level
70 will obey you. You will also get the TM 46, which teaches a
psychic pokemon psywave. Next, head to Lavender Town and exit the
town through the south. There are lots of trainers to fight on
the docks, all of which have water type pokemon. Keep going until
you get to the sleeping pokemon. Play the Poke Flute to awaken
the sleeping Snorlax. You probably won't be able to catch him
right now, because you don't have a powerfull enough type
pokeball, but don't worry cause there are two Snorlax in the game.
Keep heading south through the docks, and enter the house. The
man will give you the Super Rod, the second bets rod in the game.
Pretty soon you will get to a grassy area that you will have to
cut to get into. Here, and in all the grassy areas on this route,
you can get a Venomoth (both), a Ditto (both), a Gloom (red), and
a Weepinbell (blue). Eventually you will get to the point where
you can't go south anymore, so turn and head west now. There is a
small maze here, with 11 trainers throughout it. When you get to
the end, head south again. You will fight more trainers on this
path. Just keep going until you get to the building. Finally a
rest! You will now be in the city that holds the mystical Safari
Zone: Fuchsia City. If you have gotten 50 or more types of
pokemon by now, go to the building between the city and the
outside, the one you enter to get into the city. Climbe the
stairs and talk to the guy with glasses. He is another one of
Prof. Oaks aids, and he will give you the Exp. All if you have
over 50 types of pokemon. Now go to the city, heal up and buy
supplies, and get ready for the Safari Zone. Safari Zone and
Power Plant: The Safari Zone is a strange place. There are many
pokemon that can only be found in the Safari Zone. It consists of
three zones, all of which contain a slightly different batch of
pokemon. The new pokemon you can catch are Nidorino (both),
Nidorina (both), Rhyhorn (both), Exeggcute (both), Parascect (both),
Scyther (red), Pinsir (blue), Kangaskhan (both), Doduo (both),
Venomoth (both), And Tauros (both). The 4 pokemon that are very
very very hard to catch are the Chancey, Scyther, Tauros, and
Kangaskhan, mainly because of thier rareity. It is hard enough to
find these pokemon, and really hard to catch them. For Scyther/Pinsir,
I suggest just buying them at the game corner. This will save you
a lot of trouble. A good stratigy when catching Kangaskhan is to
throw a safari ball at it right away. Almost 100 percent of the
time they will bust out and run, but a very small percentage of
the time they will stay in the ball. The Chancey is also kinda
hard to get. The trick is to keep throwing safari balls at him.
Throwing rocks at these pokemon usually just makes them run, and
throwing bait doesen't help much either because when you throw a
ball at them after bait, the ball will miss. Throw ball after
ball at chancey, and sometimes he will stay in the ball. You can
usually throw 3 or 4 balls at him before he runs, and sometimes
you can throw 5. He will usually stay in the ball the 5th time.
The last, and I think hardest pokemon to catch, is Tauros. Once
again, just throw a safari ball at him on the first turn. 99 out
of 100 times he will break out, but that 1 time is the one that
you will catch him. The Safari Zone can be a maddening place. I
can not stress enough that catching these pokemon is pure luck.
You're just going to have to throw the ball and take your chances.
Another part of the Safari Zone is the secret house and the gold
teeth. The secret house is located in the thrid zone. To get
there, take the east exit out of the entrance area. Go up through
the first zone, and into the second. In the second zone, head
into the first grassy patch you see, and head north. Go up and
over the big rock. Do not take the south exit just yet. Go north
again, and up and around until you are at a second exit to the
south. Take this exit. Go south a little bit in the third zone
and pick up the Gold Teeth. Then Enter the building in the top-left
corner of the zone. Talk to the guy there to recieve your Surf HM.
Next, get out of the zone and go to the bottom right hand corner
of the city. Talk to the warden to recieve the Strength HM. Now,
go to the city Gym. The trainers in this Gym use status-problem
causing pokemon. The Gym is made up of a few invisible walls.
Just go through, beating the trainers as you move along, until
you get to the leader, Koga. He has Koffing, level 37, Muk, level
39, Koffing, level 37, and Wheezing, level 43. Not to tough. You
will get the Soul Badge and TM 06. Heal up your pokemon and make
sure to teach one of them Surf. NOw you need to go to the Power
Plant, but this might be a good time to get the Fly HM. Exit out
of Fuchsia City to the west, and head up the cycling road. There
are a few trainers here, and a few new pokemon. You can cvatch
Spearow (both) and Raticate (both) in the grassy areas. Finish
the course and go through the building. Keep on going until you
see a bush that can be Cut down. Use the Cut skill on the bush
and go up through the second building. Kepp going until you see a
small house. Enter the house, talk to the lady, and collect the
final HM, Fly. Once you have taught Fly to a pokemon, Fly back to
Cerulean City. Take the east exit out of town and go as far east
as you can. You will see a small break in the rocks blocking off
the water. Get right in front of the water and use the Surf skill.
Swim up and around until you get to the other shore, and enter
the Power Plant. There are a couple of cool items to get and a
few new pokemon too. You can catch Magnemite (both), Magneton (both),
Raichu (blue), and Electrabuzz (red). The main reason for comming
to the Power Plant is Zapdos. Zapdos is one of the legendary
pokemon, and he will only appear in your game once. He is found
near the exit of the Plant. I strongly suggest not using your
master ball at this time. The master ball should be reserved for
Mewtwo Mewtwo will be explained in a later chapter). Zapdos is at
level 50, so he is really kind of hard to catch. The best idea (and
this works on all 3 of the legendary pokemon) is to freeze them
with and ice attack like icebeam, ice punch, or blizzard. One he
is almost dead and frozen, just throw a bunch of ultra balls at
him. He will eventually stay in the ball. Once you are done with
the Power Plant, use Fly again to take you back to Fuchsia City.
To Cinnabar Island: Once in Fuchsia, exit the city to the south.
you will see a huge body of water. Surf into it and start swiming
north. You can catch a Tentacruel in both versions here. Just
follow the water until you get to land. You will see the Seafoam
Islands, which is a cave. To get through to Cinnabar Island, you
will need a pokemon who has the Strength ability. Enter the cave
and use Strength. Then go to the boulders and push them into the
holes. After you push the boulder into the hole, jump in the hole
and push the boulder down again. Continue this until you have the
boulder in the water. Then go up to the top floor and push the
second boulder into the hole, following the same process as the
first. Repeat this process until you have all the boulders in the
cave in the water. To find all the boulders, you will have to do
a little exploring. You can catch a ton of new water type pokemon
in the cave. On the first floor you can get Seel (both), Slowpoke
(both), Psyduck (both), Golduck (red), Horsea (red), Krabby (blue),
Shellder (red), and Staryu (blue). On the second level you can
catch Staryu (both), Dewgong (both), and Seadra (red). On the
thrid you can get Kingler (blue). The forth floor has Golbat (both)
and Slowbro (blue). On the forth floor, if you have all the
boulders in the water, you can fight Articuno, the legendary ice
pokemon. If all the boulders are in the right spots, you can swim
over to him. Articuno is at level 50, and he is pretty hard to
catch. Use the same techniques as you did with Zapdos, and you
should be able to catch him. Try putting him to sleep or
paralyzing him. To get out of the cave, make sure all the
boulders are in the right spots, then jump into a hole on the
second floor into the water, or go to the third floor and Surf
into the water. Swim over to the land area in the bottom right
corner and take the stairs. Keep following the stairs until you
find the exit. Now Surf over to the Cinnabar Island. The island
is like a normal town, with the exception of the Pokemon Lab. You
can take your fossil and the Old Amber to the Lab and get a
pokemon. The Old Amber becomes the Aerodactyl, the Dome Fossil
becomes the Kabuto, and the Helix Fossil becomes Omanyte. Just
give your items to the man in the last room, exit the building,
then go back in and talk to him. He will give you the pokemon.
Now you need the seventh badge. As you can see, the Gym is locked,
so you need the key. Its located in the building in the top left
corner of the city. This is the only building with random battles
on the island. (*Heres a little known secret for all you pokemon
trainers out there: The forth and final Moon Stone is located in
this building. It can be found by using the itemfinder in the
room you start out in when you enter the building.*) There are a
few new pokemon to catch here. You can get Grimer, Muk, Koffing,
Wheezing, and Ponyta in both versions of the game. On the second
floor, in the blue version only, you can catch Magmar. To get the
key, you have to get to an area on the third floor that has an
open ledge that you can jump off. To get there, you will have to
push the buttons on the statues that open the various electric
doors in the building. When you get to there, jump off the ledge.
There are three spaces that you can jump off, and each takes you
to a different place in the building. Tyr them all, until you get
to the basement. Search the basement to get the key. Now exit the
building and go to the Gym. Beat all the trainers, and get to the
Gym Leader, Blaine. He uses fire pokemon. Hes got Growlithe,
level 42, Ponyta, level 40, Rapidash, level 42, and Arcanine,
level 47. Beat him to get the Vocano Badge, and the TM 38, which
has Fire Blast, a very powerfull fire attack. The road to the
Indigo Plateau: The eighth and final badge is located at Veridian
City. Remember that locked Gym at the begining of the game? It
unlocked now, and the final leader is there. Beat all the
trainers and fight the final Gym Leader. Its Giovanni Again! Hes
not much more powerful now, so just take him out. Hes got Rhyhorn,
level 45, Dugtrio, level 42, Nidoqueen, level 43, Nidoking, level
45, and Rhydon, level 50. Any water or psychic pokemon will have
no problem killing them. Now, heal all your pokemon and stock up
on items. I recommend getting about 20 ultra balls (if you can
afford it), a bunch of potions, and a few escape ropes. Also make
sure you have pokemon with the Surf and Strength skills. Now exit
Veridian City to the west, and enter the big building. Go through
all the chack points until you get to a cave. In the grassy area
before the cave you can get a Arbok (red) and Sandslash (blue).
Save the game, then enter the cave. To advance through the cave,
called Victory Road, you must push the boulders onto the switches
to unlock the blockades. The cave can be pretty confusing, but
just keep pusing the boulders and pressing onward. Eventually,
you will get to a boulder next to a hole. Push the boulder
through the hole, then follow it down. Just follow the stairs to
the exit. If you do some extra exploring, you will find Moltres (hes
on the second floor). He is the third and last of the legendary
pokemon. Once again, freezeing attacks work very well against him.
Also try confusion, paralize, and sleep attacks. You can catch
three new pokemon here. On the first floor, there is Machoke (both)
and Marowak (both). On the second floor there is a Venomoth (both).
Find the exit and enter the Indigo Plateau, the final challenge
of the game! The Elite Four and Gary: This is the final test, the
only battle that really counts. If you have only been building up
one pokemon the entire game, you might have a little trouble with
this fight. First, before even trying to fight the Elite Four, i
recommend going back into Victory Road and builing up some levels.
Once you have gotten about 4 pokemon to level 60 or above, you
will be able to win the final challenge. Also, before entering
the battle, go to the store in the Indigo Plateau and buy lots of
Max Potion, Revive, and Full Heal. These items are essential to
winning the next battle. Now enter the door at the top of the
room to begin. The first challenger is Lorelei. She uses ice/water
type pokemon. To beat her, use a fire, fighting, or psychic
pokemon. She has Dewgong, level 54, Cloyster, level 53, Slowbro,
level 54, Jynx, level 56, and Lapras, level 56. They can be hard
if you are not prepared. After beating her, heal any pokemon that
are injured, or have status problems, and head to the next fight.
Its against Bruno, and in my opinion, its the easiest battle in
the series. He uses fighting/rock pokemon, so use any ice, water,
ground, or psychic pokemon against him. The reason he is so weak
is that his pokemon are strong but slow, so if you use a pokemon
that is super effective against him, you will kill him without
having him attack even once. He has Onix, level 53, Hitmonchan,
level 55, Hitmonlee, level 55. Onix, level 56, and Machamp, level
58. Take him out, heal your pokemon, and get ready for the next
battles, cause they start getting pretty hard. Next fight is
against Agatha, a ghost pokemon trainer. She also has some other
creepy pokemon. To win this match, get a psychic pokemon for the
ghosts, and any other strong pokemon for the others. Your psychic
pokemon will really do dammage with the Psybeam and Psychic
attacks. Agatha has Gengar, level 56, Golbat, level 56, Haunter,
level 55, Arbok, level 58, and Gengar, level 60. Beat her and
heal. Make sure to save some Full Heals for this fight because
her ghosts and snakes and bats can cause some pretty bad status
problems. Now, get ready for the fourth battle. Its against Lance,
the dragon tamer. His pokemon are tough, but can be easyily
beaten with any ice pokemon. Icebeam and Blizzard will take take
them all out. Lance ha Gyarados, level 58, Dragonair, level 56,
Dragonair, level 56, Aerodactyl, level 60, and Dragonite, level
62. Beat him down to get to the final battle. Before confronting
Gary, make sure your pokemon are in top fighting condition. Now
go get him. All of Gary's pokemon have different classes, so you
will need at least 2 or 3 powerful pokemon to beat him. His first
3 pokemon are Pigot, level 61, Alakazam, level 59, and Rhydon,
level 61. His second three differ, depending on which pokemon he
choose at the start of the game. If he picked Bulbasaur, he will
have Gyarados, level 61, Arcanine, level 63, and Venusar, level
65. If he picked Charmander, he will have Exeggutor, level 61,
Gyarados, level 63, and Charizard, level 65. If he picked
Squirtle, he will have Arcanine, level 61, Exeggutor, level 63,
and Blastoise, level 65. Beat him to beat the game.
Congratulations! Your next job is to collect all 150 pokemon!
Mewtwo: Mewtwo is one of the best pokemon in the game. He is
super strong, super fast, has tons of HP, a high special rating,
and looks cool. To catch him, head over to Cerulean City and exit
the city to the north, over the bridge. At the endof the bridge,
there is some water. Surf into the water and swim until you get
to a cave. Mewtwo is there, on the 3rd floor. He can only be seen
once, and he is really hard to catch, because he starts out at
level 70. To find him walk up from where you start and surf in
the water, follow the river until it ends then get out and follow
the path, you just need to keep going because it's only a one way
path and you should eventually come accross Mewtwo.Did you save
your Master Ball? If you did,just use it on the first turn. If
you don't have it anymore, just follow the same methods as you
did in catching the legendary birds. Mewtwo is worth it!
Walktrough The Adventure Begins: Your adventure starts in the the
small Pallet Town. After choosing the name for your hero, explore
the town and talk to everyone. Then head north. Before you get a
chance to leave the town limits, Professor Oak, the towns expert
on pokemon, will stop you and take you to his lab. He will give
you a little information on pokemon and their habits, then he
will let you pick a pokemon of your own to begin training. You
can get Bulbasaur, a grass type pokemon, Charmander, a fire type
pokemon, or Squirtle, a water type. They are all good, but I like
Squrtle the best. After picking your pokemon Professor Oak's
grandson will challenge you to a duel. Beat up his pokemon to win
some cash, then head north to Viridian City. While you travel you
will have to fight some wild pokemon. You can't catch them yet,
but you can fight them to build up experience. You can find
Pidgey, a flying type, and Rattata, a normal type pokemon. If
your pokemon gets hurt or faints, just take him back to your
house and your mom will heal him. When you reach Viridian City
head to the Pokemon Mart. The shopkeeper will give you a package
to deliver to Professor Oak. Take it to Oak and he will give you
the Pokedex. The Pokedex will tell you all the pokemon you have
seen or captured. Now go back to the Pokemon Mart in Viridian
City and stock up on items. You should get a few Poke Balls so
you can catch pokemon, and maybe an antidote or two so you can
cure poison. Then check out the rest of the city. You also might
want to head south again to catch the Rattata and Pidgey. Once
you have completed your business, head north out of Viridian City
to Viridian Forest. In the forest you can find a bunch of
different pokemon including Caterpie and Metapod, both bug type,
Weedle and Kakuna, both poison type, and Pikachu, and Electric
type pokemon. You should try to capture and build up as many
different kinds as you can. There are also many rival pokemon
trainers in the forest. You can't catch their pokemon, but you
can beat them to gain experience. Some of the trainers pokemon
are pretty tough, so it would be a good idea to build up one of
your pokemon up to a high level so you can beat them. As you
travel the forest you can find a Potion, a Antidote, and a Poke
Ball. If you keep heading north, you should eventually find the
way out to Pewter City. The Mt. Moon Area: There is a bunch of
stuff to see in Pewter City. There is a Museum, a Pokemon Center,
a Pokemon Mart, and a Gym. Check out the city, then head over to
the Gym. There are two rival trainers to fight, including one
named Brock. Brock is the leader of the Gym, and if you want to
challenge him, you have to go through one his friends. Before you
take on Brock, make sure you have a couple of water, electricty,
or grass type pokemon at level 17 or above. This will ensure your
victory. Brock has two rock type pokemon, one at level 12, and
one at level 14. When you beat him you will recieve the
boulderbadge. It raises all of your pokemons attack power a
little. You will also get something called "TM34".
These Technical Machines will teach any one of your pokemon a
special skill. TM34 will give one pokemon the Bide skill, which
reflects an enemys attack back at them. After you are ready to
move on, heal your pokemon and head east out of town. On the way
to Mt. Moon there are a whole bunch of rival trainers. They aren't
nearly as strong as Brock, but they still can be tough. You can
also find two new pokemon on the way to Mt. Moon. There is the
Jigglypuff, a normal type pokemon, and a Spearow, a flying type.
Keep on going to reach Mt. Moon. In Mt. Moon there is many things
to get. There are many rival trainers in the mountain, and some
of them belong to Team Rocket, a group of evil pokemon trainers.
The items you can find are two Potions, a Rare Candy, a Escape
Rope, a Moon Stone, a TM12, a TM01, and a HP UP item. You can
also find a couple more pokemon. There is the Zubat, a poison
type, a Paras, a grass type pokemon, the Clefairy, a normal type,
and the Geodude, a very strong rock type pokemon. Explore the
entire area of Mt. Moon until you get all the items you want,
then go find the exit. Its pretty easy to find. Once you are out,
just follow the path to Cerulean City. On the way you can get one
more new pokemon. If you have the blue version of the game you
can get a Sandshrew, a ground type pokemon, and if you have the
red version you can get a Ekans, a poison type. Now go to
Cerulean City. There are a bunch of places to go to in the city,
including a bike shop. You can buy a bike, but it will cost you a
lot. Now go to the Gym. Here you will challenge the leader, Misty,
once you get through two other trainers. Misty has two water type
pokemon at level 18 and 21. I suggest building up a Geodude and
Pikachu to level 23 or 24, plus another ground, rock, or fire
type to at least level 22. After you beat her you will get a TM11
and the Cascadebadge. Heal your pokemon and head north. Right
when you start on the path you will be confronted by Gary. He is
a hard opponent, cause he has 4 different pokemon, all of which
are in different classes. You will probably need a few different
pokemon too if you you want to beat him. After beating Gary, you
cam continue north, but be warned: there tons of rival trainers
this way, and you have to fight them! After beating Gary, head
back to the Pokecenter and heal up. Then take on all the trainers.
This is actually one of the best places, at this point in the
game, to build levels at, because of the amount of trainers. When
you fight them, rotate different pokemon in every battle, so they
all get a few levels up. When you beat them, the path will be
cleared, so you can make your way to the Sea Cottage. The Saint
Anne: Head north after the bridge. There are a few trainers, and
you can catch an Abra (both), a Oddish (red), and a Bellsprout (blue).
Then go to the house. There you meet Bill. Talk to him and help
mih out. He'll give you the S.S. Anne ticket. Go back to Cerulean
City, and find the house with the police officer standing next to
it. Go through the house and down the path. Here you will find
the Pokemon Daycare. You can leave your pokemon here and they
will gain levels. But beware. Your pokemon cannot evolve while in
here, and you can't choose what skills they learn. After that,
keep going down and take the underground path. When you get out
of the path, you will be in a big grassy area with some more
trainers. In the grass you can find Meowth (blue), and Mankey (red).
Keep going sout to reach Vermillion City. Take care of business,
then go to the docks and enter the ship. The ship is a great
place to build levels cause there are tons of trainers. The only
really hard battle in here is Gary, but if you have a few strong
pokemon you should be able to waste him. After defeating Gary
talk to the captian of the ship and make him feel better. For
this he will give you your first HM, called Cut. Once you are
done with the boat, go back to Vermillion and get any grass or
plant type pokemon in your party. Teach cut to the grass or plant
pokemon, then go to the Gym. To get into the Gym, you must use
the Cut technique on the funny looking bush. Then go in and beat
the trainers. To get to the Gym Leader, Lt. Surge, you must poen
a locked door. To unlock the door, you must hit the garbage cans
in the right order. First, hit all the cans untill you get the
message saying you hace unlocked the first switch. Then hit
another can. If you pick the correct can you can go in and fight
Surge. If it wasn't you need to start over. Surge has 3 electric
pokemon at levels 18, 21, and 24. If you have the blue version,
use a strong Sandshrew or Sandslash. They work great. If you got
red, just use any pokemon that isn't water or fire class. Beat
Surge, get the Thunderbadge and a TM, and head east out of the
city. Pass the cave for now and keep on going. You will be in a
huge grass area with lots of trainers and a one new pokemon to
catch. You can get the Drowzee (both). Then keep going east until
you get to a building. Go in and go to the top floor. Talk to the
guy with glasses. If you have caught more than 30 pokemon he will
give you the Itemfinder. If not, come back when you have. Then Go
back to the cave you passed a minute back. In the cave you can
catch a Digglett (both), and a Dugtrio (both). The Dugtrio is
very rare, so if you see him be sure to catch him. Go through the
cave to an area of Veridian Forest you've never been to. Go south
to find the HP UP and Moon Stone items. In the house, talk to the
Prof.'s Aid to get the Flash HM. Then go back up to Pewter City.
Go to the eastern city exit and Cut down the bush. Follow the
trail. You will meet a bunch of trainers. In the little area of
grass, you can catch a Voltorb (both). Then head down to the
pokecenter to heal your pokemon. Make sure to teach the Flash
skill you got to one pokemon and bring him with you. When you are
ready, enter the tunnel. Imeadiatly use the Flash skill, and the
cave will be lighted up. You can catch 2 new pokemon here, the
Machop (both), and the Onyx (both). The Onyx is very hard to
catch, so you might want to wait until you get a better kind of
pokeball. You will also find a few trainers in the cave. Beat
them, find the exit, and head to Lavender Town. The Silph Scope:
Lavander Town has a few mysteries in it. First, the leader of the
Volunteer Pokemon Center, Mr. Fuji, is missing. Second, you
cannot identify the ghost pokemon in Pokemon Tower. You will need
a Silph Scope to do this, so you must go to Celadon City. Exit
left out of the city, and just follow the path to the underground
tunnel. There is also a grassy spot in the middle where you can
catch a Vulpix (blue), and a Arcanine (red). Take the underground
path and follow it to Celedon City. Cleadon is the biggest city
on the map, and you can get tons of stuff here. First, check out
the Pokemart. You can get all kinds of items here. Now you need
the Silph Scope. Go to the game corner casino and talk to the guy
by the poster. Beat him, and hit the poster. It will open the
secret door leading to the secret Team Rocket base. This is a
pretty easy maze. You need the lift key to access the elevator,
so get that, then hop on. Take the elevator to the top floor, and
battle with the boss, Giovanni. He has a few worhty pokemon, but
he doesen't really present that much of a problem. Beat him to
collect the Silph Scope. Now go the Celadon City Gym. The leader
is Erika, and she specializes in graas type pokemon. She has a
Victreebel, level 29, a Tangela, level 24, and a Vileplume, level
29. Beat her to collect the Rainbow Badge, which assures all
pokemon under level 50 will obey you. Next, head back to the
Pokemon Tower. You can catch a Gastly (both), a Haunter (both),
and a Cubone (both). When you get to the top, you will fight a
Marowak. You can;t catch it, but when you beat it you will have
access to the top level. Beat the Team Rocket trainer and save Mr.
Fuji. Back in his house, if you talk to him he will give you the
Poke Flute, which allows you to awaken the sleeping Snorlax that
has been blocking your way. To The Safari Zone!: Your next goal
is to get into Saffron City. To do this, you need to get past the
security guards. Go to the Celadon City Pokemart and go to the
top floor. Push A on the top wall to access the vending machine.
Buy any drink and head to the guard (east out of Celadon City and
west out of Lavender Town). When you give the drink to the guard
all the guards will let you through. In Saffron City, you will se
that Team Rocket has occupied most of the city. There are only a
few places you can explore. First, go to the fighting dojo and
beat all the trainers. You can pick Hitmonlee or Hitmonchan, both
cool fighting pokemon. Now head over to the Silph Co. building at
the center of town. When you get into the building, head directly
to the elevator and to the 5th floor. You need to do this because
you need the Card Key to open all the electronic doors in the
building. The Card Key is a little trickey to get. Go to the
bottom of the screen. There is a trainer and a teleporter
blocking the path to the ball that holds the Card Key. The
solution: enter the teleporter, then reenter it. That means you
need to step on the teleporter, then step on the teleporter you
just came through. You will be standing on the one you first went
in, and the path to the ball will no longer be blocked. Now, go
back to the 2nd floor and start exploring the entire building. If
you don't take any teleporters, you will end up at the 11th floor,
with a room you've never been in behind a wall you can't get past.
Then solution is to go back down to the 3rd floor. Go towards the
middle of the room and head left into the first of two rooms.
Take the teleporter in the room, and you will be warped into a
small room with Gary in it. Challenge and beat Gary, then talk to
the guy in the room. He will give you a Lapras, a ice type
pokemon. Take the next teleporter, and you will be in the room
you saw from the 11th floor. Beat the trainer, open the door, and
challenge... Giovanni again! Hes not that much tougher than the
last time you fought him, so beat him and talk to the Silph Co.
president. He will give you the best ball in the game, the Master
Ball. You only get 1 Master Ball, so use it wisely. After that,
go out and head to the gym. The man blocking the door has left,
so enter the gym. The trainers here use psychic type pokemon, so
be ready. The gym is somewhat of a maze, consisting of 15 rooms,
each connected by teleporters. To go directly to Sabrina, the gym's
leader, just keep on going in the teleporter to the top or bottom
of the one you just came out of. You will eventually get to her.
She has four psychic pokemon, a Kadabra, level 38, a Mr. Mime,
level 37, a Venomoth, level 38, and a Alakazam, level 43. Beat
her to get the Marsh Badge, which ensurs any pokemon up to level
70 will obey you. You will also get the TM 46, which teaches a
psychic pokemon psywave. Next, head to Lavender Town and exit the
town through the south. There are lots of trainers to fight on
the docks, all of which have water type pokemon. Keep going until
you get to the sleeping pokemon. Play the Poke Flute to awaken
the sleeping Snorlax. You probably won't be able to catch him
right now, because you don't have a powerfull enough type
pokeball, but don't worry cause there are two Snorlax in the game.
Keep heading south through the docks, and enter the house. The
man will give you the Super Rod, the second bets rod in the game.
Pretty soon you will get to a grassy area that you will have to
cut to get into. Here, and in all the grassy areas on this route,
you can get a Venomoth (both), a Ditto (both), a Gloom (red), and
a Weepinbell (blue). Eventually you will get to the point where
you can't go south anymore, so turn and head west now. There is a
small maze here, with 11 trainers throughout it. When you get to
the end, head south again. You will fight more trainers on this
path. Just keep going until you get to the building. Finally a
rest! You will now be in the city that holds the mystical Safari
Zone: Fuchsia City. If you have gotten 50 or more types of
pokemon by now, go to the building between the city and the
outside, the one you enter to get into the city. Climbe the
stairs and talk to the guy with glasses. He is another one of
Prof. Oaks aids, and he will give you the Exp. All if you have
over 50 types of pokemon. Now go to the city, heal up and buy
supplies, and get ready for the Safari Zone. Safari Zone and
Power Plant: The Safari Zone is a strange place. There are many
pokemon that can only be found in the Safari Zone. It consists of
three zones, all of which contain a slightly different batch of
pokemon. The new pokemon you can catch are Nidorino (both),
Nidorina (both), Rhyhorn (both), Exeggcute (both), Parascect (both),
Scyther (red), Pinsir (blue), Kangaskhan (both), Doduo (both),
Venomoth (both), And Tauros (both). The 4 pokemon that are very
very very hard to catch are the Chancey, Scyther, Tauros, and
Kangaskhan, mainly because of thier rareity. It is hard enough to
find these pokemon, and really hard to catch them. For Scyther/Pinsir,
I suggest just buying them at the game corner. This will save you
a lot of trouble. A good stratigy when catching Kangaskhan is to
throw a safari ball at it right away. Almost 100 percent of the
time they will bust out and run, but a very small percentage of
the time they will stay in the ball. The Chancey is also kinda
hard to get. The trick is to keep throwing safari balls at him.
Throwing rocks at these pokemon usually just makes them run, and
throwing bait doesen't help much either because when you throw a
ball at them after bait, the ball will miss. Throw ball after
ball at chancey, and sometimes he will stay in the ball. You can
usually throw 3 or 4 balls at him before he runs, and sometimes
you can throw 5. He will usually stay in the ball the 5th time.
The last, and I think hardest pokemon to catch, is Tauros. Once
again, just throw a safari ball at him on the first turn. 99 out
of 100 times he will break out, but that 1 time is the one that
you will catch him. The Safari Zone can be a maddening place. I
can not stress enough that catching these pokemon is pure luck.
You're just going to have to throw the ball and take your chances.
Another part of the Safari Zone is the secret house and the gold
teeth. The secret house is located in the thrid zone. To get
there, take the east exit out of the entrance area. Go up through
the first zone, and into the second. In the second zone, head
into the first grassy patch you see, and head north. Go up and
over the big rock. Do not take the south exit just yet. Go north
again, and up and around until you are at a second exit to the
south. Take this exit. Go south a little bit in the third zone
and pick up the Gold Teeth. Then Enter the building in the top-left
corner of the zone. Talk to the guy there to recieve your Surf HM.
Next, get out of the zone and go to the bottom right hand corner
of the city. Talk to the warden to recieve the Strength HM. Now,
go to the city Gym. The trainers in this Gym use status-problem
causing pokemon. The Gym is made up of a few invisible walls.
Just go through, beating the trainers as you move along, until
you get to the leader, Koga. He has Koffing, level 37, Muk, level
39, Koffing, level 37, and Wheezing, level 43. Not to tough. You
will get the Soul Badge and TM 06. Heal up your pokemon and make
sure to teach one of them Surf. NOw you need to go to the Power
Plant, but this might be a good time to get the Fly HM. Exit out
of Fuchsia City to the west, and head up the cycling road. There
are a few trainers here, and a few new pokemon. You can cvatch
Spearow (both) and Raticate (both) in the grassy areas. Finish
the course and go through the building. Keep on going until you
see a bush that can be Cut down. Use the Cut skill on the bush
and go up through the second building. Kepp going until you see a
small house. Enter the house, talk to the lady, and collect the
final HM, Fly. Once you have taught Fly to a pokemon, Fly back to
Cerulean City. Take the east exit out of town and go as far east
as you can. You will see a small break in the rocks blocking off
the water. Get right in front of the water and use the Surf skill.
Swim up and around until you get to the other shore, and enter
the Power Plant. There are a couple of cool items to get and a
few new pokemon too. You can catch Magnemite (both), Magneton (both),
Raichu (blue), and Electrabuzz (red). The main reason for comming
to the Power Plant is Zapdos. Zapdos is one of the legendary
pokemon, and he will only appear in your game once. He is found
near the exit of the Plant. I strongly suggest not using your
master ball at this time. The master ball should be reserved for
Mewtwo Mewtwo will be explained in a later chapter). Zapdos is at
level 50, so he is really kind of hard to catch. The best idea (and
this works on all 3 of the legendary pokemon) is to freeze them
with and ice attack like icebeam, ice punch, or blizzard. One he
is almost dead and frozen, just throw a bunch of ultra balls at
him. He will eventually stay in the ball. Once you are done with
the Power Plant, use Fly again to take you back to Fuchsia City.
To Cinnabar Island: Once in Fuchsia, exit the city to the south.
you will see a huge body of water. Surf into it and start swiming
north. You can catch a Tentacruel in both versions here. Just
follow the water until you get to land. You will see the Seafoam
Islands, which is a cave. To get through to Cinnabar Island, you
will need a pokemon who has the Strength ability. Enter the cave
and use Strength. Then go to the boulders and push them into the
holes. After you push the boulder into the hole, jump in the hole
and push the boulder down again. Continue this until you have the
boulder in the water. Then go up to the top floor and push the
second boulder into the hole, following the same process as the
first. Repeat this process until you have all the boulders in the
cave in the water. To find all the boulders, you will have to do
a little exploring. You can catch a ton of new water type pokemon
in the cave. On the first floor you can get Seel (both), Slowpoke
(both), Psyduck (both), Golduck (red), Horsea (red), Krabby (blue),
Shellder (red), and Staryu (blue). On the second level you can
catch Staryu (both), Dewgong (both), and Seadra (red). On the
thrid you can get Kingler (blue). The forth floor has Golbat (both)
and Slowbro (blue). On the forth floor, if you have all the
boulders in the water, you can fight Articuno, the legendary ice
pokemon. If all the boulders are in the right spots, you can swim
over to him. Articuno is at level 50, and he is pretty hard to
catch. Use the same techniques as you did with Zapdos, and you
should be able to catch him. Try putting him to sleep or
paralyzing him. To get out of the cave, make sure all the
boulders are in the right spots, then jump into a hole on the
second floor into the water, or go to the third floor and Surf
into the water. Swim over to the land area in the bottom right
corner and take the stairs. Keep following the stairs until you
find the exit. Now Surf over to the Cinnabar Island. The island
is like a normal town, with the exception of the Pokemon Lab. You
can take your fossil and the Old Amber to the Lab and get a
pokemon. The Old Amber becomes the Aerodactyl, the Dome Fossil
becomes the Kabuto, and the Helix Fossil becomes Omanyte. Just
give your items to the man in the last room, exit the building,
then go back in and talk to him. He will give you the pokemon.
Now you need the seventh badge. As you can see, the Gym is locked,
so you need the key. Its located in the building in the top left
corner of the city. This is the only building with random battles
on the island. (*Heres a little known secret for all you pokemon
trainers out there: The forth and final Moon Stone is located in
this building. It can be found by using the itemfinder in the
room you start out in when you enter the building.*) There are a
few new pokemon to catch here. You can get Grimer, Muk, Koffing,
Wheezing, and Ponyta in both versions of the game. On the second
floor, in the blue version only, you can catch Magmar. To get the
key, you have to get to an area on the third floor that has an
open ledge that you can jump off. To get there, you will have to
push the buttons on the statues that open the various electric
doors in the building. When you get to there, jump off the ledge.
There are three spaces that you can jump off, and each takes you
to a different place in the building. Tyr them all, until you get
to the basement. Search the basement to get the key. Now exit the
building and go to the Gym. Beat all the trainers, and get to the
Gym Leader, Blaine. He uses fire pokemon. Hes got Growlithe,
level 42, Ponyta, level 40, Rapidash, level 42, and Arcanine,
level 47. Beat him to get the Vocano Badge, and the TM 38, which
has Fire Blast, a very powerfull fire attack. The road to the
Indigo Plateau: The eighth and final badge is located at Veridian
City. Remember that locked Gym at the begining of the game? It
unlocked now, and the final leader is there. Beat all the
trainers and fight the final Gym Leader. Its Giovanni Again! Hes
not much more powerful now, so just take him out. Hes got Rhyhorn,
level 45, Dugtrio, level 42, Nidoqueen, level 43, Nidoking, level
45, and Rhydon, level 50. Any water or psychic pokemon will have
no problem killing them. Now, heal all your pokemon and stock up
on items. I recommend getting about 20 ultra balls (if you can
afford it), a bunch of potions, and a few escape ropes. Also make
sure you have pokemon with the Surf and Strength skills. Now exit
Veridian City to the west, and enter the big building. Go through
all the chack points until you get to a cave. In the grassy area
before the cave you can get a Arbok (red) and Sandslash (blue).
Save the game, then enter the cave. To advance through the cave,
called Victory Road, you must push the boulders onto the switches
to unlock the blockades. The cave can be pretty confusing, but
just keep pusing the boulders and pressing onward. Eventually,
you will get to a boulder next to a hole. Push the boulder
through the hole, then follow it down. Just follow the stairs to
the exit. If you do some extra exploring, you will find Moltres (hes
on the second floor). He is the third and last of the legendary
pokemon. Once again, freezeing attacks work very well against him.
Also try confusion, paralize, and sleep attacks. You can catch
three new pokemon here. On the first floor, there is Machoke (both)
and Marowak (both). On the second floor there is a Venomoth (both).
Find the exit and enter the Indigo Plateau, the final challenge
of the game! The Elite Four and Gary: This is the final test, the
only battle that really counts. If you have only been building up
one pokemon the entire game, you might have a little trouble with
this fight. First, before even trying to fight the Elite Four, i
recommend going back into Victory Road and builing up some levels.
Once you have gotten about 4 pokemon to level 60 or above, you
will be able to win the final challenge. Also, before entering
the battle, go to the store in the Indigo Plateau and buy lots of
Max Potion, Revive, and Full Heal. These items are essential to
winning the next battle. Now enter the door at the top of the
room to begin. The first challenger is Lorelei. She uses ice/water
type pokemon. To beat her, use a fire, fighting, or psychic
pokemon. She has Dewgong, level 54, Cloyster, level 53, Slowbro,
level 54, Jynx, level 56, and Lapras, level 56. They can be hard
if you are not prepared. After beating her, heal any pokemon that
are injured, or have status problems, and head to the next fight.
Its against Bruno, and in my opinion, its the easiest battle in
the series. He uses fighting/rock pokemon, so use any ice, water,
ground, or psychic pokemon against him. The reason he is so weak
is that his pokemon are strong but slow, so if you use a pokemon
that is super effective against him, you will kill him without
having him attack even once. He has Onix, level 53, Hitmonchan,
level 55, Hitmonlee, level 55. Onix, level 56, and Machamp, level
58. Take him out, heal your pokemon, and get ready for the next
battles, cause they start getting pretty hard. Next fight is
against Agatha, a ghost pokemon trainer. She also has some other
creepy pokemon. To win this match, get a psychic pokemon for the
ghosts, and any other strong pokemon for the others. Your psychic
pokemon will really do dammage with the Psybeam and Psychic
attacks. Agatha has Gengar, level 56, Golbat, level 56, Haunter,
level 55, Arbok, level 58, and Gengar, level 60. Beat her and
heal. Make sure to save some Full Heals for this fight because
her ghosts and snakes and bats can cause some pretty bad status
problems. Now, get ready for the fourth battle. Its against Lance,
the dragon tamer. His pokemon are tough, but can be easyily
beaten with any ice pokemon. Icebeam and Blizzard will take take
them all out. Lance ha Gyarados, level 58, Dragonair, level 56,
Dragonair, level 56, Aerodactyl, level 60, and Dragonite, level
62. Beat him down to get to the final battle. Before confronting
Gary, make sure your pokemon are in top fighting condition. Now
go get him. All of Gary's pokemon have different classes, so you
will need at least 2 or 3 powerful pokemon to beat him. His first
3 pokemon are Pigot, level 61, Alakazam, level 59, and Rhydon,
level 61. His second three differ, depending on which pokemon he
choose at the start of the game. If he picked Bulbasaur, he will
have Gyarados, level 61, Arcanine, level 63, and Venusar, level
65. If he picked Charmander, he will have Exeggutor, level 61,
Gyarados, level 63, and Charizard, level 65. If he picked
Squirtle, he will have Arcanine, level 61, Exeggutor, level 63,
and Blastoise, level 65. Beat him to beat the game.
Congratulations! Your next job is to collect all 150 pokemon!
Mewtwo: Mewtwo is one of the best pokemon in the game. He is
super strong, super fast, has tons of HP, a high special rating,
and looks cool. To catch him, head over to Cerulean City and exit
the city to the north, over the bridge. At the endof the bridge,
there is some water. Surf into the water and swim until you get
to a cave. Mewtwo is there, on the 3rd floor. He can only be seen
once, and he is really hard to catch, because he starts out at
level 70. To find him walk up from where you start and surf in
the water, follow the river until it ends then get out and follow
the path, you just need to keep going because it's only a one way
path and you should eventually come accross Mewtwo.Did you save
your Master Ball? If you did,just use it on the first turn. If
you don't have it anymore, just follow the same methods as you
did in catching the legendary birds.