History of Anime By Exxonvald ![]() Ever since it was introduced way back in the early 1960s, Anime has become widely popular in many countries such as America, Japan as well countries in major continents like Asia and Europe. Anime comes from the word Japanese animation. To some, it is also known as Japanimation. So, just how did this new line of animation came about? Back in 1963, a man named Osamu Tezuka drew the first ever Anime, not knowing what his creation will be in the future. His first, known as Tetsuwan Atom, or Astro Boy when translated into English, was in fact the first animation series that introduced the trademark of modern Anime; the big, innocent eyes that give Anime characters it's unique feature. Needless to say that Osamu Tezuka was an imaginative and creative person. However, leading artist of his time such as those at Walt Disney, Max Fleischer and Tex Avery too inspired him. Although Anime varies much from the American cartoons, similarities can still be found in both. Osamu decided to alter the concept of American cartoon to that of his own - a program suitable for people of all ages. With that came the inspiration that drove him to create his own Anime. Therefore it isn't surprising to find out that Osamu Tezuka has been named "The Father of Japanese Animation", a title worthy of the man whose work continues to flourish until this day. While American cartoons are more for children ( Come to think of it, I'm glad they are. What would life be as a young boy without cartoons? I too used to enjoy watching cartoon programs. ), Anime is seen as a means of turning ones ideas into motion animation without the trouble of having to produce a movie. Have you ever imagined Anime series like Macross and Gundam being in the form of motion pictures? Certainly it would cost millions of dollars and the end result wouldn't be the same as the Anime version. Those who have seen movies like 'Robot Jox' would know how limited are the abilities of robots to execute highflying kicks and lightning quick punches. Perhaps when technology is more advanced, we will have the opportunity to witness such action. With Anime, it is so much more cost-effective. Anime is a potential tool that allows the animator to merge reality and fantasy to a point where the audience will be mesmerized. Scenes that involve the use of magic and super natural powers are done with ease. Brilliant colors too, help breathe life into the animation. The first generation of Anime was totally different than that of today. Back then, popular Animes such as Astro Boy, Kimba the White Lion, Speed Racer, G-Force and Voltron were the main attraction. Unfortunately, Japanese animation went off on a bad start when it was introduced in the U.S., owing much to World War II. The birth of a new generation of Anime came with the release of Robotech. Known also as Macross, Robotech was released in 1985. It marked the beginning of a new era, one which won Anime the recognition it deserves. Soon, Anime became ever popular in the U.S., yet no one truly realized it's potential until the release of Katsuhiro Otomo's Akira. Since then, it was an uphill journey to the top for Japanese animation. Today, it is almost impossible to enter a super market without spotting Anime T-shirts, watches, video cassette and other Anime inspired merchandise. Many companies have produced fine products based on popular Anime series such as Sailor Moon, Gundam and Dragon Ball. Comic books, trading cards and computer games ( Final Fantasy VII ) owe much to Osamu. Anime is meant for all ages. Japanese animation does contain some violence, super natural abilities and cultural beliefs. However, animators are careful never to go beyond the limits. As a result, we can enjoy watching our favorite anime series and experience the passion and intrigue felt by the many anime fans who have in the past. This World of Anime Ring site is owned by Ivan Han Click to visit [ Prev | Next | Skip Next | Next Five | Random ] Want to join the ring? Click here for info
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