I do funky things with rules. First of all, if I don't like them, I ignore them...call it ST's privialage.
Switching to the Revised edition rules has made combat easier to understand and (in my opinion) deadlier! Now there is no reason to change :)
You all know my "open ended 10's" rule, right?
I've been thinking about status and prestige. I want a more fluid system than the book presents. Here's one idea:
Experience!
Character | Experience Earned | Experience spent | |
Drascus Hale | 17 | 12 | |
Claudia | 14 | 3 | |
Grek/Nolan/Ash/Dre | 17 | 0 | |
Derrick | 9 | 7 |
Hale: He has increased his ability with both Obfuscate and Celerity and has learned how to use both hands with equal ease.
Claudia: She has learned to be more alert.
Derrik: He has gotten better at resisting damage and has learned how to shoot straighter.