Physical Description: Male Dwarf. Blond hair (greyed at temples). Wide beard. Dark brown eyes. Weathered skin. 4' 5" tall, 260 lbs.
Background: Davim is a successful prospector and not interested in the risks of adventuring (unless he is shown the rewards are worth it). He is a cousin of Krozkol the Dicer.
Attributes: ST 12/14 [trait], DX 11 [10], IQ 13 [30], HT 10
Advantages: Acute Vision +1 [2], Acute Taste/Smell +2 [4], Charisma +1 [5], DR 1 [trait], Extended Lifespan [trait], Extra Encumberance [trait], Extra Fatigue +2 [trait], Hard to Kill +1 [trait], Longevity [trait]
Disadvantages: Addiction (Tobacco) [-5], Delusion (the number 9 is unlucky) [-5], Greedy [trait], Intolerance (Orcs) [trait], Miserliness [trait], Penalty of -2 with all missile weapons [trait], Phobia (oceans) [-10], Reduced Move -1 [trait], Sense of Duty (all Dwarves) [-10], Workaholic [-5]
Quirks: Tests metal by tasting and smelling it (like an alchemist). Animated speaker -- beard moves wildly when he gets going. Believes there is more money to be made working for Humans than other Dwarves. Suspicious of Elves and Goblins. Never shave beard.
Skills: Armoury (hand weapons)-16/10 [0.5]. Axe/Mace-12 [trait], Bard-13* [2], Blacksmith-16** [2], Fast-Talk-15* [4], Holdout-14 [4], Jeweler-13** [0.5], Merchant-13 [1], Metallurgy-18 [14], Orienteering-12 [1], Prospecting-15 [6], Survival (Mountains)-12 [1]
* Includes Charisma bonus
** Includes +3 racial bonus
Noteworthy Possessions: Pick, leather armor.
Total Points: 85
All original material copyright © 1998 Michael McGarel. Feel free to use in your personal games, but this material cannot be distributed for commercial reasons in any form without the express written consent of the author.
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