Quake  

Press the button under Esc and type God for God mode

            Type impulse 9 and press enter and get all guns with full ammo

            Demo version
            Load up your map (map test1-2-3) and then type in: 1234567890
            You will then be given all the weapon's and full ammo.
            For the Quake Deathmatch Test 1 (Quake Demo), the keys should be:
            F1 = Clear memory cache and reload map and programs
            F2 = Reload map
            F3 = View BSP order correctly (debugging)
            F4 = View BSP order backwards (debugging)
            F5 = Take a screen shot in PCX format
            F6 = Turn off drawing speeds (debugging)
            F7 = Turn on drawing speeds (debugging)
            F8 = Turn monster targeting off (debugging)
            F9 = Turn clipping on/off (debugging)
            F10 = Turn godmode on/off
            F12 = Quit game to DOS
            9 = All weapons

            All the Quake Secret Areas in Zone 1
            (shareware zone)

            Level 1

            1. Shoot near end of ledge which is on the right near the start.
            2. Swim into tunnel from side of moat.
            3. Shoot TV monitor on far side of pillar in room after moat - takes
            you up lift onto ledge. Shoot second tv monitor to open secret area.

            4. Shoot red cross from platform over liquid - a door opens to left.

            5. On down slope jump up into overhead darkend room via light,switch
            and steps.
            6. Get bio-suit behind pillar and use to swim into liquid (slime)
            and along underwater passage.

            Level 2

            1. Shoot lighted wall under water in moat - passage revealed to
            secret room.
            2. On U-bend over water, jump in and a ramp to a teleporter is
            revealed.
            3. After you get the key you go into a room split by two arches.
            Push a stone button on the back of pillar between arches - nearby
            door opens.

            Level 3

            1. Room off to side in area under small bridge.
            2. Sink into deep water hole at side of water covered area. Then
            swim up into secret cave.
            3. Before going up to finish, there is a small room on the corner of
            a wide corridor. To remove bars blocking it up shoot the ogres on
            overhead platforms. Then shoot end wall of the room to reveal
            teleporter up to overhead platform.

            Level 4

            1. Shoot two red buttons at start to activate falling platform.
            2. Enter tiny cave under water at edge of lake.
            3. To activate underwater cave - walk over all buttons in room with
            knights and wall guns. This activates openings on either side of the
            room, which lead to ledges. A switch on each must be pressed. Now
            the cave is open - go back to lake and enter the cave to access the
            teleporter which takes you to the SECRET LEVEL.

            Secret Level

            1. Use power-up at front of pyramid to sink into lava and then swim
            up into secret room.
            2. Back away from exit teleporter, take left then shoot indented
            wall on right to open secret room.

            Level 5

            1. Cave in moat.
            2. Room with ogre on raised square area in corner - jump across to
            this raised area via stairs edge and wall.
            3. In room with central pillar, jump up under flame on front of
            pillar to open door to secret room.
            4. Go wrong way through teleporter (go in the back of it) in room
            with large quake symbol on floor.
            5. At final teleporter, turn around and shoot wall to open secret area.

            Level 6

            No secrets - Electrifry the monster using controls at top of room.
 

            Quake console cheats

            Type 'god' for invincibility.
            Type 'fly' to fly!
            Type 'map e1mx', where x is a level number from 1-8, to jump to level.
            Type 'noclip' to allow you to walk through walls.
            Type 'impulse 9' to get all weapons and all keys.
            Type 'give h 200' to get full health.

            To use these codes, just type them in at the console.
            (Press the ~ key to get to the console)

            GOD God Mode
            NOCLIP No Clipping Mode
            IMPULSE 9 All Weapons and Keys
            IMPULSE 255 Quad Damage
            GIVE # Gives any # gun
            GIVE R # Get Rockets
            GIVE N # Get Nails
            GIVE H # Get Health
            GIVE S # Get Shells
            GIVE C # Get Cells
            KILL Suicide
            FLY Fly Mode
            MAP E#M# Level Warp
            NOTARGET Enemies Won't See You
 

List of Quake Console Commands
            VIDEO COMMANDS
            ==============
            BF - flashes the screen green
            GAMMA - gamma correct, 1 is default, less than 1 is brighter more than 1 is darker
            R_CLEARCOLOR - color of clear sides
            R_ALIASSTATS - debugging
            R_DMABUF - ???????
            R_DRAWENTITIES 0|1 - draw entities (objects)
            R_DRAWFLAT - ???????
            R_DRAWORDER 0|1 - weird when set to 1
            R_DSPEEDS 0|1 - debugging
            R_EDGECOUNT 0|1 - debugging
            R_FULLBRIGHT - light amp goggles
            R_GRAPHHEIGHT - height of r_timegraph
            R_SHOWPOLYS - highlight polygons
            R_SHOWVERTS - ???????
            R_SPEEDS 0|1 - debugging
            R_TIMEGRAPH 0|1 - some sort of graph showing amount of calculations that are being done
            R_WAVE 0|1 - underwater mode!
            SIZEDOWN - shrink the screen
            SIZEUP - enlarge the screen
            TIMEREFRESH - spins around and gives you the framerate
            VID_DESCRIBECURRENTMODE - describes current mode, see video.txt
            VID_DESCRIBEMODES - lists video modes, see video.txt
            VID_NUMMODES - counts the number of modes, see video.txt
            VID_TESTMODE - tests a videomode, see video.txt
            VID_WAIT - sets video adapter waiting, see video.txt
            SOUND COMMANDS
            ==============
            DECIMATE_SFX - decimate a cached sound, see sound.txt
            DECIMATE_SFX_SPEED - "
            DECIMATE_SFX_WIDTH - "
            GRABEXTSND - ???????
            NOSOUND - no sound, see sound.txt
            NUMCHANNELS - set the number of channels, see sound.txt
            PLAY - play a sound, see sound.txt
            PLAYVOL - play a sound with volume, see sound.txt
            SAVESND - save a sound, see sound.txt
            SBINFO - sound blaster info, see sound.txt
            SFX_ASYNCH - enables asynchronous sound?
            SOUND - some sort of sound control
            SOUNDINFO - displays info on sound system, see sound.txt
            SOUNDLIST - list sounds, sound.txt
            SND_TIMING - displays sound timing info
            STOPSOUND - disables sound
 

            GAMEPLAY COMMANDS
            =====================
            BIND - keyboard setup, see readme.txt
            CL_ANGLESPEEDKEY - ???????
            CL_BACKSPEED - speed of backwards movement, see readme.txt
            CL_FORWARDSPEED - speed of forward movement, see readme.txt
            CL_MOVESPEEDKEY - ???????
            CL_NOLERP - ???????
            CL_PITCHSPEED - ???????
            CL_ROLLANGLE -
            CL_SHOWNET -
            CL_SIDESTEP - speed of strafing, see readme.txt
            CL_TICRATE - ???????
            CL_UPSPEED - upwards movement speed (for flying)
            CL_YAWSPEED - turning speed
            COLOR - character color, see readme.txt
            COLOR CODES
            ===========
            0 = WHITE
            1 = BROWN
            2 = LIGHT BLUE/GREY
            3 = GREEN
            4 = RED
            5 = GOLD
            6 = PINKISH ORANGE
            7 = LIGHT BROWN
            8 = PURPLE
            9 = LIGHT PURPLE
            10 = LIGHT GREY
            11 = AQUA
            12 = BRIGHT YELLOW
            13 = BRIGHT BLUE
            FLY [ON|OFF] - switch on flying mode
            GOD [ON|OFF] - god mode (swim in lava, yeah)
            IMPULSE# - get a weapon (as follows)
            0 - Nothing for now
            1 - Select shotgun
            2 - Select supershotgun
            3 - Select nailgun
            4 - Select chainnailgun
            5 - Select grenade launcher
            6 - Select rocket launcher
            7 - Nothing for now
            8 - Nothing for now
            9 - Get all weapons and maximal ammo
            KILL - restart a level
            LOOKSPRING - centres freelook, see readme.txt
            MAP - load a level, see readme.txt
            MOUSE# - assign mouse buttons, see readme.txt
            NOCLIP [ON|OFF] - no clipping!
            NOTARGET - toggles auto-target
            PAUSE - pause the game
            PAUSEABLE 0|1 - ability to pause the game in multiplayer
            QUIT - quit
            RECORD - record a demo
            RESTART - restarts a level
            SCREENSHOT - screenshot
            SENSITIVITY - mouse sensitivity, see readme.txt
            SV_FRICTION - friction of player
            SV_GRAVITY - sets gravity
            SV_MAXSPEED - maximum speed of player
            SV_NOSTEP 0|1 - if this is on (SV_NOSTEP 1) you cannot walk
            up stairs
            SV_STOPSPEED - how much you skid around the plane
 

            MODEM/NETWORK COMMANDS
            ======================
            <-/+>CTS - sets "clear to send"
            <-/+>DSR - sets "data set ready"
            <-/+>CD - sets "carrier detect"
            8250 - selects the 8250 uart
            16550 - selects the 16550 uart
            ANSWER - selects answer the phone/server mode
            BAUD - sets the baud rate to n
            CONNECT - connect in multiplayer, see network.txt
            COM# - setup com port, see network.txt
            DIAL - selects client mode
            DISABLE - disables com ports
            ENABLE - enables com ports
            FRAGLIMIT - number of frags in a network game, see readme.txt
            HOST_SPEEDS - display the hosts speed
            HOST_LINEREFRESH - ??????????
            HOST_FRAMERATE - sets the speed from 0-0.01
            IRQ - sets the com ports interrupt to n
            KILLSERVER - kills the server and ends the game
            MESSAGEMODE - send messages in multiplayer
            NAME - multiplayer name, see readme.txt
            NET_STATS - some sort of network status ?
            NET_MESSAGETIMEOUT - ???????
            NET_NAKGRACETIME - ???????
            NET_PACKETTIMEOUT - ???????
            PORT - sets the com ports port address to n
            RESET - resets the com port
            SAY - message in multiplayer?
            SHUTDOWN - sets the modem shutdown string
            SLIST - server list, see readme.txt
            STARTUP - sets the modem startup string
            TEAMPLAY - co-op mode
            TIMELIMIT - timelimit for multiplayer, see readme.txt
            MISC. COMMANDS
            ==============
            ALIAS - substitutes one command for another
            CLEAR - clear the console
            ECHO - echo string onto console (useless)
            ENTITES - turn on monsters ?
            EXEC - run a configuration file, see readme.txt
            PROFILE - displays profiling info
            SCR_COLORCON - ??? console color ???
            SCR_CONSPEED - speed that the console scrolls
            SCR_SHOWCACHETHRASH - ???????
            SCR_XPARCON - ???????
            STATUS - displays status abuout the game in progress
            TOGGLECONSOLE - same as <esc> key
            VERSION - displays build version
 

            UNKNOWN COMMANDS
            ================
            CMD - ???????
            EDICTCOUNT - ???????
            FOV - ???????
            POINTFILE - ???????
            RMSR - ???????
            R_CSHIFT - ???????
            SPAWN - ???????
            SV_AIM - ???????
            SV_IDEALPITCHSCALE - ???????
            SV_MAXVELOCITY - ???????
            SYS_TICRATE - ???????
            TEMP1 - ???????