______                          ______
           |\      /|  |      |  |\       |  |      |  |      |  |
           | \    / |  |      |  | \      |  |      |  |      |  |
           |  \  /  |  |______|  |  \     |  |      |  |______|  |
           |   \/   |  |      |  |   \    |  |      |  |      |  |
           |        |  |      |  |    \   |  |      |  |      |  |
           |        |  |      |  |     \  |  |      |  |      |  |
           |        |  |      |  |      \ |  |      |  |      |  |
           |        |  |      |  |       \|  |______|  |      |  |______

                       ______                         ______
          |\      /|  |      |  \       /  |      |  |        |\      /|
          | \    / |  |      |   \     /   |      |  |        | \    / |
          |  \  /  |  |______|    \   /    |      |  |        |  \  /  |
          |   \/   |  |      |     \ /     |______|  |______  |   \/   |
          |        |  |      |      |      |      |  |        |        |
          |        |  |      |      |      |      |  |        |        |
          |        |  |      |      |      |      |  |        |        | 
          |        |  |      |      |      |      |  |______  |        |

	 http://www.geocities.com/TimesSquare/Fortress/5344/main.html

	Remember, you are not supposed to have this manual if you don't own 
	the original game for it! We are not responsible for your actions!!!
-----------------------------------------------------------------------------
				MONOPOLY

			      Introduction
Parker Brothers' MONOPOLY(r) Real Estate Trading Game was presented to Parker 
Brothers during the Depression by Charles B. Darrow of Germantown, 
Pennsylvania. Darrwo had made the first games by hand, given them to friends 
and sold a few through a Philadelphia department store. But as demand grew, 
he could not keep up with the orders and arranged for Parker Brothers to 
acquire the rights to the game in 1935.

Since then, it has become the leading proprietary game not only in the United 
States but throughout the Western world. IT is published under license in 32 
countries and in 32 languages!

This version of the game conforms to all the rules of the board game and some 
of the rules used in tournament play. The beauty of this version is that the 
system acts as the Banker and takes care of all the accounting and money 
management tasks-which speeds up play and prevents mathematical errors in the 
High Finance Department.

			How to Use the Controller
START Button... To begin the game
SELECT Button... To call up the Main Menu
A Button... 	To select and enter all choices
To buy un-owned property you land on
To bid at auction
To move from the Main Menu to a Sub-Menu
To exit from most screens
B Button...	To send a property to auction
		To quit some screens or menu selections
X Button...	To see all players' Assets
Y Button...	To see Title Deeds cards; to Get Out of Jail
Control Pad... To move and scroll to numbers, letters, tokens, options

Note: There will be brief instructions and reminders on screen while you're 
playing.

			   To Start a Game
1. Hit START... to begin
2. Number of Players... The system will default to 2 players. You can play 
   with from 2 (you and one computer opponent, or you and another human 
   player) to 8 players. Use the Control Pad to pick the number of players, 
   then press the A Button to select the number.
3. Is This Player Human or Computer?... If Human, press A to select. If 
   Computer, move to "Computer," then press A to select. If you picked any 
   computer players, your rogues' galery of possible opponents will appear. 
   Use the Control Pad to move from portrait to portrait; hit the A Button to 
   select each rival.
4. Enter Name... Use the Control Pad to move the yellow square cursor to the 
   first letter of the player's name, then hit the A Button to select the 
   letter. Continue until you have spelled out the player's name, then move to
   "OK," then hit the A Button to select. (Use the <-- at the bottom to 
   backspace and "erase" a letter to change the spelling; use the --> to add 
   a space, as in Mary Lou.)
5. Token... Use the Control Pad to scroll to the Token you want, then press 
   A to select. (Computer opponents pick their own tokens immediately, so 
   enter the human players first to get the first choice.)
   There are 8 tokens to choose from: Hat, Horse, Iron, Thimble, Dog, 
   Wheelbarrow, Car, Shoe
6. Repeat... steps 3, 4 and 5 for all remaining players.
7. Press A... to start the game immediately. Your alternative is to press B 
   for Options to preset the gameplay. The one option you may want to pick now
   is Short Game. See page 15 for details on this and all other Options.
8. Who Goes First?... The system randomly picks who goes first and that 
   player's name appears on the first screen.
   Note: Your cash on hand will always be displayed at the start of your turn 
   along with your name.
9. Roll the Dice... Now it's time to play! The first player presses A to 
   "roll" the dice; the token automatically moves the number of spaces 
   indicated  by the dice.

			     "Illegal Moves"
You can't get away with any shady dealings! Whenever you try to make a move 
that does not follow the official MONOPOLY rules, the system will let you 
know! The move will not be carried out, and play will resume at the point 
before the illegal move was attempted.

		     Computer Opponents...Who are They?

Elizabeth... The grande dame of Newport society, she earned her money the 
   old-fashioned way: she inherited it. Tough as a battleship, and 
   approximately the same weight, she's a tough opponent.
Gary Cant... A smooth, debonair actor, Gary still harkens back to his middle 
   class roots. He can be had in a trade; just play on his childhood memories.
Jeeves... For years an esteemed butler, he retired to Monaco on his earnings 
   from stock market tips overheard at the mansion. He is vedy, vedy British,
   and even more devious.
Betty Sue... Elizabeth's private secretary, she pays great attention to detail
   but often misses the big picture.
Amanda... A former flapper, she is quick with her money. She has always wanted
   the finer things in life... like a mansion on Park Place.
Billy Bob... A good ole boy, he acquired his business sense in wildcat oil 
   fields. Unfortunately this doesn't always translate too well in real 
   estate deals.
Paulie... Always the butt of accusations of wrongdoings merely because of his 
   crony, Capone, Paulie is really a good boy; as he is quick to point out, 
   "You can't prove nothin'" After trading with him, count your fingers!
Mary Anne... Head of the Department of Underachieving Matrons (DUM), she is 
   full of big words and small thoughts.

		   Buying and Auctioning Properties

To Buy... When your token lands on an unowned piece of real estate--with a 
"For Sale" sign--press A to buy it immediately. If you need to raise money to 
buy it, see the "Mortgage" page. To view all of that property's Title Deed 
card information, press Y.

To Auction... If you don't want to buy the property, press B to send it to 
auction, where all players may participate if they wish. The auctioneer will 
run the auction and determine what the bids will be. To bid, use the Control 
Pad to move back and forth from player to player and to up the ante; the 
auctioneer sets each new bid. As soon as no one makes another bid, he will 
flash "Going, going, going...." If no one jumps in, it will be "SOLD" to the 
highest bidder.

			Assets & Get Out of Jail Free

Assets... To find out everyone's status at any particular time, press X to 
   bring up the Assets screen to see:
* Properties owned
* Cash levels
* "Get Out of Jail Free" card: If you drew one from Chance or Community 
   Chest, it will show up here.

Press any button to exit. 

To Get Out of Jail... You may...
1) Press A to roll the dice and try for doubles, OR
2) Press Y to use a "Get Out of Jail Free" card if you have one or
3) Press Y to pay $50 if you don't have a card.

			    Main and Sub-Menus

* Hit Select to bring up the Main Menu. When the system asks who it is 
  talking to, use the Control Pad to identify yourself. Press A.
* Use the Control Pad to move between options.
* Hit A to make your selections and bring up the Sub-menus.
* Hit B when you're through.

			     Buy/Sell Buildings

Note: The number of Houses and Hotels left in the Bank and available for sale 
appears on the main screen at the beginning of each players turn. Watch for 
impending shortages.

To Buy Houses & Hotels... Press A to buy Houses or Hotels; press B to sell 
them. Use the Control Pad to view the Title Deed cards for the properties you 
own: When you reach the one you want to build on, press A. On the next screen,
use the Control Pad to enter the number of Houses (or Hotels) you want to buy.
Press A to select.

Note: If you purchased more than one House, the system will automatically put 
the first one on the property you're on, then distribute the others evenly 
among the properties in that color group.

Does Anyone Else Want to Build?... At this point, other players may jump in 
and purchase Houses or Hotels for their own properties by pressing the B 
button. This is very important if there is a potential building shortage. 
Each player indicates how many he/she wants. If there is a shortage, the 
system automatically starts an auction for each available building.

Sell: Houses & Hotels... Follow the "Buy" instructions above, and press B to 
sell. If you're selling a Hotel, it will first be "converted" back into four 
Houses; now select Sell Houses to continue to sell off evenly from those 
properties.

				Mortgage

Use the Control Pad to move to different properties you own and display their 
Title Deed cards; the mortgage value (50% of the property's worth) is 
displayed halfway down. Press the A button to mortgage the property you 
stopped on. If you decide not to mortgage, press the B button to exit.

Note: Before you can mortgage a property, you must sell any buildings on it 
back to the bank.

To un-mortgage, follow the above procedure to select the property you wish to 
pay off; press B to un-mortgage it. Your cash on hand will be debited for the 
value of the mortgage plus 10% interest.

				  Trade

1. Select Trade... on the Main Menu. Press A.
2. Scroll... to select the player you wish to trade with; press A to confirm.
3. Point Rich Uncle's hand... at a menu item and press A to select.
4. Put together your deal:
Property: Use the Control Pad to scroll through your deeds and find one to 
 offer. Press A to select it and make it part of your trade; you may press A 
 again to un-select it if you want to change your offer. Keep scrolling and 
 selecting until you've picked all the properties you want to offer. Hit B to 
 return to the main Trade screen.
Cash: Use the Control Pad to enter the amount of your cash offer: UP raises 
 the number, DOWN lowers. Hit A to confirm your final cash offer.
 Point Rich Uncle at the other player's name, and repeat the above steps for 
 the other half of the deal.
Accept: Once an acceptable deal is set up, move Rich Uncle to Accept and 
 press A, or use the Control Pad to further modify the offer. When the deal 
 is to everyone's liking, each player in turn presses A to accept.
Refuse:... No Deal!

Note: You can set up the deal for what you want to receive in a trade as well 
 as what you are willing to offer. This is especially important when dealing 
 with computer opponents. Follow the same steps above.

				General

Timer... If you elected to play a short, timed game, this will tell you how 
 much time you have left.

Game Speed... Press A to speed up or slow down the pace.

Deeds... To look at all the deeds on the board, including who owns what, and 
figure what a property is worth. When the Title Deed is displayed, you will 
see the status:
 Ownership of the property
 Number of Houses/Hotels and rent
 Mortgage/Un-mortgage status.
The game board will also be displayed; it, too, indicates the status of each 
property. Use the Control Pad to move to the property you want to review. 
Press B to exit.

Computerize... To change a Human player to a Computer player if somebody wants
to leave the game. Once you have converted the player, you can't un-do the 
switch.

Turn Order... To see the order of the players.

End Game... To end the game for any reasons. The Assets screen appears and 
shows who won. You may then turn off the unit.

			Let's Wheel and Deal!

Options... At the beginning of each game, after you have selected the number 
of players, you may press A to start a regular game. Or you may hit B to bring
up the Options screen: This allows you to go player-by-player to set cash and 
assign properties, and place Houses and Hotels before the first roll of the 
dice; to select a Short Game; or to Load a Preset Game--so you begin right in 
the thick of things.

Note: Each of the options marked with an * affects individual players; the 
system will ask which player's "assets" you are designing. Repeat all *'d 
steps for each playeras you go along, then place Houses and Hotels on the 
properties.

"Load Preset Game" pre-sets many of these options for you.

*Set Cash... Use UP Arrow to raise and DOWN to lower how much each player 
starts with. Press A to select.

*Assign Properties... Use the Control Pad to move around the board, hitting A 
to assign a property to that player; property values are not deducted from 
player's cash. Hit B to quit this option.

*Place Token... Use Control Pad to place each token where you want it to be at
the game's official start. Press A to select.

*Place Buildings... (You may do so only if you own all the properties in a 
particular color group.) Use the Control Pad to move through property deeds to
the color group where you want to place buildings. Press A. Use UP on the 
Control Pad to fill in the number of Houses you want to place; if you change 
your mind, use DOWN to lower the number. Press A to select. The system will 
automatically distribute buildings evenly across all the properties in this 
color group.
If you've already placed four Houses on each property in a color group, you 
may replace the four Houses with a Hotel from the bank.

Short Game... To play a short game, use UP/DOWN on the Control Pad to enter 
the number of minutes you want to play; press A to select that number. When 
the time in a limited game expires, the game automatically and immediately 
ends and the winner is displayed. 
If you picked Short Game, the system will ask you if you want it to randomly 
deal out two Title Deed cards to each player (so you don't have to spend 
time acquiring property). Press A if you want it to deal. Press B if you want 
to skip this option and exit.

Load Preset Game... Use to load on of the 12 preset games. Use Control Pad to 
scroll through your choices. Press A to select the one you want.


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