Step 4: Setting your macros. For a list of all modifiers, type help mods. Modifiers are two letters combined like this: %tp. Basic modifiers used in the first half: t = name, p = his/her/its, n = he/she/it, g = him/her/it Basic modifiers used in the second half: p = the object's user d = the target of the object's use. These are really the only modifiers you *should* need.
- o set wear_p - this sets the macro for what you (p) see when you wear your object.
example: o set wear_p You pull your gloves on.
- o set wear_r - this sets the macro for what the room (r) sees when you wear your object.
example: o set wear_r %tp pulls %pp gloves on. (translates to, for example: Terpsichore pulls her gloves on.)
- o set stri_p - removing the object - what you personally see when you strip your object.
example: o set stri_p You tug on the fingers of your glove, pulling it off.
- o set stri_r - removing the object - what the room sees when you strip your object.
example: o set stri_r %tp tugs on the fingers of %pp glove, pulling the glove off.
- o set none_p - what you personally see
example: o set none_p You flex your fingers.
- o set none_r - what the room sees.
example: o set none_r %tp flexes %pp fingers.
- self_p and self_r are nearly identical to none_p and none_r
- o set targ_p - sets the macro that you will see when you use this macro. The targ section allows for you to customize your object to be used on someone.
example: o set targ_p Growling, you swing your fist at %td's face.
- o set targ_d - sets the macro for what the person sees when your object is used on them.
example: o set targ_d %tp growls and swings %pp fist at you!
- o set targ_r - what the room sees when you use your object on someone.
example: o set targ_r Growling, %tp swings %pp fist at %td!
Please continue on to Step 5, the Final Touches. |