Jezreel Goes to Visit her Father

.

. . [GM]
With a short bow, Litheroy smiles. "If you ever need us, just invoke. Iopheil should hopefully be wrapping up his business soon, no need to worry. I need to go visit some people in South America. The Andes are just incredible."

[IC]
"I will, milord," Jezreel says again. "And thank you." She is smiling broadly at the thought of taking on her first *real* Assignment.

[GM]
Take care, Jezreel. I've got a plane to catch." [{clatter of dice} 1,6, CD6] Jezreel hears a distinct Song of Motion from Litheroy as his human form lifts slightly in the air and then fades immediately into invisibility. The ripples from the Song flow over her, the note hanging in the Symphony around her for a few minutes before fading away.

As the echoes in the Symphony fade, Jezreel puts her sketchpad back into her backpack and begins walking back towards the subway. 'An Assignment!' she thinks, 'An actual, honest to goodness Assignment!' For a moment she considers heading home to tell her mom, but then she remembers that Dodai had said she would be teaching Internet safety classes all day.

'Okay then,' Jezreel decides. 'I'll go tell Dad first...' But demanding nothing less than total honesty from herself, she has to admit that she'd rather see him first anyway. After seeing Cozbi, she'll want the comfort and solace of her mother's arms. Decision made, she catches the train that goes to Smith and Smith's.

When she reaches her stop, Jezreel makes a quick pit-stop in the restroom to check her appearance in the mirror. Seeing that wisps of her long dirty-blonde hair have escaped from the ponytail holder, she takes it down, runs a brush through it, and then again ties it up in a tight ponytail. She freshens up the very scant amount of make-up, pink lipstick and some light rouge, that Dodai allows her to wear. Jezreel then tucks in her black T-shirt into her faded blue jeans, knowing that Cosam always preferred a tidy appearance. As she does so, Jezreel smiles at the appropriateness of the bright orange caption: "Serve Heaven now. Ask me how."

Jezreel considers taking her shoes out of her backpack and putting them on, remembering that ... even before... Cosam had preferred that his daughter wear shoes. "Going barefoot is beneath the dignity of a Seraph," he had told her on one snowy day when she had walking into the house sans footwear. And before she could protest, Dodai had pointed out that Jezreel was setting a bad example for her human peers. "You might not feel the cold," Dodai had gently chided her, "But a human child walking in the snow with no shoes would likely get sick..." Smiling at the memory of better times, Jezreel nevertheless decides against putting on her shoes.

'Now, of all times,' she tells herself, 'I must be True to myself.'

Having stalled as much as she reasonably can, Jezreel puts her brush back into her backpack and begins walking towards Cozbi's. Feeling a bit nervous in spite of her excitement over her Assignment, Jezreel begins to sing to cheer herself up, "If you're happy and you know it, clap your hands..." This does much to raise her spirits, and she begins to skip along the street towards Smith and Smith's.

OOGM: Nice. :) I like reading the stuff that you write about your character. It lends insight into both her and the NPCs that you've created.

**********

[GM]
Wednesday, after school. The day has been mild; Spring has sprung.

OOGM: Did I ever declare what season it was?

OOC: Don't think so; I could check.

[GM]
At any rate, the spring air was fresh upon Damien's face as he walked to the Granville Mall. The Granville Mall is an open mall, a four block stretch in downtown Vancouver. There's supposed to be gang activities or something, but Damien hasn't really seen much evidence of it. However, Damien's father has made it *quite* clear that he doesn't want Damien anywhere near the place at night or even early evening. The Granville Mall is Vancouver's Theatre row, having four major cinema complexes in a two block stretch.

[IC]
Given his father's warnings, Damien will try to be quick about it. Hopefully, after school is early enough that he can rationalize that he's not violating his father's warnings, and hopefully he'll manage to get home before it starts getting dark (and, perhaps, even before his father gets home). (Or is it dark already?)

[GM]
The hour is as soon after school as Damien would have gone. :)

Smith & Smith's is on the corner of Granville and Georgia, a small little place practically tucked away. The entrance is a single door on the street with a set of stairs above which hangs a painfully bright bare light-bulb. The wooden steps and white-washed walls seem eeriely luminescent. It's not inviting, but it's not that repulsive either. Perhaps it's just thinking about it too much that's the problem.

[IC]
Looking at it, Damien feels a sinking sensation inside his stomach. He was hoping for a bright, open storefront with other customers in there looking about, so that he could go in and be one more faceless amongst the many, not being noticed. He suddenly realizes that he needs to have an excuse to be going in to visit these people.

He gives some thought to playing dumb: pretending to be a computer user with a system horribly beset by viruses, needing help, told by the guys at some place called KJ computers that the folks at Smith&Smith knew what they were doing. Damien's confident that he could easily get his older system screwed up badly enough that he could later show it to them as evidence of this story. He thinks he's been cautious enough in his hacking that there is no chance of anybody in there, should Cozbi in fact be there, of recognizing him as a hacker who's on to the Demon gang.

Steeling himself, deciding that no matter how thin at least he's got a story to tell if pressed, Damien ascends the stairs. Ignoring the second thoughts that keep coming to him, he looks at the door. Does it say "open" or "come in" or anything like that on it? Does it look like the sort of place where customers just wander in? Or, does it look like he ought to knock? If there is any indication that he can just wander in, Damien will do so. Otherwise he will look for a doorbell, or, failing that, knock.

**********

[SCENE]
Smith & Smith's is on the corner of Granville and Georgia, a small little place practically tucked away. The entrance is a single door on the street with a set of stairs above which hangs a painfully bright bare light-bulb. The wooden steps and white-washed walls seem eeriely luminescent. It's not inviting, but it's not that repulsive either. Perhaps it's just thinking about it too much that's the problem.

OOC: And Jezreel is definitely thinking about it quite a bit :)

[GM]
There's a door to the right as Jezreel ascends the stairs. It's wooden, looks to be of poor quality. Above the door is stenciled "Smith and Smith" The door has a large clear, clean window in it with a black and orange "OPEN" sign hanging on it (inside the store).

[IC]
Slowing as Smith and Smith's comes into view, Jezreel tries to push back her trepidation. "Come on," she tells herself aloud to quell the growing doubt, "He's your Father." With a strong sense of purpose, Jezreel climbs the stairs to the door. By sheer effort of will, she keeps her hand from trembling as she pushes open the door to her father's storefront.

[GM]
Beyond the sign Jezreel sees the large, open, bright, clean, modern looking computer retail store. Within she can see a few customers (one tall lanky type guy, a short fat kid she doesn't recognize, and a medium build middle aged male looking at some softcore software) Behind the counter is a pleasant-looking middle-aged woman wearing a floral shirt. She's leaning back in a chair reading a paper-back book.

[IC]
By sheer effort of will, she keeps her hand from trembling as she pushes open the door to the storefront.

[IC]
Stepping in and not seeing any sign of her father just yet, Jezreel takes a moment to glance over the new software titles while she waits for him. In particular, she looks through the "Action Games" section, looking for an interesting pinball game. As Jezreel searches, she is unconsciously humming "Whistle While You Work..."

[OOGM]
I have absolutely no problem with each of your blatently revealing lots of neat stuff about your character to the other players, including thoughts, explanations for being where you are and for what you're doing. I think we can handle it.

[OOGM - To Rob]
Okay, we can either enter Damien right away or whenever. Basically, jump in whenever. When you *do* appear, though, please prompt Charybdis to give a description of Jezreel, since it's not in the story information you've already got.

[GM]
Jezreel does not see the person she has come to visit.

Running out of excuses to stall, Jezreel sighs and walks over to the counter to where the middle aged clerk with the floral shirt is sitting reading her book. She stands there patiently for a moment, waiting for the clerk to acknowledge her presence before speaking.

Once the woman acknowledges her (or after about 2 or 3 minutes if the woman never seems to notice her), Jezreel politely says, "Excuse me, ma'am. I was wondering if you could help me. I'm looking for my father.... He works here. You probably know him as Dave-- Dave Smith." Her voice is very soft; her tone polite and respectful.

***********

[GM]
There's a door to the right as Damien ascends the stairs. It's wooden, looks to be of poor quality. Above the door is stenciled "Smith and Smith" The door has a large clear, clean window in it with a black and orange "OPEN" sign hanging on it (inside the store). Beyond the sign Damien sees a large, open, bright, clean, modern looking computer retail store. Within he can see a few customers (one tall lanky type guy, a short fat kid he doesn't recognize, and a medium build middle aged male looking at some softcore software, and a young girl)...

Behind the counter is a pleasant-looking middle-aged woman wearing a floral shirt. She's leaning back in a chair reading a paper-back book.

***********

[IC] The door to the computer shop opens, and an adolescent kid, hesitantly, walks in. He looks around the store with an appraising eye, as if taking inventory of the store's stock, seemingly making snap judgements about the store. His eyes linger on any displays of virus checking software, and on anything of a particularly uncommon or technical nature.

The kid looks to be about 12 years old. He's 5'7" tall, and thin like a rail. He's wearing a faded pair of blue jeans, a black T-shirt with a picture of Darth Vader's headgear and the words "Star Wars," and dirty white sneakers. A digital watch is around his left wrist. His skin is pale, adorned with one or two zits. His sandy blond hair is combed straight, although several strans of it are currently awry. His lips are thin, and his nose is small. The dominant feature of his face are his blue eyes. In fact, the eyes themselves are probably quite normal, but they are behind metal-framed glasses with lenses so thick that the eyes themselves look abnormally large for a kid of his size.

Upon first walking into the store, Damien looks at the girl for a few seconds. He muses that despite the best efforts of all the teachers at school, it was still uncommon to see a girl near his age interested enough in computers to come to a store such as this on her own.

Looking away, he suddenly seems to remember something, and does a quick double take at her shirt, his eyebrows briefly being magnified as they lower to behind his glasses in thought. After another second or two of this Damien chuckles, deciding that the girl is probably from a churchy family and that the shirt is meant to be amusing. He forgets about it and goes over to looking at software. (This is all before the plump kid with the mouse, I'm assuming, since the girl was already there when Damien walked in.)

[Jezreel] Caught up in her discussion with the clerk, Jezreel doesn't notice your attention. (OOC: That and she's not used to having guys scope her out )

[OOGM]
thank god, Charybdis, please describe your character...

OOC: Greeting, Rob :) Look, we get to meet :) Here's that description you requested.

[Jezreel]
BIC: At the counter, speaking to the woman in the floral shirt, stands an "all American" preteen girl with a peaches and cream complexion, slender build, straight white teeth. She looks to be about 11 years old, with the long lanky lines and washboard build common to girls who have not yet hit puberty. She stands about 5 feet tall. The girl has long, straight dirty-blonde hair which would tumble down to her waist if it weren't tied back neatly in a high pony tail. She has bright baby blue eyes and a wide-eyed expression which gives her a slightly myopic appearance and also conveys a certain aire of innocence.

The girl is wearing faded blue jeans and a black T-shirt which is tucked neatly into her jeans. On the black field of the T-shirt are bright orange letters reading, "Serve Heaven now. Ask me how." And, somewhat odd considering the weather, she is barefoot.

When she speaks to the counter woman, the girl is very soft spoken; her tone is polite and respectful.

OOC: Actually, it seems we look like a pair, eh? :) 'Course Jezreel isn't wearing her glasses; she has them tucked in her eyeglass case in her backpack...

[Damien]
When Damien first hears this, his first thought is, "ahh, the girl's father works here, that's why she's here," and all of his faith in the relative interest in computers shown by boys and girls of his age is restored. A second after that, he thinks, "Her FATHER works here?" and does another double-take at the girl. Intense piercing curiosity is visible in his gaze, and worry lines are present on his forehead. He only looks for a second, and then quickly looks around the store at all the other people present. He then returns his attention to the kid with the mouse and the game.

[Jezreel]
OOC: Now *that* reaction makes me as player wonder exactly what Damien's been told about this place :)

OOC: Mysterious smile :)

OOGM: He he he...

OOC: Sure. Be that way. Pbbbbtt! {g}

OOGM: double-pbbbbt! {gg} he he he...

[GM] "What?" The middle-aged woman suddenly sits up. "Did you say 'your father'?"

[Jezreel]
"Yes, ma'am," Jezreel says.

v [GM]
The woman smiles as though looking at someone who must be very confused. "David couldn't be your father, love."

[Jezreel]
Struggling to control her outrage at the implication that she is lying, Jezreel forces herself to remain quiet and polite. "It's kind of complicated," Jezreel says, "But I assure you, ma'am, the man you know as Dave Smith *is* my father. "

[GM] "You don't know David, do you?" she says. It's more of a statement than a question.

[Jezreel]
"Of course I know him," Jezreel says, not quite managing to contain her annoyance at the second implication that she is lying. "He's my *father*."

[GM]
"Sure, honey," says the woman with a tone in her voice Jezreel doesn't recognize.

[Jezreel]
"Is he here?" she asks. Then without really waiting for an answer, "Ma'am, could you please just tell him that his daughter Jezreel is here to see him? I have some news that I think he should hear."

[GM]
"Honey..." she says, the smile one of pity. "David doesn't have any children nor will he ever have children. I don't know who you are, but if you'd like to leave a message, tha'd be fine." She reaches under the counter and pulls out a pen and paper and places them in front of Jezreel.

[Jezreel]
Struggling to remember her manners, Jezreel says, "Ma'am, that is the third time in as many minutes that you have implied that I am lying to you. I don't know what I have done to give you the impression that I am a liar, but I swear to you that I am telling the Truth. I never lie, ma'am. Never."

"The man you know as David Smith is, in fact, my father. I don't see him much lately. Not since..." Jezreel pauses a moment trying to decide how to phrase this in a way that is both Truthful and yet still does not reveal too much. "... not since my parents broke up." She says, wondering if that sounds too lame.

[GM]
"Mmm Hmmm." The woman nods.

[Jezreel]
Too naive in the ways of human culture to realize that the woman is humoring her, Jezreel smiles since the woman doesn't contradict her this time...

[Jezreel]
"I'll leave the note, if you prefer, ma'am," Jezreel says. "But please, at least tell me whether or not he is here." Then suddenly realizing the reason that the clerk was so quick to assume Jezreel was lying might be that the woman herself was a ready liar... and also realizing that anyone associated with her Father was a good candidate to lie, Jezreel invokes her Resonance on the woman so that she might know the Truth of the woman's words.

OOGM: Resonance Roll! Yee-dog! {clatter of dice} HOLY SHIT!!!! Okay, that's a 1, 1, CD1... Oh, man... i can't believe this shit...

Ok, since half the action of this scene happens AFTER the Divine Intervention and we've already role-played a fair amount, we've got to create some sense of flow, meaning that the Divine Intervention can't do everything I'd like... oh, well.

[Jezreel]
OOC: {grin} That's typical for me... Roll those great rolls at times when it doesn't really matter... In SR I'm notorious for rolling 37's and the like on Perception checks when there is absolutely nothing to notice. :) It's nice to know that my luck remains constant :)

OOGM: Forgive me, guys, but I just finished my final paper and took my final in Human Bio this morning at 8:00. I've had three hours of sleep, so now I'm going to do a little ASCII art.

_________________________________ / Smith & Smiths \ | Vancouver, British Columbia | | 555-DISC | | (555-3472) | | | | What would you like us to know? | | Comments and Questions Form | | ___________________________ | | ___________________________ | | ___________________________ | | ___________________________ | | ___________________________ | | ___________________________ | | ___________________________ | | ___________________________ | | ___________________________ | | ___________________________ | | ___________________________ | | ___________________________ | | ___________________________ | | ___________________________ | | ___________________________ | | ___________________________ | | | | Thank you! | \_________________________________/

[Jezreel] OOC: But, not wanting to mess it up by typing on it, I'll just tell you what she writes :)

IC: For a moment Jezreel considers writing the note in Celestial, as she's not sure if she can trust the woman not to read it, but she decides against it as that might create more problems than it solves. In her fastidiously neat, almost gothic script, Jezreel pens:

"Dear Dad,

I dropped by to see you this afternoon (she puts the date and time in parenthesis), but the woman behind the counter didn't believe I was your daughter and wouldn't let me see you. I have some exciting news that I think you would be interested in hearing!!! Please call me at home. The number is still (she puts her home number)-- in case you've misplaced it.

Love,
Jezreel

P.S. {this last she *does* put in Celestial, just so that Cosam will *know* she's telling the Truth} I love you, Dad..."

[GM]
"It's not that I don't believe you, dearee," says the woman, "It's just that I think you're mistaken or confused or something."

[Jezreel]
"Oh," she says, not sure whether to be relieved that the woman doesn't think she's lying or disappointed that she still doesn't believer her.

[GM]
"David's out on business today, he might be in the end of the week." Her gaze is a mix of human emotions which Jezreel hasn't yet mastered recognizing, but pity if definitely a large part of them.

[Jezreel]
OOC: Is she telling the Truth about him being out?

[GM]
Whew... Okay... here we go.

--> "It's not that I don't believe you, dearee," says the woman, "It's just that I think you're mistaken or confused or something." <--

[GM: Symphony]
"This is Betty Smith. She speaks truth as she knows it. She does not believe you to be lying. On the contrary, she believes you be to completely serious. She is concerned for you because she believes you to perhaps be either mentally unstable or greatly confused because she believes that her husband is sterile and has always been sterile and cannot ever have children, therefore it is an impossibility. She does not know who you are nor your relation to her husband. She greatly loves her husband but knows nothing of his true nature. She is greatly disturbed by this incident with you."

[Jezreel]
Getting a bit of understanding from the Symphony, Jezreel then adds, "I can see you care for my father a great deal. I'm glad. He seemed so lonely the last time we spoke. It's good to know he's not alone." I smile. There. That sounded good. The sort of thing Dodai might say. And it's honest too.

"I don't know why my father never told you about me," Jezreel says, shaking her head. "Maybe he thought it would be too hard to explain. Maybe he thought he was protecting me." She shrugs. "Maybe he thought he was protecting you. I don't know really. Sometimes it's really hard to understand why he does things anymore. Maybe you should ask him about it."

Then, her face falls, "He might even tell you the Truth," but her tone doesn't convey much hope of that.

--> "David's out on business today, he might be in the end of the week." <--

[GM: Symphony]
"This is spoken truthfully, her husband is on business securing buyers and sellers of the products they sell here, mostly computer software, but some hardware as well and artifacts disguised as mundane componants. Most of his business associates are unaware of the War, but many are part of it all. Not all of those who participate in the War know his true nature. He will not be back in the store till Sunday afternoon, four days from now. She tells the truth to you because she abhors a lie and believes that honesty is the best policy, except in exceptional circumstances such as this one is becoming."

[Jezreel]
IC: "Oh, I see... Thank you, ma'am. I'll try back at the end of the week if Dad hasn't called by then."

....

[GM]
The tall, lanky male drifts over to the share-ware section and begins to flip through some discs.

The middle-aged man is looking somewhat unfortable. He hesitantly grasps an item from the selection of soft-core software and heads over to the desk to make his purchase.

There is a singularly painful fact in this scene. It is painfully quiet. To Jezreel perhaps this is not such a problem [player call], to Damien, however, this just adds to the weirdness of the establishment.

[Jezreel]
OOC: I rather doubt that Jezreel would notice, being that she's not really well versed in human social habits. That and she probably attributes any tension to her own anxiety about dealing with her father rather than with the establishment itself.

[GM]
The plump child of smaller stature appears to be trying to decide between a nice mouse, which Damien recognizes on sight to be of a poor quality, or a new game, which Damien sees is clearly the better value of the two.

[IC]
Seeing the older kid walk over to the younger one to help him, Jezreel smiles. 'Now that kind of spontaneous kindness is the kind of thing I want in my Soldier,' she thinks. She starts a moment, wondering if she should take that as a clue. Litheroy didn't really give her any guidelines as to what to look for in a Soldier, only said that she would know him when she saw him. She had assumed that meant the Symphony would guide her, but could it really be as simple as just noticing a simple act of kindness?

Jezreel briefly wonders if she can use her "talent scout" Attunement to just think of whether he'd be a good Soldier or not. She really doubts it will be that simple, but decides to try it anyway, just to see what comes of it. So, imagining the older boy as a Soldier, she invokes her Resonance...

OOC: No, I don't really expect that to work as being a Soldier's not really a skill per se. Neither does Jezreel, really. But being so young, Jezreel is still learning the boundaries of her own abilities, so trying and failing is as educational to her as succeeding. And Dodai's guided her enough that she sees the value in a little trial and error learning.

OOGM: Live and Learn, Trial and Error

OOC: Yeppers..

[Jezreel]
OOC: Sorry... I didn't get this until *after* I sent out my reply... One of the hazards of PBEM. {sigh} Ummm... For continuity's sake, maybe this was the answer Jezreel got after she invoked her Seraph of Creation Attunement???

OOGM: BINGO!

OOC: Coolness!

OOGM: :)

[GM]
The Symphony rings with a simple Truth: "That is the Child - He is the One."

[Jezreel]
'The Symphony works in mysterious ways," she thinks to herself, grinning. 'Of course, sometimes it's not so mysterious...'

Now being certain that she must contact this boy, Jezreel says to the clerk, "Excuse me a moment, please." Then she walks over to where the two boys are talking. She wonders as she walks just what she is going to say... 'I wish I had paid more attention to what Mom said human kids my age are like...'

[Damien]
"Is it giving you trouble?" Damien asks. "Sometimes you can get extra life out of an old mouse by taking the ball out and cleaning it off."

[Jezreel]
Wanting to get the boy's attention, but knowing just enough not to start with 'Hi, I'm an Angel, wanna serve Heaven,' Jezreel opens with, "Canned air works best. That way you don't scratch the workings with your fingernail or a tool..."

[Damien]
Damien looks up with surprise at the girl who's just approached him. He thought he had her figured out, and now she's offering computer maintenace tips. Well, he rationalizes, perhaps it's not surprising if her Dad works in computers, but why is she interested?

[GM]
The kid looks at both of them, his head swiveling like a ball on his pudgy white neck. "Huh? Canned air?"

[Damien]
Damien throws a quick annoyed 7th-grade glare at the girl who came in to confuse everything (girls!), and then says to the kid, "Don't worry about it. How's your old mouse working?"

[Jezreel]
Jezreel's expression changes to one of confusion for a moment as she tries to figure out why the boy is annoyed. She was, after all, just trying to help.

[Damien]
Finished with his brief musing, Damien nods and says, "Yeah, compressed air is good for cleaning stuff out, especially if its a zip drive or something fragile. You can get by with just a tissue and alcohol, though, on a mouse, if you don't have any compressed air cans."

Damien looks over at the girl to see her reaction to what he said. He then looks at the shorter kid to see if he seems to be leaning more against the mouse purchase, and wonders if perhaps he shouldn't just be more direct.

[Jezreel]
Jezreel shakes her head. "I wouldn't," she says, meeting your eyes with an openness that is almost unnerving.

[Damien]
Damien looks back with a befuddled expression. "What?" he says, halfway between a statement and a question; it's hard to tell whether he's asking for clarification, or if he's just trying to express annoyance. In any event, he doesn't really seem to have a clue what the girl is talking about.

[Jezreel]
Then turning her head slightly to include the other boy in the conversation, she says, "Most tissues tend to fuzz. If you use them dry, they tend to leave little bits of lint in the mouse, just as they leave tiny bits of fuzz behind when you clean your glasses." She shrugs. "And if you use them wet, as with alcohol, they usually fall apart, leaving even bigger bits of tissue behind-- bit that will likely gum up the works even worse than the stuff you were trying to clean out."

"Canned air is still your best bet," Jezreel says facing the plump boy, "But if you can't afford it, you can often just open it up and shake a good deal of crude out... And you can blow more out just with your breath. Just be careful you don't spit," she adds. "Moisture is definitely a no-no."

[Damien:]
Damien throws his hands up in exasperation. To the kid, he says, "Sorry about all this. You don't need a technical manual on mouse cleaning techniques. I just wanted to tell you that you can get a lot of life out of an old mouse, and there's no point in throwing it out before you have to."

[Jezreel]
Smiling, Jezreel says, "He's right about that. There's reason to buy a new mouse unless you are absolutely sure the old one is dead." And looking at the inferior model he's holding, she adds, "And even if you *did* need a new mouse, that certainly wouldn't be the one to buy."

OOC: I am assuming with Jezreel's high TNs for Computer Operations and Computer Programming that she can also tell what a lousy mouse the kid has chosen...

OOGM: Oh, yes. That's not a high-quality mouse. {squeak}

[Damien]
To the girl, he throws another exasperated "who are you anyway?" glare (although he doesn't say this out loud).

[Jezreel]

Sure that her potential recruit is mad at her, but completely clueless as to why that might be, Jezreel decides that the best course of action is to find out what she's done to annoy him. "Have I done something to offend you?" she asks with complete sincerity.

[Damien]
Damien gives the girl another exasperated look. He also starts to look a little bit embarassed. "Nothing, never mind," he says, before turning to finish the conversation with the customer/kid.

[That was in another post.... If the GM doesn't mind, let's assume that the kid either unwisely takes Damien's advice and buys the game, or unwisely ignores Damien's advice and buys the mouse. Poor kid has no wise choice available to him. The kid wanders off, leaving Damien and this strange little girl behind.]

[OOGM: Fine by me. I kinda liked the fly-fishing bit...]

[GM] Seeming to recover a bit, the kid says a bit confusedly, "It's not too bad. It sometimes stops going left, but then later it gets better."

[Damien]
Damien says, "Might be a spring problem. There are little springs inside mice which push rollers up against the mouse ball. Sometimes, if you just replace the spring your mouse is like new. If that's the problem, it's a cheap repair; the guys at KJ computers might be able to help you." Damien gives the kid the address of KJ computers.

[GM]
"Okay, cool. Thanks, man." The kid puts the mouse down and heads towards the counter to make his purchase.

[Damien]
Damien, still sounding a little exasperated, says to the girl, "Geez, who are you, anyway? What was all that about tissue and moisture? I wasn't trying to confuse the kid, just tell him that you can get some more life out of an old mouse."

Damien's manner has something about it which suggests that he's got an odd curiosity in the girl. Normally, he probably would have just walked away, writing off the whole incident as "another dumb girl trying to pretend she knows something about computers." (Ignoring, of course, that the whole bit about compressed air actually made some sense.) However, having overheard some of the girl's converstaion with the woman behind the counter, Damien finds he wants to know more about this girl and her father. He's a little hesitant to show it outright, however.

[OOGM: Hey, Rob, don't forget her shirt. :) It's a cool shirt.]

[OOC: Damien's already rationalized the shirt as a joke for a girl who's from a churchy family. He hasn't yet thought about the implications of the shirt in connection with who he suspects her father might be.] [And, for Charybdis' benefit, I'd better add a mysterious smile at the end of that:] O:)

[Of course, all of that is sort of hard to tell from the expression behind a pair of coke-bottle glasses :) ]

[OOGM: Not to mention the fact that she's a Seraph... :]

[OOC: Damien probably can't hear her resonating, however. :) ]

[OOGM: Unless her body Resonates, too. Oh... what a neat Discord idea, everytime you Resonate, you RESONATE as well. :) Neat!]

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