Sonic The Hedgehog 2

Sega Genesis


Remember . . . if it has an asterisk (*) beside it, that means I have personally checked that code out and it works. If there is no asterisk, then it is a code that I have neither checked out nor disproven. You're on your own with them.


*Level Select
Code - Go to the Options menu. Play sounds 19, 65, 9, then 17. You will hear a ring go "ding!" if you did it right. Press Start, then at the Title Screen, hold A and press Start.
Affect - You will go to the Level Select screen. It lists all the Zones and the Acts, and has a Sound Test option.

*Control Mode
Code - Level Select, start a level, then pause anytime during gameplay.
Affect - While paused, pressing A will cause the game to reset. Pressing then holding B will make the game go in slow motion. Pressing C will advance the game one frame.

*Debug
Code - Level Select, then play sounds 1, 9, 9, 2, 1, 1, 2, then 4 in the Sound Test. You will hear a ring go "ding!" if you did it right. Highlight any level, press and hold A, and press start. If Hex numbers appear at the top of the screen, you're in.
Affects - Press B to turn Sonic into another sprite (aka to start debugging). Pressing A will change the sprite, and pressing C will place the sprite. Press B again to turn back into Sonic.

*Super Sonic
Code - Level Select, then play sounds 4, 1, 2, then 6. You will hear the music that you normally hear when you get a Chaos Emerald. Pick a stage and go.
Affects - After you grab fifty rings, you can become Super Sonic without any Chaos Emeralds!

*More Continues
Code - Enable Level Select, but DO NOT ENTER IT! Instead, go to the Options screen. There, play sounds 1, 1, 2, then 4. Then go up to the Player Select box and press Start to begin a game.
Affects - The upside? You get 14 continues! The downside? You have to listen to the Chemical Plant Zone music throughout the ENTIRE GAME! ARGH! As if I wasn't batty enough already! Well, there is one more notable effect. If you hit the Restart button, the blasted CPZ music stops, and you get treated to one or many rings going "ding!".

*Night Play
Code - Level Select. Highlight the level you want, press and hold C, then press Start.
Affects - It won't actually look like nighttime, but certain parts of the screen will become very dark. Not very helpful, just weird to look at.

*Miles/Tails
Code - At the Title Screen, press Up, Up, Up, Down, Down, Down, then Up. You will hear a ring go "ding!" if you did it right.
Affects - Everywhere it says "Tails" will now say "Miles", and vice versa. Eye candy.

*Two, count 'em, TWO Tails!
Code - Level Select and Debug to the Sky Chase Zone (or you can play through the game to it, but this is quicker). Start debugging and make a transfer box (it's the second sprite on the list). Quit debugging and break open the transfer box and wait until you hear Sonic die. When you hear it, press B again to start debugging. Get a little above the bottom of the screen and stop debugging again. You may have to jump to make the picture come back.
Affects - Yes, the code SOUNDS tough, I know, but believe me, it isn't really all that hard, and it's definitely worth it just to see this! When the you reappear on the screen, there will be two (count 'em, two) Tails flying two (count 'em, two) airplanes! Great eye candy!


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