The Moves |
- Molluck doesn't do much directly to you. He controls the guards and all the goings on in the factory, and hence your fate (well, sort of).
- He smokes perfusely and has a mean disposition. He will occasionally wack a slig to knock him into line, and when he has really had enough he will grab a gun and blow the slig away.
- If you screw up, the last action you will see is him sending you to your doom, in a machine that was purposely made for crumbling your bones into powder.
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Communication |
- He screams at his workers and guards.
- He presents his plans to the board in an abrupt superior tone, as he puffs on his cigar. (He never coughs because a Glukkon doesn't have lungs to damage).
- He wants you captured and to put an end to your feeble attempt at rescuing your pals. His commands echo through the corridors and dark, dank rooms in the factory.
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Surviving |
- Stay ahead of his every move.
- Watch out for his guards and his devices. The factory and outskirts are very heavily defended and mined.
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Tips and Tricks |
- Stay away from him.
- When confronting him in the final scene - think quickly!
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