

Here's the deal...
Tired of playing Spellfire the same old way?
Wanna see who's really kicking butt?
Then try this.
The game is still played in the normal way, and one person is chosen to keep tract of the experience points.
Here's the values:
Lay down enough realms to win the game- 30 experience.
Raze a realm in combat- 3 experience.
Raze a realm outside of combat- 2 experience.
Discard a holding in combat- 1 experience.
Kill a champion- 1 experience.
Destroy a magical item (combat only)- 1 experience.
Destroy an artifact (combat only)-2 experience.
Extra Experience is awarded for:
Killing a champion of higher level (combat only)- 1 experience.
Killing an avatar (combat only)-1 experience.
Having realms left at the end of the game (non-winners only)
Unrazed Realm-2 experience.
Razed Realm-1 experience.
And there you have it. What I like to do is keep a running total of the number of games I play, and the amount of experience I earn. That way you can judge a player's true prowess. Try it for a few games!
Back to the Spellfire Sanctuary---->