* T E M P E S T *

Page 8

Chapter 24: Roses

Chapter 25: Warlord's Armory

Last Updated: 7/12/99

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Chapter 24: Roses

As Torana disappears in the distance, people bearing weapons come out from the shadows. A group of men who look more like merchants than warriors' walks through the group checking bodies.

"Wounded here! Take them into the temple! This battle is over."

A cheer rises up from the crowd. There are glad cries of people shouting things like, "Freedom from fear!" and "The oppressors are gone!"

A couple of women bearing sheets come over and place them over the body of the woman known as Asura. And men fashion stretchers to carry to place the wounded. Soon each of them is lifted up and taken into the white building inside the plaza they so recently left.

Once inside the cool building, the nose is overpowered with the scent of roses that permeates the area. And a young attractive young woman who seems relatively unsure of herself gestures toward the pallets where the wounded are placed.

Within a few minutes the large room is filled with wounded from all over the city. Men and women from all stations of life are either wounded or helping the wounded be brought in.

One merchant says, "We had the soldiers on the run, but the Marshall played his final cursed card and turned everyone into mindless ones who followed his every command. If it weren't for the return of Toran with that magic staff we would have been lost."

Another woman, after dropping off a wounded boy remarks, "I always thought Toran was a senile old candle maker full of wild dreams. I still think he is senile, but maybe some of those dreams aren't so wild." The group chuckles quietly before being ushered out by the nervous young woman.

The young woman leaves and comes back with two others in white robes, each carrying an armful of roses. Behind them four burly men come. As the room quickly fills up, she takes one of the roses in begins a prayer over the body of a man who is missing a leg and suffering from a serious cut wound to the chest. The man shutters and her voice breaks.

She pauses and begins again, "Goddess of Peace and Tranquility, Guardian of Life in all forms. On behalf of this poor soul I beseech your divine greatness. To protect your followers, he has done that which is repugnant to him and been punished for it. I pray thee let weave the rays of the sun around this poor being and heal him so that he may know that the path of peace and harmony is the one true way."

As she speaks a single petal of the rose drops from the main flower and drifts idly down to land on the body of the injured man. The petal enlarges to cover the man obscuring him from view. A moment later the petal seems to be absorbed into the man leaving him whole and uninjured. A smile on his face, the man falls into a deep slumber. The woman smiles and moves on to the next injured person, while one of the burly men picks up the body and carries it out of the room.

In time she gets around to everyone and each feels the petal touch their bodies and the aromatic scent of the rose engulf them and they feel themselves falling deep into the darkness.

Their fall comes to a gentle end as each finds himself in a large field with roses planted here and there. The wind rustles through the hair and peace is everywhere. One by one they sit up and stare at the horizon and all around and just enjoy the view.

***************

Sitting in peace looking around a field of roses, each almost wonders whether they're dead or in a dream.

The answer comes suddenly as noises appear from all around and the scene disappears in a blast of light and sound that seems louder than thunder from the sky.

Awakening to the sound of someone snoring very loudly. She looks around to find herself with a dozen others on the floor of a good-sized room. Another man wakes with a start only to lean over and smack the snoring sleeper in the head, "Wake up, blast you and take that outside!" This outburst in turn wakes up still more people and soon the room is filled with cries of "Keep it down!" "Where am I" "Am I dead yet" "Yes, this is your own personal damnation, Now shut up!"

The commotion attracts someone from outside and the door opens and bright morning light shafts through the doorway blinding all.

A deep voice says, "Alright sleepy heads, the fight is over! Get out here and join the party." One by one he helps the people get up and pushes them through the doorway. It is then that she realizes that all of her armor and equipment is gone and she is dressed in bleached white breeches and shirt.

As the group is walked outside several people wait outside nervously. Every now and then a woman runs up to claim her husband or children greet their mother now returned. But one man, a very large burly man with short black hair but a friendly expression looks around picking people for a different reason. As he gestures for her to come to him, she realize the group he has chosen were comrade-in-arms, then briefly her enemies. After Asura joins them, he begins counting. "Yes I think that is it, the others were too far gone to save them. My name is Coros. Toran said to make sure you get to his shop when you woke, so I'm here to escort you." As Aladfar mentions the missing clothing, Coros says, "There is not much I can do there, most of you your clothing was burned and otherwise ruined beyond hope. The remains of your weapons have gone to the forges to be made anew. Come this way. When we began the revolt yesterday, no one expected that Toran's group had survived. He had tried many times before, but when he didn't return, we assumed he was lost for good. If it weren't for him, we would have lost everything. We had defeated the Outsiders' forces, but the Marshall himself had some kind of magic that made everyone follow his orders. Nothing we had could stand against it, until Toran came with that crazy staff of his. Lighting flew from that staff hitting everyone and we thought he had killed them all, but they seem unharmed today. Then the Marshall tried to take the staff and Toran gave it to him, but the staff caused his magic uniform to explode nearly killing him. Rather than be captured he took his own life and now the nightmare is over. We have sent word to other towns, and hopefully no one else suffers from the yoke of these Outsiders."

After several minutes of walking they find themselves in front of a dirty rundown shack that looks it would collapse if Aladfar sneezes on it. Hanging from a wall, is a dirty sign that says, "Chandler". Coros says, "Here is Toran's place. Personally I don't know why you risked your neck for us. I mean it's not like Toran could ever pay you for your services, but I'm glad you did." With that he turns and walks off into the distance.

Before the group enters, the young elvin woman known as Asura turns to the rest of the group and apologizes for attacking them.

"I feel I must explain about how all this happend." She explains her story of how Ja 'Far used magic to compel her to attack.

<Asura's Story>

A sound from inside the shack catches everyone's attention and a man walks out to greet the group. Strapped to his back is a war hammer that is so big that it looks like Aladfar would have trouble carrying it. "You must be the group with Torana."

"Pendran, are you still carrying that crazy hammer around with you!" Aladfar shouts.

Staring up at the ogre Pendran gives a cocky smile and says, "Still am! And I'm gonna master it so that when a certain crazy orc comes back after me to try and take it back, he won't find me easy pickings. Come on in, there are a few others you might recognize in here."

They enter in the rickety structure to find a cramped room filled with candle making equipment. Pendran moves toward the rear moving between two large vats of wax. And they enter a back room and are surprised by the sudden change of scenery. No longer are they in a rickety shack, but they stand in a very large circular room. Books of all sizes and color fill massive bookshelves that are nearly three stories tall. To one side is a large picture window that looks out above a forest. Dominating one wall is a large fireplace in front of which, placed in a U-shape are several large comfortable couches. Pendran walks confidently to the couches and sits down. Already waiting for them is a recently shaved human man with his longer than shoulder length hair tied up in a ponytail. Another is a fresh-faced young looking elf with silver armbands in a strange design. The third whom Pendran sits next to is a mean looking dark haired human with a large sword placed across his lap.

Two other figures are standing off to one side. Elves by race, but in the light they look darker than any elves they've ever seen. Both greet the group with a slight inclination of the head. "So good of you to join us Ladies and Gentleman", says a familiar voice. Moving out of the shadows of one of the bookcases, Torana smiles and gestures over to the couches, "Come rest for a moment. This valley owes you a debt of gratitude that I can only in part repay. I heard that you had lost all of your weapons and armor in that last fight. I can help you only slightly in that respect. First of all, the monetary reward which I mentioned. He nods to the two elves, one of which opens a large sack and proceeds to pull out much smaller bags. "Each bag contains 100 GP and a pair of gems each worth around 10-20 GP each. In addition to your reward, the Warlord has allowed that you should choose one item from his rather vast armory. I should think that unless you plan on buying a small village you should be well set for quite some time. Now come let us relax and have some breakfast." The second elf exits a door and comes back a few moments later leading a train of floating trays filled to the brim with fruits, vegetables, steamed meat, bread and cheese.

The birds are singing, everyone feels refreshed and more than one realizes it's going to be a great day.

***************

Top

Gwydeon asks about the staff that Torana had. To which he replies, "Oh that, that was just a loaner which Assyir allowed me to use to stop the forces that threaten our fragile peace. After its task was done, he took it back."

Magnus asks about the invaders and what lies outside the valley, Torana smiles and says, "A whole new world lies out there, but it is not the least bit friendly to anyone. You got a small taste of what it's like out there when they were in here. As you probably have guessed those soldiers were not from anywhere inside the valley. As far as I know they follow some mythical creature who's only aim is to forment chaos and keep the races from unifying and creating peaceful nations. This valley is the opposite of everything they stand for. It's a wonder they didn't try this before, but mark my words. They will probably be back. The outside world doesn't breed their men too smart, too greedy, yes, too smart, no. Their main war is with the Universal Harmony Church who promotes peace and order. Don't ask me how I know this because that is a long story and I kinda of want to eat sometime this century." He grins.

Between bites Magnus turns to a young lady he calls Nushaba and asks about her being and ogre and what kind of magic she used. At this Aladfar turns and looks all around confusedly, before his eye fix on the only young lady in the room not wearing white. "Nushaba...'the arrow' are you any good at archery?"

She replies with a blank face, "Aladfar...'the hand that touches the harp'… Probably better than you play the harp." After a moment she smiles.

Aladfar says, "Don't be so sure, if I could find one my size...."

Nushaba turns to Magnus and says, "I suppose at first it should have been obvious I was an ogre, but you never mentioned it before so I figured perhaps you didn't think about that possibility. We used fairly simple shrinking magic to do so. The magic is permanent until a reverse spell is used."

Torana interrupts, "Simple for ogre's, I've been learning that this means it's damned hard for the rest of us. It seems the ogre's aren't nearly as dumb as they've lead everyone to believe."

Conversation eventually turns to the upcoming war. Torana says, "We can't depend on outside help that's for sure. Any help we bring would just as likely try and take over. There is a saying outside the valley, 'Evil hides behind a friendly face.' I think we must find a way to avert the war, because if it comes down to battle, even your combined forces will lose in the end. The small bits of orc learning I have been able to gleam from them also shows that their adaptations of magic are beyond even you're greatest mages, which is considerable."

Aladfar and the others talk about old times and someone asks about their old comrades. Pendran says, "The only one we could find was Burk and he is still at his fathers inn in Meadows End." The fresh faced elf mentions that he last saw Tasha, the speaker, Mordred, Hunter, and Zraxin just after entering town. And nearly everyone knows about Albian and his storytelling. Aladfar introduces his old friends to his new comrades. The fresh-faced elf is known as Gwydeon. The mage with the long hair in a pony tale is known as Magnus Kane, Torana's apprentice. The man with the large hammer is Pendran and his partner is called Dayal.

As the groups talk and enjoy the food and drink. Torana stands up and walks over to the window and stares out. A melancholy smile plays over his lips. As the rays of the sun slant across the room a small bird alights on the windowsill and chirps brightly. His smile brightens and he rejoins the party saying, "Anyone want to see my famous glass ladder trick." At this Magnus gives a shudder.

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Chapter 25: Warlord's Armory

As the day moves on into early evening, Torana gets up from the table and walks over to one of the massive bookshelves. Bending down, he pulls a scroll out from between two books. He returns to the table and begins to unroll it. Empty dishes are moved to make room for parchment, which turns out to be a map. "Tomorrow, you will go here", he points out a position in the woods just to the north of the town. There is nothing on the map that shows anything significant at that spot. It is here that you will receive the second half of your payment. Simply tell the guard who you are, they will be expecting you and will know what to do. The route is safe and few orcs dare to mess with this place.

After studying the map to get their bearings, each fixing the exact location in their minds, Torana rolls up the map and returns it to its exact spot. As night falls Torana yawns ands says, "It has been a long day for me and I expect my apprentice has fallen behind on his studies. I didn't build this place for visitors, so please excuse me if the accommodations are a little rough. Magnus please show our guests to where they will be spending the night. Thank you again one and all perhaps we shall do this again someday." With that his form blurs and he turns to mist and floats upward into a crack in the ceiling disappearing from view.

Magnus stands up and leads the group through to another room where they find the walls covered with tapestries depicting strange scenes of elves fighting creatures none of them can name or even guess at. The floor is covered with a very thick white carpet that it so soft it feels like walking on the clouds. Except for the carpet and the tapestries the circular room is bare.

The two elves appear shortly after Magnus leaves, passing out pillows to everyone, giving Aladfar two to make up for the lack in size. As they sit down they find it hard to actually stay awake, the carpet is so comfortable that no one can't resist lying down and closing their eyes

.

.

.

They wake up in the morning to find another feast awaiting them for breakfast. Aladfar mentions that he would very much like to get something to replace his lost staff and everyone pretty much agrees to set out early for the indicated spot.

Leaving the way they came they find themselves back outside the dilapidated chandler shop in town. Taking a northern track the group manages to wind its way up to the northern gates of the city, where the victory celebration still is going strong

After traveling through the woods for a couple of hours and getting lost twice they finally approach the place believed to be the spot on the map. Suddenly the forest opens in front of them showing a short tower-like structure. Though only two stories tall it looks to be only one room around in size. Above the large doorway is a strange design that seems to change from moment to moment.

After scouting the perimeter the group cautiously enters the structure....only to find themselves in a large circular room.

The room is about thirty to forty feet in diameter with the roof shrouded in blackness. The only feature in the room is a large circle in the center of the room. As they near the circle a creature appears in it.

The creature is nearly 20" in height like looking like a bull-man, but the eyes hint at some intelligence. The bull-man carries a large staff slightly taller than it is and at the top of the staff is a double axe blade a good three feet in length in its left hand.

Without its lips moving a deep voice reverberates throughout the room, "Who are you and what do you seek in this place?"

With everyone noticeably cautious in the group Silverleaf speaks up, "Torana sent us here, we are hear to collect our reward."

The creature is silent for a moment its eyes narrow for a moment then it raises its right hand and a scroll unrolls from its hands reaching nearly to the floor. "Names!" The voice reverberates.

Each person quickly gives their names, when the last person is done. The creature nods and the scroll rolls itself back up. The creature tilts its staff and the blades retract into the staff and the staff shrinks until it disappears. "Follow me" As the creature turns and trods into a blackness that has appeared behind it.

After a moment's hesitation as the group looks around at each other finally deciding nothing they follow the creature. The darkness engulfs them only momentarily before they enter the light. Before them stands a an elf nearly 6 ft in height wearing a purple robe with blue tinge around the arms and legs. In the subdued light the elf looks like he has a deep tan. "Welcome to the Warlord's Weapons Armory. We have been expecting you. We have pulled a limited selection here for you to choose from. I am Jhuol your guide, if you have any questions just ask me." He gestures toward the large room ahead, lit by glowing fungus on the cold stone walls the lighted room holds dozens of weapons.

Jhuol gestures to a rack of plain looking swords nearby and says, "All the weapons here have been imbued with some form of magical energy and have been gathered from various places and times. These plain looking swords have simple magic cast upon them. The effects run from allowing the wielder to strike faster or more accurately to cutting through tough stone. They have been rated by classes."

The labels on the racks holding the swords reading (the number after indicating the number of weapons):

 

 

Class

1

Class

2

Class

3

Class

6

Class

7

Speed
2
 
1
 
1
Accuracy
1
4
1
1
 
Strength
1
2
1
   

 

Various swords range from long swords and two-handed swords in Class 1 to a broad sword in class 6 and a short sword in class 7. One of the swords in class 2 accuracy is actually a dagger.

Beyond that rack is a group of Hand (H), Throwing (T) and Lochaber (L) axes with the same classification:

 
 

Class

3

Class

5

Class

7

Class

8

Cutting
1(L)
 
1(T)
 
Accuracy  
1(T)
   
Strength
1(L)
1(H)
 
1(L)

 

"For those of you who prefer to fight your enemies from a distance", Jhuol continues to lead them further back. "Here are some bows." The bows are label as above, the types are Short (S), Long (L) and Crossbow (C):

 
 

Class

2

Class

4

Class

5

Accuracy    
1
Speed
3
   
Distance  
2
 

 

"And here we have a group of weapons whose powers are numerous or at least so they claim. You see some of them have intelligence."

The group is label differently from the others:

 

 

Friendly

Hostile

Combative

Influential

Class 1
1 Short Sword
2 Long Swords
1 Mace
 
Class 3
2 Daggers
1 Mace
 
1 Two-handed sword
Class 7  
1 Dagger
1 Two-handed sword
1 Throwing Axe

 

"Hostile means that when you first grab the weapon it will attempt to take control of you, Combative means it will try to force you to fight at even the slightest provocation. Influential...well that axe is a sly one with his own agenda and he considers his owner simply a dupe to do as his bidding."

Beyond that is a group of truly strange weapons, each has some unique feature making it different from the others. But there are no labels here.

They lie arrayed about the room:
  A short sword with an incredibly thin blade and a wrap-around hand guard.
  A broad sword with that seems very awkwardly balanced, as the tip seems much too large.
  A sword with a two handed handle, but in a long sword scabbard, on the hilt is a starburst.
  A long sword w/ hand guards curved upward and sharpened almost so that it appears the sword has three blades.
  A dagger with the image of another dagger engraved on the blade.
  A dagger with a humanoid image engraved on the blade.
  A dagger with a snake engraved on the blade.
  A dagger with a spider engraved on the blade.
  A dagger with a bird engraved on the blade.
  A dagger with a mythical gryphon engraved on the blade.
  A dagger with a mythical phoenix engraved on the blade.
  A dagger with an unknown creature engraved on the blade.
  A two handed-sword with multiple shields engraved along the hilt.
  A Lochaber axe with wings engraved on its head.
  A Metal war hammer that turns out to actually be a stone war hammer close up.
  A Morningstar with blades on the ball instead of spikes.
  A Bola made for extra small hands.
  A Net made of a strange weedy substance that smells of salt.
  A net made of tree bark.
  A net made of steel links.
  A short bow with no string.
  A long bow made of a single yellow bone.
  A long bow made of a strange orange-dyed skin.
  A short bow made of multiple green and brown thorns with no string.
  A throwing axe with a scorpion engraved on its head.
  A metal quarterstaff.
  A quarterstaff made of glass.
  A multicolored staff made of material whose colors seem to shift like slowly moving clouds across its surface.
  A golden staff with intricate runes in silver.

 

"If you see something you like please point it out and I will tell you more about it. As per my instructions, each of you may choose a weapon from this armory. A rare gift as you can see the Warlord tends to collect weapons not give them away."

***************

As the group looks around Mirelle moves over to Jhuol and says, "I follow the path of Tara, the Goddess of Peace and Harmony. I have forsaken violence and weapons and have no need of these as gifts." She pauses for a moment and continues, "Perhaps you have something that I can use for protection while I spread Tara's word to the world."

Jhuol gives a tight-lipped smile and says, "I'm sure we can find a little something, after I've gone through with the rest of your friends. But don't tell anyone." He gives her a wide grin and deliberate wink.

Pol takes and interest in two bows and asks Jhuol if he can hold them.

Jhuol nods and says "Go ahead. Be careful of the Tracara bow though. It is made from the skin of a Tracara....um a sort of large fire snake would be a good description."

Pol takes up the bow made out of orangish skin and gives a gasp of surprise, "You'll probably notice that it feels warm and soft almost as if it were alive." And indeed the bow seems almost to move and shift, but there is never a point where he actually sees any movement. "At first it fights its wielder moving subtly, but after about a week of use (I assume you will be practicing with it at least once per day) it will cooperate. It has a unique property in that you can hold any small object than can burn, next to the string. When you pull the string, the object is transformed into a fiery arrow that does not burn the archer. You can shoot it like a normal arrow, but the fires caused by the arrow, burn hotter faster and longer than a normal fire. The longer you hold the 'arrow' the hotter it gets. Let me show you." Looking around he takes a dagger knocks off a splinter of wood from one of the racks. Taking the bow he holds the splinter against the string and pulls. Instantly a dark blue arrow appears ready to fly. As he holds the bow for several moments the color starts to lighten to blue, then still lighter to red, orange, yellow and finally to white. Now the white arrow creates quite a bit of light and the immense heat generated by the arrow hits the group and feels almost as if they got too close to a bonfire. "The problem is the hotter it gets the shorter the time it burns. Also as a snake sheds its skin, so does the bow. Once a season it sheds its skin leaving a thin flexible husk that is completely fireproof." He fires the white hot arrow into a full bucket of water and it sizzles and disappears as steam shoots out of the bucket. When the steam clears the bucket is almost completely empty.

Placing the bow back in its place he turns to the second bow Pol was interested in.

"Made from the bone of some unknown creature, the bow is much heavier than any normal long bow, but it also has pointy tips so if an enemy gets too close to shoot you have a ready made heavy awkward spear. It requires great strength to pull the bow, so few can actually use it. But I have seen it used and arrows fired from this bow have been known to pierce solid wooden doors or embed themselves in stone up to half a foot. If you're foes are placed just right you can take out several with a single arrow." Asura takes an interest in the sword with the two-handed handle in a long sword scabbard.

Jhuol notices her interest and pulls the sword from the rack.

"So you're interested in Mizar, its name comes from an ogre term meaning light or brilliant. As you can see it is a very light and well balanced sword as you can see." With the sword in the scabbard he balances it upon a single finger, lifting it effortlessly. "It is also a mighty weapon." He places the scabbard on the ground and with two hands pulls out a large two handed sword that literally glows in a soft yellowish-white light. "As you can see it's name is very apt." As he speaks, the sword glows brighter and brighter until it almost hurts to look at it, then the light dulls. "You can mentally adjust the light from very dim to very bright, but you can never extinguish the light. It is also very effective against magical darkness."

Aladfar looks at the Lochaber axes, but finally decides against it mumbling something about, "it not being right." He turns back to the quarterstaff and picks up the metal one. Jhuol moves over to explain about it, but not a single word passes through his lips before the ogre puts the staff down and kneels in front of the golden staff.

Jhuol gives a smirk and says sarcastically, "Big surprise on that front. Should I explain its power or is that self-evident."

Aladfar ignores him and continues reading finally he grasps the staff and turns around and says, "I'll take this one and I know exactly how I'll use it first."

Jhuol says, "This I have to see..."

Aladfar twirls the staff around quickly and a golden swirl of light blocks all view of him. When the swirl clears there is Aladfar as before only now he is carrying a large harp that seems crafted for him.

Jhuol's jaw drops, "You get a weapon like that and turn it into a Harp?!?! They told me you ogres were mad but I didn't believe it until now!" Aladfar smiles and begins to play on the harp. The tune while unfamiliar and strange is very beautiful to the ear.

Jhuol turns and says, "Does anyone else have anything they want to check out." He spares the ogre a look of disgust before going on.

***************

"The starburst on the handle of Mizar resembles a star of the heavens. As my name is Heavenstar, I think the choice is an appropriate one. I will take this, please."

Pol takes the bow of bone from Jhuol and readies an arrow. As he aims the bow it is obvious the weight of the thing is affecting him as it takes him several moments to hold it steady. Turning so that he is facing down the hallway, he prepares to shoot.

With a single smooth motion he pulls back the string, the only sign that he is straining in the tightening of his jaw and the slight shaking of his fingers as he holds the bow-string back for a moment, before letting go.

The arrow shoots away from the bow leaving something like the sound of low thunder in its wake. It disappears down the hall, moving faster than any other arrow ever seen before.

A split-second later there is the sound of something hard striking the rock. Moving down the hallway, the far wall comes into view and eyes go to a single splash of color on the wall. Upon investigation it seems that the arrow has buried itself almost completely in the stone wall. All attempts to remove the arrow fail miserably.

Back near the entrance Danyx draws a bastard sword with odd runic markings on the blade.

Jhuol looks over and says, "Ah yes a class 3 strength blade. It can damage even the hardest to hit of creatures. It will slice through ordinary barriers quite easily. The blades has special runes that keep it forever sharp and also keep it from breaking easily. It is a fine weapon."

Danyx nods and says, "I shall take this one then."

Pol looks at the bow and says, "This will suit me nicely."

Silverleaf says, "Well then, if you don't mind I'll take the Tracara bow. It seems like a good hunting weapon and I could use it well."

As the other file out Jhuol leads Mirelle to another room through a portal that appeared only momentarily.

They enter a room that contains many little boxes, each colorfully decorated and labeled in strange runes.

Jhuol turns and looks the pretty priestess up and down before saying, "Doubtless you'll want something to match your outfit, but would be subdued enough that you could wear it in the temple."

Mirelle looks a little bashful.

After a brief search Jhuol opens several boxes and displays their contents. Displayed out before her are:

 
  A pair of matching copper armbands that look just the right size.
  A pair of solid gold arm bangles that look just a little bit big.
  A small silver-white necklace that would fit snugly with a mesh pattern, similar to that of a net.
  A snug looking silver necklace that has some little symbols on it like shields.

 

"These give you class-2 protection, most of the rest of this is fairly gaudy and fairly weak protection wise so you probably don't want any of it."

"Thank you I'll take the silver necklace." She takes the box he offers and slips the necklace over her head. It seems to perfectly complement her beauty.

She waves goodbye to Jhuol and joins the others outside the tower.

When she turns back to look at the tower she finds it is gone and all around her is deep forest.

The armory has disappeared without a trace.

Fin.

** Narrators Note **
Tempest runs almost parallel to Outsiders and have intermingling endings. So for those of you who are confused about the ending of Tempest, should read Outsiders (where you will find the reasons this quest was so important) to catch up and vice versa.

 

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