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Coin-Ops-A-Poppin' Searching for all machines :
Search resulted in 1015 matches
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'88 Games
(1988 Konami) 2 players
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Track and Field ripoff.
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005
(Sega)
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Spy theme. Similar to a James Bond type theme.
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10-Yard Fight
(1984 Irem, licensee Taito)
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Football game.
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1942
(1984 Capcom)
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Airplane flying game, similar to Xevious. Might be by Romstar ...
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1943: The Battle of Midway
(1987 Capcom) 2 players
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This game is very much like 1942. Different special weapons and powerups as well as defensive weapons. Each level consists of two parts : In the 1st part you fly high in the air against "normal" targets (planes), while in the 2nd part you fight against several specific targets (like large ships ...).
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19th Hole
(1986 Status)
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720
(1986 Atari) 3-D
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Skateboarding game. Speech: "Skate or DIE!"
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8 Ball
(1984 Magicom)
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Joystick controlled billiards simulation. Surprisingly addictive.
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APB
(Atari)
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Hand out speeding tickets, pull over reckless drivers, etc. Speech: "Sure could use a donut," "Car 54 return to station," "Who, me? "Hey you, pull over," etc.
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AV Mah Jong Part II
(Nihon Bussan)
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Action Fighter
(Sega)
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Similar to Spy Hunter. Motorcycle/car combo.
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Adventures of Robby Roto
(Midway (I think))
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Weird-looking critter shot foes in a fantasy setting. Quite limited distribution. Probably a reason for that.
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Aeroboto
(Williams)
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Man/robot who can fly.
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AfterBurner
(1987 Sega) 3-D
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Cockpit. Jet flight simulator. Steering yoke shakes violently during crash!
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AfterBurner II
(1989 Sega) 3-D
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Sequel to AfterBurner
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Air Busters
(Namco)
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Little seen side scrolling shooter.
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Air Duel
(1991 Fabtek)
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Airwolf
(1987 Hokkadio/United Amusement)
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This is a side-view game where you control a helicopter. Probably based on the helo from the t.v. show.
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Ajax
(Konami)
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This is (mostly) a vertically-scrolling shooter with bosses at the ends of each level (sometimes in the middle as well). The levels are varied. Power-ups change weapons and increase firepower, 'Missile' does much damage. Your ship tends to change a bit as you proceed. A Multi-Perspective Shooter.
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Aladdin
(Atari)
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Storybook game; spell out letters "ALADDIN" to go to next screen.
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Alcon
(Taito)
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Vertical shoot-em-up. Get powerups. Xevious was more fun.
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Alien Invader
(1979 Universal)
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Galaxian style slide-and-shoot.
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Alien Syndrome
(1987 Sega) 2 players
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Shoot-em-up with top-view pseudo-3D graphics. Pick up kids.
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Aliens
(1990 Konami) 2 players
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Loosely based on the movie. As Ripley, try to kill the Alien Queen. One of the loudest games at the arcade. Speech : "ALIENS !!!"
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All-American Football
(1989 Leland) 4 players
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Collegiate "Quarterback" with new menus of "add quarter for this feature" options.
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Alley Master
(1985 Cinematronics)
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Bowling title for the Cinemat-system
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Alley Rally
(1978 Exidy) monochrome, 2 players
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Drive cars around a figure-eight track.
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Alpha Mission
(SNK)
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Contruct-your-ship game.
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Alpine Ski
(Taito)
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Actual skis with some cabinets.
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Altered Beast
(1988 Sega)
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Big, fancy graphics - save the princess from the evil Neff while battling alien creatures.
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Ameri-Dart
(1989 Ameri)
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Throwing darts at a dartboard via spinning a trac-ball.
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American Football
(1987 Tecmo)
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American Horseshoes
(1990 Strata)
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Trackball controlled
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Amidar
(1982 Konami, licensee Stern)
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Paint boxes in grid while avoiding four or five enemies a'la Pac-Man.
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Anti-Aircraft
(Atari)
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Apache 3
(Tatsumi)
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Similar to Thunderblade.
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Aqua Jack
(Taito)
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Aquattack
(Romstar)
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Hovercraft blows up tanks & helicopters & such. Space Harrier-type grafx.
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Arabian
(1983 Atari)
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Collect letters around a ship.
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Arcade Driver
(Atari)
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Arch Rivals
(Bally/Midway)
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A basketbrawl game. Feel free to punch, kick, and trip the opposing team. Cheezy sound effects. You are allowed to customize the locale -- team names and players could be renamed for local teams, etc. Sequel : Pigskin 621 A.D.
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Area 88
(Capcom) 2 players
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The Japanese version of U.N. Squadron.
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Arkanoid
(1986 Taito)
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Breakout-type game with monsters, special features. Sequel: Revenge of Doh.
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Arm Wrestling
(1985 Nintendo)
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Kit for Punch Out. Spring loaded joystick produced increasing tension, to assimilate the feel of actual arm wrestling.
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Armor Attack
(1980 Cinematronics) vector, monochrome, 2 players
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Plastic overlay. Shoot helicopters and tanks from a jeep.
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Armored Car
(Stern)
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Total scrolling screen.
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Assault
(1988 Namco, licensee Atari)
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Tank shoot-em-up. Graphics scroll to meet you, twisting at any angle.
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Asterix & Obelix
(1991? ??)
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Based on comic strip
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Asteroids
(1979 Atari) vector, monochrome
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Destroy asteroids, spaceships.
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Asteroids Deluxe
(1980 Atari) vector, monochrome
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Mirrored-in screen. Harder version of Asteroids. Rotating asteroids. Featured shield defense that enabled spaceship to bounce off asteroids.
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Astro Blaster
(Gremlin, licensee Sega)
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An n-event game where n > 30. Space shoot-em-up. Limited ship energy. Speech: "Astro Blaster!" "Fuel status marginal/critical," etc.
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Astro Chase
(1984 Exidy)
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Based on a home computer game by First Star Software.
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Astro Fighter
(Gremlin, licensee Sega)
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Five-event game. Prequel: Astro Blaster.
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Astro Invader
(1980 Stern)
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Stern's first arcade video game. Space Invaders style game differentiates itself by having a mothership unload the aliens in stationary vertical lanes before they attack the player's laser base.
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Astron Belt
(1983 Sega, licensee Midway) laser
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First laserdisc game.
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Asuka 'N' Asuka
(Taito)
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Two, two, TWO Asukas in one!
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Atari Baseball
(1978 Atari) monochrome
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Mirrored-in screen.
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Atari System 1
(1983 Atari)
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System for easy convertability. Seen only in dedicated System 1 cabinets. Titles include : Marble Madness, Indiana Jones, Road Blasters, and Road Runner among others. Gauntlet used the same electronics but was only sold in a special 4-player cabinet. These games are listed by title.
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Atari System 2
(1984 Atari)
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System for easy convertability. Seen only in dedicated System 2 cabinets. Titles include : Paperboy, Championship Sprint among others.
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Ataxx
(1990 Leland)
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Reversi-like game.
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Atomic Castle
(1984 LDCS) laser
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Atomic Punk
(1991 Irem)
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Possibly has a sequel ...
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Aurail
(Sega)
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Supertank blasts enemies from top-down and first-person perspectives.
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Avalanche
(Atari) monochrome
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Catch falling rocks in progressively-smaller paddles.
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Avenger
(1980s Early)
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Nothing known. Speculated to be a black market version of Defender.
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Avengers
(Capcom)
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More of the same-old puch/kick scrolling chop socky.
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Aztarac
(1983 Centuri) vector
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Colorful vector shoot-em-up features a large "bubble shaped" monitor.
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Baby Pac-Man
(1983 Midway) pinball
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Earn energizers, fruit, and super-speed in shortened pinball portion.
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Bad Dudes
(1988 Data East)
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X-axis tourism in 1.5 dimensions. Bosses. You know the rest.
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Bad Dudes vs. Dragon Ninja
(1988 Data East) 2 players
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Chop-socky. These dudes are BAD!
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Badlands
(1989 Atari) 2 players
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Sprint racing gone BAD! Eight track layouts. Conversion kit.
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BagMan
(1983 Stern)
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Convict stealing gold from mines.
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Bandito
(1978 Exidy) monochrome
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Sherriff is in the corral surrounded by bandits. The Bandits shoot in from the four edges and occasionally close in from the corners.
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Bank Panic
(Midway)
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First person ... player is a guard at an old west bank, moving along a row of doors behind which are either customers or bandits, who you must out-draw (as in gun).
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Barracuda
(Coinex)
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Rip-off of Pac-Man.
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Baseball Season II
(Leland)
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Basketball
(1978 Atari) monochrome, 2 players
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Trackball control.
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Batman
(1991 Atari)
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Batman battles the Joker. Based on the movie. Digitized photos.
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Battlantis
(Konami)
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Space Invaders-type game, with a bowman moving horizontally along the bottom of the screen and assorted fantasy warriors advancing in waves. Includes "boss" waves. Nice music.
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BattleTech
(1989 ESP Productions) 3-D, 8 players
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Two monitors, networked cockpits, communication with teammates via radio. First BattleTech center opened March 1990 in Chicago. Two teams of 4? mechs playing against each other. Difficult play ...
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Battleshark
(Taito)
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First person, multi directional scrolling with scaled graphics. Player commands an advanced attack sub, position crosshairs to torpedo various underwater, surface,and even air targets. Power-ups allow multiple-shot patterns, restore torpedoes, and repair damage. Speech.
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Battlewings
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Battlezone
(Atari) 3-D, vector, monochrome
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First-person viewing. Your tank against other tanks, missiles, flying saucers. No hidden-line removal. U.S. Army ordered specially-modified version to train troops on. Red and Green plastic overlays.
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Bazooka
(??) monochrome
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Swivel-type bazooka. Orange screen. Shoot tanks, trucks, motorcycles. Avoid ambulances and people carrying stretchers. One-player version called U.N. Command.
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Beast Busters
(1990 SNK) 3 players
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Gun game; three players vs. assorted ghosts, goblins and other critters. Critters explode when you shoot them. Guns mounted on cabinet.
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Beezer
(Romstar)
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Turn revolving doors to trap bees and grab eggs
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Bega's Battle
(Data East) laser
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Japanese animation. Bega's a robot who has to collect super-powered humans to fight alien invaders. Uses animation from the movie "Harmagedon".
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Bermuda Triangle
(SNK)
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This is a vertically scrolling shooter. The game has a joystick like the one in Ikari Warrior. Normal joystick movements move your ship, while turning the joystick rotates the turret on your ship.
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Berzerk
(Stern)
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You try to go through rooms avoiding enemy robots and their fire, and "Evil Otto" - a evil smiley face that bounces after you if you dawdle. Speech: "Coin detected in pocket," "Intruder alert," "Stop th intruder."
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Big Event Golf
(Taito)
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Big Run
(1990 Jaleco)
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Bionic Commando
(Capcom)
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Has bionic arm that stretches and lets him grab things from afar/swing like Tarzan.
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Birdie King
(1982? Taito)
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Possibly one of the worst golf games ever created.
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Birdie King II
(1984? Monroe)
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Sequel to Birdie King and not much better ... trackball controls.
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Birdie Try Golf
(Data East)
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Black Tiger
(Romstar)
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Barbarian warrior fights and leaps his way through large cavern complexes, shooting monsters that turn into coins, with which he buys better weapons and armor from shops. Hidden items, boss monsters (dragons, stone heads, demons). Sequel : Forgotten Worlds
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Black Widow
(Atari) vector
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Conversion of Gravitar. You're a spider, killing other bugs.
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Blades of Steel
(1987 Konami)
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Hockey game with fighting.
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Blasted
(Midway) 2 players
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You are situated in one building, moving from room to room to shoot directly across at the other building where your friend/opponent is. Hit the alien's "light-bulbs" without injuring innocent civilians.
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Blaster
(1983 Williams)
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Go through twenty waves of various formats, including a time tunnel, vampire bats, etc. until reaching Paradise. Prequel: Robotron 2084.
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Blasteroids
(1988 Atari) 3-D, 2 players
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Must go through different sectors, blasting asteroids and picking up energy, then warping out. Prequel: Asteroids. Digitzed graphics of actual asteroids.
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Block Out
(1990 Cal. Dreams) 3-D, 2 players
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Tetris with a BONUS dimension - the dimension of DEPTH.
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Blood Brothers
(1991 Fabtek)
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Prequel : Cabal
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Bloxeed
(Sega) 2 players
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Sequel to Tetris.
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Blue Print
(1982 Midway)
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Use a blue print to construct a machine before time runs out.
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Blue Shark
(1978 Midway) monochrome
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Use mounted gun to shoot sharks, ells, and octopi away from friendly divers.
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Body Slam
(Sun, licensee Sega)
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Women's wrestling.
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Bomb Jack
(Tehkan)
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Bomb Jack flies around picking up things and avoiding bombs.
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Boomer Rang'r
(1983 Data East)
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You are a caveman, throwing boomerangs at enemies. Extraordinarily fun and amusing game.
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Boot Camp
(Konami) 2 players
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Vaguely similar to Track and Field. Trackball. Player is an army recruit, who must compete in various events as part of basic trainging (obstacle course, etc).
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Boot Hill
(Midway) monochrome, 2 players
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Mirrored-in screen. Prequel: Gun Fight.
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Bosconian
(1981 Namco, licensee Midway)
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Space Rally-X! Bases scattered in a large area, destroyed by taking out all six turrets or by firing a shot up the middle while it's open. Speech: "Battle stations!" "Alert! Alert!" "Condition Red!"
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Bottom of the Ninth
(1989 Konami) 2 players
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Boulder Dash
(1984 Exidy)
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Based on a home computer game by First Star Software
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Bouncer
(1984 Entertainment Sciences)
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Supposedly advanced for its time (manufacturer/date anyone?) with lots of memory used for animated graphics. Anyone got the scoop ?
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Bowl-o-Rama
(Exit)
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Bowling Alley
(1978 Midway) monochrome
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Trackball.
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Boxing Bugs
(1981 Cinematronics) vector
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The SKILL of boxing combined with the KILL of bugs.
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BreakThru
(1986 Data East)
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Horizontal shooter (might also be a cockpit game ...)
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Breakout
(1976 Atari) monochrome
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Designed by Nolan Bushnell. Use a paddle to knock bricks out of a wall.
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Breakout Deluxe
(Atari ?)
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Different from Super Breakout. Earlier and not as good.
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Bristles
(1984 Exidy)
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Based on a home computer game by First Star Software.
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Brute Force
(1990 Leland) 3 players
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Stunningly inept beat-em-up game. This has got to be THE worst game of 1990. On screen personas wear preppie clothing and hush puppies.
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Bubble Bobble
(Taito) 2 players
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Cute dragons shoot bubbles at bad guys. Jump on bubbles to kill bad guys, get points.
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Bubbles
(1983 Williams)
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Soap bubble runs around a sink, cleaning off dirt, gunk and ants.
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Buck Rogers and the Planet of Zoom
(1983 Sega) 3-D
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Cockpit.
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Buggy Challenge
(1986 Data East)
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Kit frequently seen in sit-down Turbo cabinets. Very similar to Data East's Speed Buggy.
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Bull's Eye
(1988 Sega)
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Bump & Jump
(1982 Data East)
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Run cars off road, jump obstacles for survival and points. 50k bonus for destroying no enemies in a round. Scrolls vertically. Use cassette mechanism similar to Mission X (See Mission X).
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Bump and Jump
(1983 Data East, licensee Midway) 3-D
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Hit cars to knock them out of the race. Can also jump. Midway 'remake' of the earlier Data East title. Used regular electronics.
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BurgerTime
(1982 Data East)
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Ladder-climbing game in which the goal is to make hamburgers by walking over various hamburger parts until assembled. Use cassette mechanism similar to Mission X (See Mission X).
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Burokushiido
(1990 Sega)
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Tetris variant. Name means "bury the Tupperware battle" in Japanese.
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Buster Bros.
(Capcom) 2 players
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Shoot bouncing balloons with your spear guns. Travel amongst various European locations. Annoying level of difficulty.
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Cabal
(1988 TAD, licensee Fabtek) 2 players
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Trackball. Death-themed.
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Cadash
(Taito) 2/4 players
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Similar to Golden Axe -- fantasy style scroller with some RPG elements. The cabinet and controls looked *very* much like the Nintenedo "vs" series. At least one model had two monitors. Two machines may even be networked together.
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Calypso
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Canyon Bomber
(Atari) monochrome, 2 players
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Clear out a rock-filled canyon by dropping bombs from planes.
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Capcom Bowling
(1988 Capcom)
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One of the better bowling games, with a top view of a lane on the right side of the screen and your score, along with a little window in which the game shows cute comments after each shot, on the left. Ten frames. Trackball, often made to resemble a bowling ball.
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Captain America and the Avengers
(1991 Data East) 4 players
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Use the heroes from the comic book series in this TMNT-like game.
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Captain Commando
(1991 Capcom) 4 players
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Essentially a modern version of Final Fight. Play Captain Commando, Ginzu the Ninja, Mack the Knife, or Babyhead.
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Carnival
(1980 Sega, licensee Gremlin)
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Carnival shooting gallery. Can toggle music by shooting a musical note.
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Carrier Airwing
(1991 Capcom) 2 players
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Sequel to U.N. Squadron.
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Castle of Dragon
(Romstar)
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Castlevania
(1987 Konami)
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Run through Dracula's castle.
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Caveman
(Gottlieb) pinball
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Pac-Man clone video game near backglass.
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Caveman Ninja
(1991 Data East) 2 players
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Like Bad Dudes, but set in prehistoric times. Fairly cute.
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Centipede
(1981 Atari)
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Trackball. First video game programmed by a woman. Shoot centipedes a piece at a time.
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Cerberus
(1985 Cinematronics)
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Protect your moon bases from alien attackers. High-res graphics. Title for the Cinemat-System.
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Challenger
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Button shifts you from floor to ceiling.
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Champion Baseball
(1983 Sega)
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Champion Baseball II
(1984 Sega)
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Champion Wrestler
(1990 Taito)
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Hey! Another wrestling game!
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Championship Sprint
(Atari) 2 players
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Fancy color update of the original Sprint -- laps around a one-screen track seen from above. Beat all computer opponents for more time. Buy improvements with wrenches scattered around the course.
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Change Lanes
(1983 Taito)
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Very early, technically inept driving game.
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Chase H.Q.
(1988 Taito) 3-D
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Driving game. Part of the Exidy Alliterative Shooting Series. Western format.
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Cheyenne
(1984 Exidy)
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Part of the Exidy Alliterative Shooting Series. Western format.
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Chicken Shift
(1984? ??)
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Many screens all based on timing and involving chickens and/or eggs. Very bizarre and probably quite rare ...
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Chiller
(Exidy)
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Part of the Exidy Alliterative Shooting Series. Execution/torture/body- part themed; _very_ disgusting/gory.
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China Gate
(1988 Kitcorp/Romstar)
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Odd anime-style critters pound each other into goo.
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Chinese Hero
(Kitcorp)
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Lackluster side-view arena fighting game.
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Choplifter
(1982 Midway)
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Cockpit. Helicopter used to rescue people behind enemy lines. Trivia : The wiring diagrams and parts of the manual call it Shoplifter May be 1985 and by Sega (as a conversion kit) Originally a home computer game by Br0derbund for the Apple II.
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Chopper I
(1988 SNK)
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Tiger-Heli style copter shoot-em-up.
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Cinemat-System
(1983 Cinematronics)
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System for easy convertability. Seen in Williams cabinets (Stargate and Robotron 2084), Taito cabinets (Jungle King, Qix, Zoo Keeper), and Midway cabinets (Ms Pacman and Super PacMan). Also Alley Master, World Series, Double Play and others.
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Circus
(Exidy)
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Paddle. Pair of clowns bounce off teeter-totter to pop balloons.
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Circus Charlie
(1984 Centuri)
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Six-event game: riding lion through rings, walking tightrope, etc.
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Cisco Heat
(1991 Jaleco)
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Yet another Pole Position/Chase H.Q./Super Monaco G.P. clone.
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Clash Road
(Status)
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Bicycle race with a vicious twist - knock opponents down, etc.
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Cliff Hanger
(1984 Stern) laser
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Specific storyline. Based on movie "Lupin III : Castle of Cagliostro" by Hayao Miyazaki. Game gives specific hints. Animation from Lupin III movie and from Mystery of Mamo.
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Cloak & Dagger
(Atari 5000 pro)
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Conversion kit for four Williams' games: Defender, Stargate, Joust, and Robotron. Spy defuse-a-bomb-motif game; tie-in with movie of same name.
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Cloud 9
(1980s Early)
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Clowns
(1970s Midway Late)
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Cobra Command
(Data East) laser
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Japanese-type animation. Copter shoot-em-up with six different locations. Another version of this game was later released with computer-generated graphics instead of laserdisc.
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Cocoon
(Williams(?))
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Colony 7
(1980 Taito)
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Shoot-em-up. Protect city/energy field.
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Columns
(1990? Sega)
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Tetris sequel. Drop series of colored blocks trying to get three or more into line. Blocks stack up towards top of screen like Tetris. When three or more colored blocks line up, they disappear, allowing more blocks to fall and cause a buildup. Special blocks remove all of a color, etc.
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Combat
(Exidy)
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Part of the Exidy Alliterative Shooting Series.
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Combatribes
(1990 Technos) 3 players
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Rather ho-hum chop-socky. Few (yawn) moves make (yawn) this game boring.
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Commando
(1985 Data East / Capcom)
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Death-themed vertically scrolling action game. A precurser to many games of the same genre.
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Compugraph Foto
(Atari)
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Computer Space
(1972 Nutting Associates) monochrome
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Fiberglass cabinet. The first coin-up video game - ever ! (Pong was first mass market game) A clone of Spacewar, a PDP-1 (Then PDP-11) computer game created in 1962 by MIT student Steve Russell.
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Congo Bongo
(1983 Sega)
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Journey through a jungle.
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Congorilla
(1982 Falcon)
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The black-market version of Donkey Kong, and much better. Bizarre ladder construction, higher resolution.
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Continental Circuit
(Taito)
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Fancy driving game.
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Continental Circus
(Taito) 3-D
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Flicker-glasses driving game.
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Contra
(Konami) 2 players
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Death-themed. Varying points of view. Sequel: Super Contra.
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Cool Pool
(1991 Catalina)
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Cops 'n Robbers
(Atari) monochrome, 4 players
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Cosmic Avenger
(1981 Universal)
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Side scrolling shooter, pre-Scramble. Featuring a space level and an underwater level.
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Cosmic Chasm
(1983 Cinematronics)
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First arcade game based on a home game system (Vectrex) game.
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Cosmic Guerilla
(1980 Universal) monochrome
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Shoot monsters trying to steal your extra ships stored in the middle of the screen. Space Invaders style graphics.
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Cosmic Monsters
(1979 Universal)
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Another Space Invaders knock off.
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Crackdown
(1989 Sega)
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Little digitized members of Cabaret Voltaire battle terrorists.
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Crackshot
(Exidy)
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Part of the Exidy Alliterative Shooting Series.
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Crash
(??) monochrome
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Car "eats" dots around a square track, drone car drives opposite way.
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Crash 'n Score
(Atari) 2 players
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Crash into other cars and receive point values. Any MORE questions ?
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Crater Raider
(Midway) 3-D
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Dodge in and out of craters trying to capture flags. Peculiar view.
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Crazy Climber
(1980 Nichibutsu/Taito)
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Two joysticks. Climb up the outside of skyscrapers. Evil doctors drop flowerpots at you, signs fall, windows close, etc. Speech: "Ouch!"
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Crazy Kong
(Falcon (?))
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A Donkey Kong knock off. A true copy -- the screens are exactly the same. Not likely very legal ...
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Crazy Kong Jr.
(Falcon (?))
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A Donkey Kong Jr. knock off. A true copy -- the screens are exactly the same. Not likely very legal ...
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Crime City
(Taito)
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If it moves, shoot it. When it stops moving, shoot something else. Supercops reduce various criminals to compost.
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Crime Fighters
(1989 Konami) 4 players
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Street-fighting.
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Crossbow
(1983 Exidy)
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The first of the Exidy Alliterative Shooting Series Speech: "AAAAIIGGGGHHHHHH!!!!!" "WuuuhhHHHHHHHHH!!!"
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Crossfire
(Atari)
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Crowns Golf
(1984 Kitkorp, licensee SNK)
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Crowns Golf in Hawaii
(Kitkorp, licensee Sega)
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Cute golf.
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Cruisin'
(Jaleco)
-
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Crystal Castles
(1984 Atari) 3-D
-
Glowing trackball control. Threee quarter overhead view. Bentley Bear harvests the gems. Many warp areas.
-
Cube Quest
(1984 Simutek) 3-D, laser
-
3D video overlayed on laserdisc graphics.
-
Cyberball 2072
(1988 Atari)
-
Futuristic football with cyborg players. Sequel: Tournament Cyberball 2072.
-
D.J. Boy
(Am. Sammy)
-
Kid on skates battles punks on skateboards. Sequel: B. Rap Boys. "Wolfman Jack" voice during demo. Some bosses were rather crude ... as in disgusting ...
-
Dangar
(1986 Nichibutsu)
-
Based on the Voltron series of movies - after getting three ship parts, you transform into a really powerful robot. Similar to Xevious.
-
Danger Zone
(1986 Cinematronics)
-
Plane shoot-em-up with bizarre pivoting screen on a universal joint.
-
Darius
(Taito)
-
Sideways Scramble-like shoot-em-up using a projection system to make the playfield three screens wide. Great stereo soundtrack. Word is Darius II (arcade) exists in Japan.
-
Dark Adventure
(1989 Konami) 3 players
-
Cross between Gauntlet and Indiana Jones.
-
Dark Mist
(Taito)
-
-
Dark Planet
(1983 Stern) 3-D
-
Poor attempt at 3-D. Had a fake lunar landscape in front of game.
-
Darwin 4096 (?)
-
Vertical scrolling shoot-em-up with a ship that 'evolved' when certain capsules were caught. Seen alongside Last Apostle in O.C., NJ; both may have been bootlegs.
-
Dead Angle
(1988 Seibu Kaihatsu Inc, licensee Fabtek)
-
Aim gun with the target sight. See through your on-screen character.
-
Death Race 2000
(1976 Exidy) monochrome, 2 players
-
Go around running over people with your car. One of the most controversial games of all time -- it was eventually pulled from the market. Earlier version (possibly playtest-only) was called Pedestrian. Sequel: Super Death Chase.
-
Deep Scan
(1979 Sega, licensee Gremlin)
-
Select between space game, and sub-hunt game.
-
Defender
(1980 Williams)
-
Fly around destroying aliens and protecting your astronauts on the surface of the planet. Sequel: Stargate.
-
Deluxe Space Invaders
(1979 Taito, licensee Midway) monochrome
-
Color plastic overlay. Features doubling inavders when shot.
-
Demolition Derby
(1984 Midway) 4 players
-
Drive around a dirt track smashing other cars to bits. Reverse gear.
-
Depth Charge
(Gremlin) monochrome
-
Drop depth charges on subs while avoiding their missiles.
-
Desert Assault
(1991 Data East) 4 players
-
Inspired by the Persian Gulf War. Speech : "Adios !! Take This Pal !!"
-
Destroyer
(Atari)
-
Drop depth charges on subs while avoiding their missiles.
-
Devastators
(1989 Konami) 3-D
-
Head-first death-themed game.
-
Devil Zone
(Nichibutsu)
-
-
Dig Dug
(1983 Namco, licensee Atari)
-
Pumpin', pumpin', pumpin'!!! Dig tunnels underground, use an air pump to pump/blow up enemies. Or drop rocks on 'em. The lyrical 255th round finds you with a Pooka on your head before game play begins.
-
Dirt Fox
(Namco)
-
-
Dirtbike
(Atari)
-
-
Discs of Tron
(Midway) 3-D
-
Generally in booth form. Battle against enemy "programs" using discs, much as in the movie. Speech.
-
Do Run-Run
(Universal)
-
Prequel: Mr. Do.
-
Dodgem
(Atari) 2 players
-
One or two player. Drive a car around simple maze removing 'dots' while trying to avoid other card driving about. Your car moves forward at a constant speed, and you can only change lanes in the maze at openings in the walls.
-
Domino Man
(1983 Midway)
-
Try to set up a chain of dominos so you can knock them down (pointless, isn't it?). Maneuver pedestrians so they don't ruin your work.
-
Dominos
(Atari)
-
-
Donkey Kong
(1981 Nintendo)
-
Four-event game - introduction of the omnipresent Mario character. Try to rescue the "girl" from Donkey Kong. Barrel jumping, rivet popping, elevator hopping, and cement-avoiding is necessary.
-
Donkey Kong III
(1984 Nintendo)
-
Four-event game. As the gardener, you use a sprayer to try to drive off insects and such.
-
Donkey Kong Jr.
(1982 Nintendo)
-
This sequel involves a role reversal - try to rescue the American public, I mean Donkey Kong, from Mario. Another four-event game. There's also a two-player technique to allow one player to play forever.
-
Double Axle
(1991 Taito)
-
Bigfoot style 4x4 races others through various obstacles.
-
Double Dragon
(1986 Taito) 2 players
-
Street fighting game. Can recover weapons from enemies and use them yourself.
-
Double Dragon 3 : The Rosetta Stone
(Technos) 3 players
-
Third of the Double Dragon series of side-scrolling fighting games. Players travel to various locations around the world, collecting pieces of a puzzle that leads them to Egypt for the final confrontation.
-
Double Dragon II : The Revenge
(1988 Romstar, licensee Technos) 2 players
-
Sequel to Double Dragon, almost exactly the same except for slightly better graphics and new locations.
-
Double Dribble
(1986 Konami)
-
Uninteresting basketball game.
-
Double Play
(1986 Cinematronics)
-
Continuation of World Series. Title for the Cinemat-System.
-
Downtown
(1990 Romstar) 2 players
-
Picture Final Fight with a overhead birds-eye perspective. Ikari Warrior style joysticks. Big disappointment.
-
Dr. Pong
(Atari)
-
-
Drag Race
(Atari) monochrome, 2 players
-
This game may have been done by Mike Albaugh, who was at some point a RGVA reader ... Mike are you still out there ?
-
Dragon Breed
(1989 Irem) 3-D, 2 players
-
Semi-sequel to R-Type. You ride a dragon using the beast as offense/defense. Can whip his tail around you for protection.
-
Dragon Buster
(Namco, licensee ?)
-
-
Dragon Saber
(Namco)
-
-
Dragon Spirit
(Namco, licensee Atari)
-
Similar to Xevious.
-
Dragon's Lair
(1983 Cinematronics) laser
-
A four-way joystick and a button control the sequence of events. Animation from Ex-Disney animator Don Bluth. Excellent attract mode with cheesy announcer.
-
Dragon's Lair II
(1991 Leland) laser
-
Daphne's been kidnapped by an evil wizard Mordroc, and Dirk must travel through time to rescue her, 8 levels, secret treasures. Animation by Don Bluthe of Disney fame.
-
Driving Force
-
-
Dungeons & Dragons(?)
-
-
Dyger
(Sharp Image)
-
-
Dynamite Duke
(Fabtek)
-
Duke is a cyborg fighting against a cyborg army with plans to take over the world. He appears on the screen from the waist up and can move to shoot, punch, or dodge enemy attacks. Holding down the punch button releases a 'dynamite' punch which clears the screen. Bosses/power ups.
-
Dynamite Dux
(Sega)
-
These dux are DYNAMITE!
-
ESWAT
(1990 Sega) 2 players
-
Side scrolling Shinobi-esque game. You are a futuristic cop. Whee..
-
Eagle
(Centuri)
-
Similar to Moon Cresta.
-
Eggs
-
-
Elevator Action
(1984 Taito)
-
Spy must go from top of enemy embassy to bottom, collecting secret documents along the way. Simple game and graphics, lots of fun for some obscure reason. Catchy music: "Doo doo doooo do do do do doooo!"
-
Elimination
(1973 Kee Games) 4 players
-
Pong-like table-model game, and Kee's first video game.
-
Eliminator
(Sega)
-
Try to drive bad guys into the Eliminator or shoot down the Eliminator's entrance.
-
Empire City 1931
(1987 Romstar)
-
First person shooting game. Prequel to Dead Angle.
-
Empire Strikes Back
(Atari) vector
-
Conversion kit for Star Wars. Weak game in comparison.
-
End, The
(Stern)
-
You have a gun at the bottom of the screen and shoot upward at military type stuff (paratroopers, tanks, etc.) over a jungle scene. Good, loud explosions.
-
Enduro Racer
(Sega) 3-D
-
Front view race game, similar to Hang On.
-
Escape from the Planet of the Robot Monsters
(1989 Atari)
-
Speech.
-
Espial
-
-
Exerion
(Jaleco, licensee Taito) 3-D
-
Similar to Galaxian.
-
Express Raiders
(1986 Data East)
-
Rob the train and beat on its defenders.
-
Extermination
(Taito)
-
-
Exterminator
(1989 Gottlieb)
-
You are a disembodied hand. You swat insects, pests, etc. Watch out for hornets, wasps, etc.
-
Eyes
(1981 Rock-Ola)
-
Eyeball with a bandanna shoots other eyes and collects objects. Better than it sounds ... really ... Similar to Targ.
-
F-1
(Atari)
-
Pole Position on steroids. A sit-down Pole Position with 3 monitors (left, center, right); the left and right monitors are angled in about 30 degrees to create a cockpit type effect. Similar to TX-1.
-
F-1 Dream
(Romstar)
-
-
Fantasy
(Rock-Ola)
-
Cute game with really bizarre graphics and music.
-
Fast Freddie
(1983? Atari)
-
Cute variant of Scramble. You control a guy on a hand glider. This game scrolled to the LEFT.
-
Fax
(1985 Exidy)
-
Trivia game.
-
Field Combat
-
-
Fighting Golf
(1989 SNK)
-
-
Fighting Hawk
(Taito)
-
Prequel: Flying Shark.
-
Final Blow
(Taito/Romstar)
-
Boxing.
-
Final Fight
(1990 Capcom) 2 players
-
This is the LAST fighting video game ever to be MADE!!! Right? Another fight/run/jump horiz. scrolling game. Modern version is called Captain Commando
-
Final Lap
(1988 Tengen, licensee Atari) 2 players
-
Cockpit. Screen for each person; networking up to four units (eight people).
-
Final Lap 3
(1992 Namco) 2 players
-
More of the same ... race each other on four different courses. Better controls ... up to four machines may be networked (8 players total).
-
Final Lap II
(1991 Namco) 2 players
-
Cockpit. Screen for each person; networking up to eight units (sixteen people). Sequel to Final Lap.
-
Final Round, The
(1989 Konami) 2 players
-
Boxing.
-
Fire One
(1978 Exidy)
-
-
Fire Trap
(Data East)
-
Fire fighter climbs building dodging falling objects and flaming windows. Similar to Crazy Climber, but you shoot a water cannon.
-
Fire Truck
(Atari) monochrome, 2 players
-
Two steering wheels; one person sits (cab), one stands (hook & ladder). Drive a firetruck through suburban streets avoiding stuff in road, crashing. Had fun siren and bell buttons. One-player version called Smokey Joe.
-
Firefox
(1983 Atari) laser
-
Cockpit, head-phone jack. One of the first laserdisc games and so far, the only laserdisc game from Atari. Based upon the movie.
-
Flak Attack
(Konami)
-
-
Flash Gal
-
-
Flashpoint
(Sega)
-
-
Flicky
(1985 Sega, licensee Midway)
-
Help Mama bird recover her chicks while watching out for nasty cats. Flicky also appeared in the game Bloxeed.
-
Flip & Flop
(1984 Exidy)
-
Based on a home computer game by First Star Software
-
Flipull
-
Some kind of Tetris derivative.
-
Flying Shark
(Taito)
-
Sequel: Flying Hawk.
-
Flying Tiger
(Taito)
-
-
Food Fight
(1983 Atari)
-
Instant replay feature. Pelt mad cooks with piles of food to reach ice cream cone. They throw back.
-
Football
(1978 Atari) monochrome, 2 players
-
The first trackball game. Trackball-controlled quarterback or receiver and one defender.
-
Forgotten Worlds
(1988 Capcom) 2 players
-
One or two player. Horizontally scrolling shooter. Players are two jet-pack equipped guys with big guns. Uses knob to aim weapon, joystick to move player (kind of like Tron). Buy insane special weapons at shops with chits from dead enemies. HUGE end-of-level bosses.
-
Formation Z
(Jaleco)
-
-
Formula K
(1974 Kee) monochrome
-
Copy of Trak 10.
-
Fourtrax
(1989 Atari/Namco) 2 players
-
ATV sit-down (motorcycle). Screen for each person; networking up to four units (eight people).
-
Free Kick
(1985ish ?)
-
Cute Arkanoid type game features a group of soccer players that the ball (actually a soccer ball) must eliminate and land in the goal zone behind. energizing capsules fall when certain targets are hit.
-
Frenzy
(1982 Stern)
-
Evil otto could be killed with 3 shots. Each shot made him less and less happy. He would come back very quickly, and at a speed much faster than before. One level features a huge Otto inside reflective walls. If you kill otto here, a large otto sends out four more ottos. Prequel: Berzerk.
-
Frogger
(1981 Gremlin, licensee Sega)
-
Try to get a frog across a road and a stream. The music will not leave my brain...ever. Dink Dink Dink Dink. Dink Dink Dink Dink. Dink Dink Dink Dink Dink ...
-
Frogs
(1979? ?) monochrome
-
A frog in a pond hops on lily pads and tries to eat moths and dragonflies. Very addictive.
-
Front Line
(1983 Taito)
-
Joystick and click wheel fire. Precursor to slew of death-themed games. Maneuver a soldier and tank through enemy lines and get to the end. Crude graphics.
-
Future Spy
(Midway)
-
World war setting.
-
G.I. Joe
(1992 Konami) 4 players
-
Great stress reliever. Unlike most army themed games, *everything* -- even trees and buildings -- will be destroyed if enough bullets are pumped into them. Features a refreshing behind the character viewpoint previously restricted to car race games.
-
Galaga
(1981 Namco, licensee Midway)
-
Allows capture of a ship to give double firepower. Prequel: Galaxian.
-
Galaga '88
(1988 Atari)
-
Triple firepower, other quirks. Not a bad sequel. Impressive music. Neat warp effect at the end of each level. Lots of new enemies, including asteroids.
-
Galaga 3 / Galaga Plus
(Namco)
-
See also Galaga Plus
-
Galaga III
(Midway)
-
-
Galaga Plus
(Namco, licensee Midway)
-
Allows capture of more than one extra ship. Prequel: Galaga.
-
Galaxian
(1979 Namco, licensee Midway)
-
Space Invaders hybrid with diving aliens. First color machine.
-
Galaxy Force
(1988 Sega)
-
Rotating cockpit.
-
Galaxy Force II
(1989 Sega)
-
A Sega Afterburner type game. This one came on a big rotating and tilting platform.
-
Galaxy Ranger
(Sega/Midway) laser
-
-
Galaxy Wars
(1979 Universal)
-
Another Space Invaders knock off.
-
Gals Panic
(1990 Kaneko)
-
Qix with nude women (obviously for the adolescent male ...)
-
Gang Wars
(SNK)
-
-
Gate of Doom
(1991 Data East)
-
Three quarter perspective. Gauntlet style maze romp with bosses.
-
Gauntlet
(1985 Atari) 4 players
-
Sort of a graphics version of Dungeons & Dragons Speech: "Wizard is about to die," "Warrior shot the food," etc.
-
Gauntlet II
(1986 Atari) 4 players
-
Contains assorted secret rooms. Speech.
-
Gemini Wings
(Tecmo)
-
-
Get Away
(1979 Universal)
-
Sit down driving game.
-
Ghost Busters
(Data East)
-
Kill monsters with "gun," then suck up their ghosts with your plasma stream... *DO* cross the streams ...
-
Ghosts 'n Goblins
(1986 Capcom)
-
As a knight whose sweetheart has been abducted by a demon, run and jump through a gauntlet of areas (graveyard, town, cave, etc) shooting ghosts and monsters with weapons you can pick up along the way. Side scrolling. Sequel : Ghouls and Ghosts.
-
Ghouls 'n Ghosts
(1988 Capcom)
-
Descent into Hell. Terrific art of huge demons. Prequel: Ghosts 'n Goblins.
-
Gimme A Break
(1985 Sente)
-
Trackball controlled billiards contest. Featured trick shot challenges after each completed rack. Title for the Sente System.
-
Gladiator
(1988 Taito)
-
Side scrolling sword battles. Extremely enjoyable game for some odd reason. big graphics. Nice sword sound effect.
-
Goal To Go
(1983 Stern) laser
-
Football game where the action (two incredibly mediocre teams) was stored on laserdisc.
-
Goalie Ghost
(Sente)
-
-
Goindol
(Sun Electonics)
-
-
Gold Medal
(1984 Stern) laser
-
Featured laser-stored footage of Bruce Jenner. Way Cool !!! ... NOT !!!
-
Gold Medalist
(Romstar)
-
Track and Field-type game.
-
Golden Axe
(1989 Sega) 2 players
-
Two player side-scrolling action/adventure game.
-
Golden Axe : Return of Death Adder
(1992 Sega) 4 players
-
At first glance, this sequel appears to be another TMNT, Simpsons, X-Men style game. But the ways to attack, the magic spells, and the enemy characters elevate this one above most side scrolling beat-em-ups. Use the centauress ... She can cave in an enemy's skull w/ her front hooves.
-
Golf
(Atari)
-
-
GondoMania
(Data East)
-
Screen scrolls down. Fly speader bike, kill beasties, pick up coins and buy powerups.
-
Goonies, The
(Nintendo)
-
Adventure climbing game. Based on the movie (obviously ...).
-
Gorf
(1981 Midway)
-
A five-stage game including Space Invaders and Galaxian. Rather fancy joystick. Fire a shot, and your previous one dissappears ("Quark laser")! Speech: "Gribble flub gurbor-plag Gorrrffff bop bop bop."
-
Gotcha
(Atari)
-
Pong-Like.
-
Gradius
(1988 Konami)
-
Fairly popular side scrolling space battle.
-
Gradius III
(1990 Konami)
-
Horizontally scrolling shooter. Pick up power-ups to gain firepower and change weapons.
-
Gran Trak 20
(1974 Atari) monochrome, 2 players
-
-
Grand Champion
(1981 Taito)
-
Similar to Monaco GP. Finish in top three of race to continue. Extra feature : Other cars can poass you (even at your top speed) and they sometimes crash into each other.
-
Granny and the Gators
(Midway) pinball
-
Shortened pinball-video combination. Three buttons for video portion (paddle left/right, shoot various gud).
-
Gravitar
(1982 Atari) vector
-
Fly around planet. Features tractor beams and anti-gravity.
-
Great Guns
(Stern)
-
-
Great Swordsman
(Romstar)
-
-
Gridiron Fight
(1985 Tecmo) 2 players
-
Football.
-
Grobda
(Namco, licensee ?)
-
-
Growl
(1991 Taito)
-
Indiana Jones meets ecowarriors
-
Guardians Of The 'Hood
(1992 Atari) 3 players
-
Final Fight clone with digitized graphics.
-
Guerilla War
(1987 SNK, licensee Tradewest) 2 players
-
Ikari Warriors clone.
-
Guided Missile
(??) 2 players
-
Guide missiles to hit various goo on their way down.
-
Gun Fight
(Midway) monochrome, 2 players
-
Gun controls, yellow screen. Midway's first game. Sequel: Boot Hill.
-
Gunforce
(Irem)
-
Futuristic war theme, search & destroy mission.
-
Gunsmoke
(1985 Capcom, licensee Romstar)
-
You control a bounty hunter/sheriff who is going to get his reward for getting baddies (dead or alive).
-
Guzzler
(1983 Centuri)
-
Maze game. Bubbly guy vs. fireballs.
-
Gyruss
(1983 Centuri) 3-D
-
Uses rock version of Bach's "Toccata and Fugue in D Minor" as soundtrack. Circular motion variation on Galaxian.
-
Halley's Comet
-
Shoot-em-up similar to Nemesis/Gradius.
-
Hanaorizuru
(Dainakksu)
-
Means "Flower paper crane." OhhhhHHHHhhhh.
-
Hang On
(1985 Sega) 3-D
-
Sit-down. Motorcycle race game. Sequel: Super Hang On.
-
Hangman
(1984 Status)
-
Based on the Hangman word game.
-
Hard Drivin'
(1989 Atari) 3-D
-
Cockpit. Excellent driving simulator. Speed track and stunt track. Saves exact course manueverings of best player so you can compete against his "phantom." Instant replay of crashes.
-
Hare Scare
(1983ish ?)
-
-
Hat Trick
(1984 Sente, licensee Midway) 2 players
-
One-on-one hockey (each team gets a goalie and a player).
-
Hatris
(Atari ?)
-
Similar to Tetris. You have 2 hats coming down, sort of like VS. Dr Mario. 5 hats of the same kind complete a set. There is also a flame that will burn the hats, to lower the height of the rows that you have accumulated.
-
Haunted Castle
(1987 Konami)
-
-
Head On
(1979 Gremlin)
-
Similar to Crash.
-
Head On 2
(1979 Sega, licensee Gremlin)
-
Sequel to Head On
-
Heavy Barrel
(1988 Tradewest, licensee Data East) 2 players
-
Death-themed. Must infiltrate an island and shoot your way to various machine parts. Assemble the parts to build the "heavy barrel", some sort of super gun - supposed to be good for you.
-
Herbie's Olympics
-
An attempt at a Track 'n' Field ripoff ... Featured a fat guy and one red button to control all action. Had a joystick, but it didn't do anything ...
-
High Impact Football
(1990 Williams) 4 players
-
Beat-em-up, in-your-face football. Sequel: Super High Impact
-
Hit 'n Miss
(Exidy)
-
-
Hit the Ice
(1991 Williams)
-
Superb ice hockey game. Great sound effects.
-
Hoccer
(1983 Eastern Microelectronics)
-
Interesting soccer game features pinball game inspired characters. Anyone know just what "pinball game inspired characters" is supposed to mean ?
-
Holey Moley
(Tai)
-
Nine-button "whack-a-mole." Sign me up!
-
Hollywood
(1983ish ?)
-
-
Hot Chase
-
Similar to Roadblasters, but in a Porsche. Better graphics.
-
Hot Rod
(Sega)
-
Like Super Sprint you build up the car, but you get money depending on how you finish in each race.
-
Hot Shots Tennis
(1988 Strata) 2 players
-
2 Player tennis game. Any questions ?
-
Hydra
(1991 Atari)
-
You are in a hovercraft, trying to deliver top secret items while avoiding mines, other hovercraft, and logs. Collect money and fuel to continue. Spy hunter-like control.
-
Hypersports
(1984 Konami, licensee Centuri) 2 players
-
New set of sports. Fun out-of-breath sound: "kipperkipperkipper." Prequel: Track and Field.
-
I, Robot
(1984 Atari) 3-D
-
The first real-time generated 3D solid graphics game. Also included a non-game graphics drawing option.
-
Ikari Warriors
(1986 SNK, licensee Tradewest)
-
Rotating joystick control. Death-themed.
-
Ikari Warriors III
(SNK)
-
Huge blown-up version of Ikari. Same resolution, bigger pixels.
-
Image Fight
(Irem)
-
-
Indiana Jones and the Temple of Doom
(1986 Atari/Lucasfilm)
-
Based on the movie. Digitized pictures.
-
Indoor Soccer
(Universal)
-
-
Indy
(Atari) monochrome
-
An early version of Sprint
-
Indy 500
(Atari) monochrome
-
An early version of Sprint.
-
Indy 800
(1975 Atari) 8 players
-
An early version of Spring. In color (not like Indy and Indy 500).
-
Indy Heat
(1991 Leland)
-
Super Off-Road with Indy cars
-
Inferno
(Williams) 3-D
-
Sort of like a 3-D Wizard of Wor. Capture the souls of slain monsters.
-
Inter Stellar Fantasy
(Funai) laser
-
Computer-generated superpositions. A really bizarre game.
-
Interstellar 2
(1984 Funai) laser
-
Cockpit cabinet. Extremely rare.
-
Invinco
(1979 Sega, licensee Gremlin)
-
-
Iron Horse
(Konami)
-
-
Jack the Giant Killer
(1982 Cinematronics)
-
Jack must climb beanstalk, get harp from giant.
-
Jailbreak
(1985 Konami)
-
Stop the prison escapees. Shoot the bad guys, rescue hostages.
-
Jaws
(Atari) monochrome, 2 players
-
Dive for loot, but watch out for those pixel-thirsty sharks.
-
Jet Fighter
(1974 Kee)
-
-
John Elway's Team Quarterback
(1988 Leland) 4 players
-
More of the same ... this time with two on each side. Caused fights among players since nobody wanted to play halfback !
-
Journey
(1983 Midway)
-
Members of the 70's rock group Journey go on a Tron-like adventure. Journey IS pure video game satisfaction!
-
Joust
(1982 Williams) 2 players
-
Ride on bird attempting to hit enemies with lance higher than theirs. Original game allowed indefinite play if you sat on the lower ledge letting pterodactycls run into your lance.
-
Joust II - Survival of the Fittest
(1986 Williams) 2 players
-
Various minor additions to the game.
-
Jr. Pac-Man
(1983 Midway)
-
Pac-Man's kid goes on his own. Sideways-scrolling maze, galloping prizes that destroy energizers (there are six), and the usual business with the ghosts.
-
Jump Bug
(1981 Rock-Ola)
-
Manuever your super VW Bug through a number of scenes (which included a town with clouds and a pyramid with a geyser) by jumping over and firing at enemies.
-
Jump Cycle
(Atari) monochrome
-
Plastic overlays. Jump line of buses, do wheelies.
-
Jungle Hunt
(1982 Taito)
-
Same as Jungle King, but with slightly better graphics. Jungle King became Jungle Hunt after a lawsuit threat by the Estate of Edgar Rice Burroughs.
-
Jungle King
(1982 Taito)
-
Jungle exploration; four different sections. Knock off of Jungle Hunt.
-
Juno First
(1983 Konami)
-
Shoot-em-up.
-
KLAX
(1989 Atari) 2 players
-
Catch colored tiles with paddle, flip them into same-colored stacks.
-
Kageki
(1988 Romstar)
-
Cheesy chop-socky.
-
Kangaroo
(1982 Atari)
-
Another cute graphics game with four screens. Rather infamous for poorly-executed graphics (many bugs).
-
Karate Champ
(1984 Data East)
-
Could be first chop-socky game. Complex combinations of movements with two joysticks.
-
Karate Master
(Data East) 2 players
-
-
Karnov
(Data East)
-
Fire-breathing fat bald Russian wanders through landscape in search of adventure and fun.
-
Kayos
(1983ish ?)
-
-
Kick
(Midway)
-
Same as KickMan.
-
KickMan
(1981 Midway)
-
Trackball. Man on a unicycle catchs balloons, Pac-Mans and ghosts, but not bombs.
-
Kicker
(Konami)
-
Smacking around ninjas in a big mansion, while collecting powerballs. Pretty fun.
-
Kid Niki: Radical Ninja
(Data East)
-
Similar to Golden Boy.
-
King and Balloon
-
Speech: "Help!" "Bye-bye!"
-
Knights of the Round
(1992 Capcom) 3 players
-
Scrolling side-view 3D jump/attack game. King Arthur theme. Essentially, this game is just Final Fight with swords.
-
Konami GT
(Konami) 3-D
-
Driving game.
-
Kozmik Krooz'r
(1983 Midway)
-
Co-released with Wacko but much rarer. Shoot-em-up.
-
Krull
(1983 Mylstar/Gottlieb)
-
Based on the movie. A five-event game.
-
Kung Fu Master
(1985 Data East)
-
Chop-socky where you must defeat Mr. X (how original ...) to rescue your girlfriend. I don't know what made this game so fun ...
-
Kuri Kinton
(Taito)
-
Chop-socky.
-
Kuuga
(Data East)
-
-
Kyros
(Alpha Desnhi)
-
-
LSA Squad
(Taito)
-
-
Ladybug
(1981 Universal)
-
Interesting Pac-Man variant which uses revolving doors to modify the maze. Free credits earning potential.
-
Laguna Racer
(Midway) monochrome
-
-
Laser Grand Prix
(1983 Taito) laser
-
Pretty much what it advertises ... poor implementation.
-
Laser Shuffle, The
laser
-
-
Last Apostle (?)
-
MARVELOUS graphics (like TROG's Claymation, but years in advance). Puppet battles evil undead puppet ninjas (I am not kidding.) Last seen in Ocean City, NJ.
-
Last Duel
(1988 Capcom)
-
Space shoot-em-up with screen scrolling to you.
-
Last Mission
(1986 Data East)
-
Multi-direction scrolling space shoot-em-up; various power pills to give extra abilities.
-
Last Starfighter
(1984 Atari)
-
Based on the 1984 movie. Which, incidently, featured the game.
-
Lazarian
(Early Sega|Gremlin)
-
Achingly old Phoenix-style shoot-em-up. Featured a "mother ship" with a big eye in the middle, if I'm not mistaken. Disturbingly poor graphics. Had four events, one where you had to navigate a maze with stuff shooting at you from the edges, ala Galaga.
-
LeMans
(1976 Atari)
-
-
Lee Trevino's Fighting Golf
(1988 SNK)
-
-
Legend of Hero Tonma
(1989 Irem) 2 players
-
-
Legend of Kage
(1985 Taito)
-
Another Ninja-fighting game. Why'd they bother with another one ... Interesting twist : Kage is a female Ninja hero. Super jumps ... over trees and such.
-
Legendary Wings
(Capcom) 2 players
-
Horizontal/vertically scrolling shooter. One or two players. Greek/mythos setting. Players fly about and shoot various nasties. Weapons and power-levels can be changed by picking up various goodies.
-
Legion
(Nichibutsu)
-
-
Letal Enforcer
(1992 Konami)
-
Much like Operation Wolf
-
Libble Rabble
(Namco, licensee ?)
-
-
Liberator
(1984 Atari)
-
A nuclear war game with a rotating globe and ICBM launchers located at the four corners of the screen. Sort of a Missile Command extension (space-based nukes!).
-
Life Force
(1986 Konami) 2 players
-
Prequel: Nemesis.
-
Lock n' Chase
(1983 Sega)
-
Pac-Man/Mousetrap variant in which you can lock doors behind pursuers.
-
Lock-On
(1986 Tatsumi, licensee Data East)
-
Flying/dogfight game.
-
Locomotion
(1982 Centuri)
-
"Eight's puzzle" with a moving train.
-
Looping
(1982 Venture Line)
-
Bach two-part invention ("the little virtuoso piece") as the soundtrack. Maneuver a plane through obstacles.
-
Lost Tomb
(1983 Stern)
-
Explore a pyramid top to bottom with an Indiana Jones-type character. Had "bargain" sales at the end of each level where you could buy 500 whips for a quarter and such.
-
Lunar Lander
(1979 Atari) vector, monochrome
-
Thrust handle and rotate buttons. Atari's first vector video game, produced at the same time as Asteroids. Try to land a ship on the moon. Copy of PDP-11 computer game of the same name.
-
Lunar Rescue
(Taito)
-
Leave mother ship, land on landing pad while avoiding asteroids. Pick up astronauts, and go back up to mother ship while avoiding UFOs. Really cheesy, though quite fun.
-
M.A.C.H. III
(1983 Mylstar) laser
-
Realistic air force shoot-em-up.
-
MX5000
-
-
Mad Dog McRee
(1991 American, licensee Betson/Icat) laser
-
Set in the old west. You must get to Mad Dog McRee's hideout and rescue the town's mayor and his daughter. This game uses real video, not animation; it's kind of like watching a western. You have a pistol and shoot on the screen with a light beam. Go see it, it's pretty neat.
-
Mad Planets
(1983 Gottlieb)
-
Joystick and rotating knob. Flying spaceship must shoot down "living planets" out to get you.
-
Mag Max
(Nichibutsu)
-
Poor side scrolling shooter featuring such power ups as legs and torsos. Transforms into Mag Max robot.
-
Magic Sword
(1991 Capcom) 2 players
-
Horiz. scrolling sword and sorcery game.
-
Mah Jongg Summer Story
(1989 Video System)
-
-
Main Event, The
(1988 Konami) 4 players
-
Incredibly bad, but popular wrestling game. Featured _one_ button labeled "ACTION". Oh wow. Speech : "Onnnnne... Twooooo... Hreeee!" Thanks to Ralph Barbagallo for the speech transcription ... Wrestling game, with tag-team option.
-
Major Havoc (The Adventures Of)
(1984 Atari) vector
-
Spaceman must detonate alien stations and grab oxygen to survive. A Conversion Kit for Tempest.
-
Make Trax
(1981 Williams)
-
You are a paint roller out to cover the floors of a maze. Critters come out and spoil your nice work -- nail 'em.
-
Mania Challenge
(1986 Taito, licensee Memetron) 2 players
-
Wrestling. Speech.
-
Mappy
(1983 Namco, licensee Midway)
-
Policeman mouse must bust up burgular cats. Run and jump (trampolines!) through a multiple-story house, getting the stolen loot.
-
Mappy II
(Namco, licensee Midway)
-
Policeman mouse must bust up burgular cats. Run and jump (trampolines!) through a multiple-story house, getting the stolen loot. Sequel to Mappy. Might be names Super Mappy or Mappy Deluxe or similar.
-
Marble Madness
(1984 Atari) 2 players
-
Six-event trackball game in which you roll a marble through a maze. Fun "Silly Race" in which "everything you know is wrong." (Trust me ...) Excellent concept and background ambience. Also the first arcade game to offer stereo sound (and what a soundtrack!)
-
Mario Bros.
(1983 Nintendo) 2 players
-
Mario and his homeboy brother Luigi avoid stuff and hit animals/bugs so they flip over and kick them off the screen.
-
Marvin's Maze
(SNK) 3-D
-
Pac-Man type game.
-
Mat Mania
(1985 Memetron)
-
Wrestling. Better than Main Event, that's for sure ...
-
Max RPM
(1987 Midway) 2 players
-
Split screen, 2 player simultaneous drag racing game featuring such terrifying hazards as pylons and oil droplets ...
-
Mazer Blazer
(1983 Stern)
-
Had a big fresnel (look it up) lens, a la Starblade, which gave you a massive headache.
-
Mechanized Attack
(SNK) 2 players
-
Gun control.
-
Mega Force
(Tecmo)
-
-
Megazone
(1983 Kosuka, licensee Konami)
-
Xevious with a couple of forks in the path and the possibility of joining two ships for greater firepower, Galaga style. But no bombs.
-
Mermaid
(1983 Rock-Ola)
-
-
Meta Fox
(I-Vics)
-
Twin Eagle II ... sort of ...
-
Metalhawk
(Namco)
-
Helicopter.
-
Metro Cross (Part I)
(Namco, licensee ?)
-
-
Midnight Resistance
(1989 Data East) 2 players
-
Rescue your family, Contra-style.
-
Mighty Guy
-
-
Mikie
(Konami)
-
Astonishingly bad cute game. Help Mikie get a date. Oh boy.
-
Millipede
(1984 Atari) 2 players
-
Trackball. Prequel: Centipede.
-
Mini Golf
(1985 Sente)
-
Trackball controlled miniature golf game. Title for the Sente System. Sequel : Mini Golf Deluxe.
-
Mini Golf Deluxe
(1989 Sente)
-
Sequel to Mini Golf. One of three games in Midway's '89 release Tri-Sports.
-
Missile Command
(1980 Atari)
-
Trackball. Fire from three different bases to protect cities from a nuclear attack.
-
Mission 660
(1986 Taito)
-
A cross between Terra Cresta and Galaga. Nothing we haven't seen before.
-
Mission : XX
(U.A.)
-
Jet fighter Xevious-type game.
-
Mission X
(1982 Data East)
-
Notable only because the game program was stored on an audio cassete that would download into the motherboard. The idea was that a conversion could be completed by simply replacing the cassette. Extremely rare as operators got tired of tapes wearing out and snapping.
-
Monaco G.P.
(1980 Sega)
-
Cockpit. Overhead view. First one with a tunnel. Sequel (In Name Only) : Super Monaco G.P.
-
Money Money
(1982 Zaccaria) 3-D
-
A Hodge-podge of already present games. First screen was like PacMan, 2nd like Donkey Kong, 3rd like the underwater sequence of Jungle King. Theme of collecting gold was the thin thread that held the plot through all three screens. An italian import.
-
Monster Bash
(1982 Sega)
-
Run around a haunted house ridding it of all the popular monsters. Some versions crashed after a certain level...
-
Monte Carlo
(1979 Atari)
-
Driving game.
-
Moon Cresta
(1980 Sega, licensee Gremlin)
-
Space shoot-em-up, one of the earliest. Your ship has three parts, survive long enough and you can dock them together for more firepower. Sequel: Terra Cresta.
-
Moon Patrol
(1982 Williams & Irem)
-
Buggy on the moon jumps over craters/runaway boulders, shoots at enemies. Awsome music for its era ...
-
Moon Shuttle
(Nichibutsu)
-
Astronauts are stranded on the moon. Fly a shuttle down, dodge asteroids, pick them up, dodge the same asteroids, and get them home.
-
Moon Wars
(Stern)
-
-
Moonwalker
(1991 Sega)
-
You are Michael Jackson, dancing and blasting the enemies while trying to save the children. Excellent sound effects.
-
Mortal Kombat
(1992 Midway)
-
The name says it all. Blood, gore, guts ... it's all there. One of the most addictive games ever released. Look and feel of graphics incredibly advanced.
-
Motorace USA
(Williams)
-
Motorcycle racing across America. Overhead views, get gas on the way and jump over the rivers.
-
Motorace USA (Zippy Racer)
(Irem)
-
-
Mousetrap
(1981 Exidy)
-
Joystick, three buttons. Another Pac-Man copy. Mouse desires cheese, shuns cats. Change the maze shape by opening/closing doors.
-
Mr F. Lea
(1983ish ?)
-
-
Mr. Do
(1982 Electron)
-
Same concept as Universal's Mr. Do, but revamped and better graphics.
-
Mr. Do's Castle
(1983 Universal)
-
Sequel to Mr. Do with only character in common. Knock out blocks in the floor to trap and kill monsters.
-
Mr. Do's Wild Ride
(Universal)
-
Roller-coaster theme.
-
Mr. Heli
(Irem)
-
Horizontally Scrolling shooter.
-
Ms. Pac-Man
(1981 Namco, licensee Midway)
-
Similar to Pac-Man, but with no memorizable patterns.
-
Munch Mobile
(1983 Centuri, licensee SNK)
-
Four-way joystick and left-right joystick for car's goodie-grabbing arms. Overhead view.
-
My Hero
(Sega)
-
Cheap cute game.
-
Mystic Marathon
(Williams)
-
Run a marathon race against six other characters; far-out graphics.
-
N-Sub
-
-
N. Y. Captor
(Taito)
-
-
NARC
(1988 Williams) 2 players
-
Williams re-entry into the arcade. Amazingly high resolution and color. You are fighting against the drug syndicate. Doesn't wimp out with the gore. Terrific digitizations.
-
NFL Football
(1984 Midway) laser
-
Game using real NFL footage.
-
Name That Tune
(1985 Sente)
-
Surprisingly strong recreation of the classic game show. Trivia Whiz style buttons. Title for Sente Systems.
-
Naughty Boy
(1982 Nichibutsu)
-
-
Nemesis
(Konami)
-
Also appeared as Gradius.
-
New York, New York
-
BAD Japanese import. Similar to Galaxians. Speech: digitized Japanese voice.
-
New Zealand Story, The
(Taito)
-
You're Joey Kiwi, out to rescue your buddies from the evil Wally Walrus. You're armed with bow and arrow. Oh joy.
-
Nibbler
(Rock-Ola)
-
Pac-Man clone.
-
Night Driver
(1976 Atari)
-
Drive sports car at night. This is one of the first (if not THE first) driving game.
-
Night Stocker
(1985 Sente, licensee Midway)
-
Drive car at night, grab crystals, shoot spaceships with light gun.
-
Night Striker
(Taito)
-
Cockpit.
-
Nile Flyer(?)
(Atari)
-
Was this ever put into production?
-
Ninja Emaki
(Nichibutsu)
-
Cheap shoot-em-up.
-
Ninja Gaiden
(1988 Tecmo) 2 players
-
You're a Ninja green thumb, tending to your little plants and such, protecting your veggies from evil dragon-like...oh - nevermind.
-
Ninja Kids
(1992 Taito) 2 players
-
Another TMNT rip-off. Ridiculous looking cartoon ninjas battle equally stupid looking enemies. This one reeks of cheeeeeeezzzzz!!
-
Ninja Princess
(Sega)
-
-
Ninja Warriors, The
(Taito, licensee Romstar)
-
Chop-socky.
-
Nova 2001
(1985ish ?)
-
Astronaut with a jet-pack destroys aliens in a space station.
-
OffRoad
(Leland) 3 players
-
Race ORV's. Pseudo 3D. Kind of like Super Spring but different because of the 3D. Tracks are also more varied.
-
Omega Fighter
(UFL)
-
-
Omega Race
(1981 Midway) vector, monochrome
-
Fly ship around a rectangular track. Bounce off the walls whilst shooting various enemies. Rear thruster to increase speed.
-
Operation Thunderbolt
(1989 Taito) 2 players
-
Gun controls. Rescue a hostage plane from terrorists. Prequel: Operation Wolf.
-
Operation Wolf
(1987 Taito)
-
Death-themed.
-
Orbit
(Atari) monochrome, 2 players
-
Tons of Missile-Command-type buttons on oddly-angled surface. Raster rip-off of Space Wars.
-
Oscar
(Data East)
-
-
OutRun
(1986 Sega) 3-D
-
Modern driving game; features a shaking steering wheel (or a sitdown version with complete moving car shell) and a radio with station select.
-
Outlaw
(Atari) monochrome
-
Quickest draw (you against on-screen figure); gun in holster.
-
P-47
(1988 Jaleco) 2 players
-
Left-to-right scrolling phantom fighter destruction.
-
P.O.W. Prisoners of War
(1988 SNK) 2 players
-
Left-to-right scrolling chop-socky.
-
Pac Land
(Midway)
-
Based on Pac-Man and the Pac-Man TV cartoon. Move Pac-Man through his home town. Cartoon-like graphics.
-
Pac-Land
(1984 Namco)
-
A horizontal run-jump game like Super Mario Brothers featuring Pac Man as the main character.
-
Pac-Man
(1980 Namco, licensee Midway)
-
The single most popular game of all time. Pac-Man eats dots, avoiding ghosts. Bugs include: ability to travel through ghosts and infamous "half-screen" split on the 256th board.
-
Pac-Man '88
(1988 Midway)
-
-
Pac-Man Plus
(1982 Namco, licensee Midway)
-
Modifier chip for Pac-Man. New goodies to eat, new twists like invisible mazes.
-
Pac-Mania
(1987 Namco, licensee Atari) 3-D
-
Modern version of Pac-Man; 3D maze with the ability to jump over enemies.
-
Paperboy
(1985 Atari) 3-D
-
Bike handlebar control. Deliver newspapers to homes without causing property damage -- unless they're not subscribers. Had a bug where if you kept going past the obstacle course, it started reading ROM images and crashed.
-
Passing Shot
(Sega)
-
Tennis.
-
Pengo
(1982 Gremlin, licensee Sega)
-
Penguin pushes ice blocks to CRUSH insanely cute Sno-bees. One of the earliest games to give bonuses based on how fast you play. Sequel: Pingo.
-
Pepper II
(1982 Exidy)
-
Similar to Amidar.
-
Peter Packrat
(1984 Atari)
-
Collect items from a treehouse-like setting.
-
Phoenix
(1980 Amstar, licensee Centuri)
-
Spaceship shoot-em-up against killer birds from space.
-
Phozon
(Namco, licensee ?)
-
-
Phraze Craze
(Merit)
-
Wheel of Fortune-esque puzzle game.
-
Pig Out
(Leland)
-
Pigs find treasures
-
Pigskin 621 A.D.
(1990 Bally/Midway)
-
Medieval football without rules : punches, kicks, even hanging someone with a noose : it's all legal. Made by the same company that made the 2x2 basketball game w/blind referee
-
Pin Pong
(Atari)
-
-
Pinball Action
(1986 Tehkan)
-
Typical pinball controls, with two "nudge" buttons. Advance to new playfields by knocking down targets. Was I playing this while asleep?
-
Pingo
(Sega)
-
Prequel: Pengo.
-
Pioneer Balloon
(Rock-Ola)
-
-
Piranha
-
yet another rip-off of Pac-Man ala Barracuda.
-
Pirate Pete
(1983 Taito)
-
Jungle King...Jungle Hunt...Pirate Pete!
-
Pit Fighter
(1991 Atari) 3 players
-
Nice digitized graphics. Arena, or should I say, Pit fighting game.
-
Pit, The
(1983 Konami, licensee Centuri)
-
Small graphics; run around collecting jewels.
-
Pitchman
(1983 Laserdisc Computer Systems) laser
-
Reported to be only *one* in existance. Features a magician named Mr Slye.
-
Pitfall II
(1986 Sega)
-
Aracde adaption of two highly successful Activision cartridges for the Atari 2600 system ... Pitfall! (1982) and Pitfall 2:Lost Caverns (1984).
-
Pleiades
(Midway)
-
Space shoot-em-up. Defend a moon base, fight killer birds, destroy the mother ship, and fly back to station.
-
Plotting
(1989) 2 players
-
You're a glob, stacking blocks in some kind of order.
-
Pole Position
(1982 Namco, licensee Atari) 3-D
-
Cockpit. Horizon-driving game. Speech: "Prepare to qualify." Probably THE revolutionary driving game.
-
Pole Position II
(1984 Atari) 3-D
-
Conversion kit for Pole Position. Cockpit. Four tracks to choose from. Obviously, the sequel to Pole Position.
-
Pollux
(1991 Invega/Dooyong)
-
-
Pong
(1972 Atari) monochrome
-
Atari's first game. Has a place in history as being the first mass marketed video arcade game.
-
Pong Doubles
(1973 Atari) monochrome, 2 players
-
-
Ponpoko
(1982 Sigma, licensee Venture Line)
-
Looked like BurgerTime, but the hell if I was going to play it. You were a bird and had to collect different fruits depending on the level. When all fruits were collected, you gained a level. Insanely boring.
-
Pooyan
(Stern)
-
Three little pigs in a video game. Shoot arrows to stop the wolves from biting you and your brothers.
-
Pop Flamer
(1983 Stern)
-
Mouse pops balloons and sips "power beverages".
-
Popeye
(1982 Nintendo)
-
Catch Olive's hearts/notes/help, while dodging Bluto and the Sea Hag. Grab spinach for temporary invulnerability.
-
Popper
-
Reported to be similar to Q*Bert.
-
Port Man
(1983ish ?)
-
-
Pot Shot
(1988 Atari)
-
-
Power Drive
(1989? Midway)
-
A wild driving game. Could choose from many different racers and 5 different sequences of tracks. Must finish in top 3 to qualify for next race. Pole position on Acid.
-
Power Ladies
-
Seen in a dual-monitor Punch Out cabinet. Speculated to be a poker game that features scantily-clad women.
-
Powerdrift
(1988 Sega)
-
Drive your go-kart around small yet baroque tracks. Finish 3rd or better to go on. Very fast and flashy. Came in tilting sit-down version.
-
Pro Quarterback
(Konami)
-
-
Psychic Five
-
Running jumping game; scrolling.
-
Psycho Soldier
(SNK) 2 players
-
Choose a school-girl or a young martial artist, who collect power-ups and eventually transform to either a phoenix or a dragon as they fight and shoot their way through side-scrolling ruins with multiple levels. Speech: Female Japanese singer.
-
Pulsar
(1980 Gremlin/Sega)
-
-
Punch Out !
(1983 Nintendo) 3-D
-
Boxing game pits you against large 3D opponents. Speech: "Uppercut! Uppercut!" "Left hook. Left hook." "Knock him out!" "Body Blow". Has one of the world's most annoying attract modes ...
-
Pursuit
(Atari)
-
-
Pushman
(Am. Sammy)
-
This is a puzzle game in which your character pushes blocks around to exit the level.
-
Puzznic
(1989 Taito)
-
Another nude women / puzzle type game.
-
Pyros
(1987 Taito)
-
Cute game. Shop between levels to buy better weapons.
-
Q*bert
(1983 Gottlieb) 3-D
-
Cabinet has electro-mechanical thumper mechanism. Convert blocks to proper color by jumping on them. Speech: "Aaaaaahhh!", "@#$%@#%"
-
Q*bert's Qubes
(Mylstar) 3-D
-
Flip over cubes to desired configurations instead of merely landing on them ... limited distribution.
-
QB-3
(1982 Rock-Ola)
-
Shoot-em-up inside a rotating cube. Somewhat similar to Robotron 2084.
-
Qix
(1981 Taito) 2 players
-
Draw boxes on the screen, but don't get zapped by the flying Qix. Simple, but addicting.
-
Quadrapong
(1973 Atari) 4 players
-
Copy of Elimination.
-
Quantum
(1983 Atari) vector
-
Trackball. Based loosely upon quantum physics. Game where you loop the enemies with your trail to destroy them. As the levels progress, the decay rate on the trail gets faster and faster. Actually quite fun.
-
Quarterback
(1987 Leland) 2 players
-
Quarter sucking football game ... call your own plays.
-
Quartet
(1986 Sun, licensee Sega) 4 players
-
Space game, a ripoff of Gauntlet.
-
Quartet II
(1987 Sun, licensee Sega) 4 players
-
Sequel to Quartet, nearly identical to the original.
-
Quasar(?)
vector
-
Lasso items for points.
-
Quiz Show
(Atari)
-
-
Qwak!
(Atari)
-
Rifle in holster.
-
R-360
(1991 Sega)
-
Currently only seen in amusement parks. G-LOC variant. Cockpit rotation according to your manuevers. Emergency puke button ... if you feel you're going to be sick, push the button ! Expensive to play ...
-
R-Type
(1987 Irem, licensee Nintendo)
-
Scrolling spaceship combat game.
-
R-Type II
(1990 Irem)
-
Sequel to R-Type, with much better graphics and new power-ups. Fly a spaceship through side scrolling areas (caves, mechanized tunnels, etc) picking up powerups for your weapons unit. Bio-mechanical look for you and enemies. Hold fire button for a super charge.
-
Rabbit Punch
(Taito)
-
You're a flying rabbit fighting for his life in outer space.
-
Race Drivin'
(1990 Atari) 3-D, 2 players
-
Cockpit. Excellent driving simulator. Speed track and stunt track. Saves exact course manueverings of best player so you can compete against his "phantom." Instant replay of crashes. Hard Drivin' plus Motocross and Super Stunt tracks. 3 car body types.
-
Rad Action
(UPL)
-
-
Rad Mobile
(1991 Sega)
-
32-bit arcade game. Excellent graphics. Drive from Los Angeles to New York while avoiding oncoming cars, computer opponents, and battling the weather.
-
Radarscope
(Nintendo)
-
-
Radical Radial
(1982 Nichibutsu)
-
You're a tire, doing tire-like stuff tires tend to do.
-
Raiden
(Fabtek)
-
Jet fighters on a low level sweep
-
Raiders 5
-
-
Rally Bike
(1988 Taito)
-
-
Rally-X
(1980 Midway)
-
Off-road Bosconian! Drive a buggy on an overhead scrolling maze. Grab flags, avoid collisions with rocks, and other buggies. Fun smoke screen noise: "poofpoofpoof."
-
Rampage
(1986 Midway) 3 players
-
You're a monster stompin' and a-smashin' through cities. Watch out for Army forces and other city-type dangers.
-
Rampart
(1991 Atari) 3 players
-
Comes in trackball and joystick versions. Destroy either the enemy's ships or a friend's castle. Rebuild your castle by swiftly placing Tetris-like pieces. Timed game.
-
Rastan
(1987 Taito)
-
Barbarian goes on adventure.
-
Reactor
(1982 Gottlieb)
-
Trackball game with terrific soundtrack. You, as the "subatomic steamroller," destroy enemy particles. Annoying as hell 'attract mode' where, if you hit a button, the siren will blare a-la Three Mile Island.
-
Real Ghostbusters, The
(1987 Data East)
-
Abysmally poor adaption of the cartoon featuring Ikari Warriors-like gameplay. Much better with multi-player games. Similar to Ghostbusters.
-
Rear Guard
(Exidy) vector
-
You are the turret gunner for a space-ship.
-
Red Alert
(Irem)
-
Avoid MIRV.
-
Red Baron
(1980 Atari) 3-D, vector, monochrome
-
Cockpit. Dogfight. Battlezone with biplanes.
-
Relief Pitcher
(1992 Atari)
-
A baseball game with great animation
-
Renegade
(1986 Taito)
-
Double Dragon clone.
-
Rescue
(1983 Stern) 3-D
-
Helicopter game with Robotron-style joysticks.
-
Return of the Jedi
(1984 Atari)
-
Raster sequel to Star Wars and Empire Strikes Back. Four different adventures, all involving flying up a scrolling screen and shooting/ dodging things.
-
Revenge of Doh : Arkanoid 2
(1987 Taito)
-
Prequel: Arkanoid.
-
Rim Rockin' Basketball
(Strata)
-
-
Ring King
(1985 Data East)
-
Side perspective boxing game.
-
Ring King II
(1986 Data East) 2 players
-
-
Rip Off
(1979 Cinematronics) vector, monochrome, 2 players
-
Protect your fuel pods from invading enemies. Unlimited lives, game ends when all your pods are gone. Intense game-play/background noise.
-
River Patrol
(Kersten)
-
Drive your boat down a river while patrolling for stuff.
-
Riviera
(1986 Merit)
-
Poker game. Some machines include Blackjack and Horse Racing games as well.
-
Road Blaster
laser
-
Laserdisc game similar to the laserdisc Cobra Command. If this is Road Fighter, please let me know... but I don't think so.
-
Road Fighter
(Konami)
-
-
Road Riot 4WD
(1991 Atari) 2 players
-
You against a friend or the computer in an off-road driving race. Of course, then there is the use of a stun gun to slow your enemies. Rump Thumper.
-
Road Runner
(Atari)
-
Based on the cartoon. Run around, eat birdseed, and watch for the coyote's tricks from ACME corp.
-
Roadblasters
(1987 Atari) 3-D
-
Futuristic driving game, shoot cars and other obstacles. Watch out for dwindling fuel and return fire. For some reason, women like this game a lot. 50 levels.
-
Robocop
(1988 Ocean, licensee Data East)
-
Based on the movie character. Death-themed side scroller. Speech : "Drop it !", "Dead or Alive, you're coming with me !"
-
Robocop 2
(1991 Data East)
-
Tie in to the movie.
-
Robotron 2084
(1982 Williams)
-
Two joysticks. You against hundreds of others.
-
Roc 'N' Rope
-
Archeologist battles dinosaurs & monsters with harpoon-gun and "flash" button. Reach the Roc's Egg at the top of the screen to advance.
-
Rock 'N Rage
(Konami)
-
-
Rocket Racer
(1983 Rock-Ola) vector
-
Outer space race in a maze. Sen from a Pole Position style view.
-
Roller Games
(1990 Konami)
-
This ties with Brute Force as worst game of '90. I almost cried at this cheezy attempt at a beat-em-up. Based on the awful (ack!) TV show.
-
Roller Jammer
-
Skating action video game.
-
Rolling Thunder
(1989 Namco?, licensee Atari)
-
Horizontal scroller. Shoot lotsa guys and get machine guns, etc. Don't ask why, but I'll never forget the soldiers punching the air in salute to their leader ... catchy music : "Dooo da la dehhhhh deh-DIT... Dooo da la dit dit dit dit dit deh-da-dit." (how's that ?)
-
Root Beer Tapper
(1984 Midway)
-
Dispense root beer to masses of patrons. Originally called Tapper, and endorsed by Budweiser.
-
Rough Ranger
(Capcom, licensee Sharp Image)
-
An almost exact ripoff of Rolling Thunder.
-
Route 17
(1983ish Centuri)
-
-
Runaway
(1983ish ?)
-
-
Rush 'N Attack
(1985 Konami)
-
Invade the Communist Russian stronghold and free the POWs.
-
Rygar
(1986 Tecmo)
-
Barbarian rampage adventure.
-
S.T.U.N. Runner
(1989 Atari) 3-D
-
Cockpit. Futuristic driving game. T-shirt offer. You ride inside tubes, even on the top if you're fast enough ...
-
SCI
(1990 Taito)
-
Sequel to Chase H.Q.
-
Saint Dragon
(1989 Jaleco)
-
A shoot-'em-up.
-
Salamander
-
Overseas version of Life Force.
-
Samurai
(1987 Taito)
-
Samurai death themed game ... go through the village, the jungle, etc. Game features birds that shoot arrows at you as well as the standard enemy samurai, tigers, etc.
-
Sarge
(Midway)
-
You have a tank and a helicopter which you can switch between to blow up all the other onscreen tanks and helicopters -- but you can only control one at a time. Overhead view; often seen as a tabletop game.
-
Satan's Hollow
(1982 Midway)
-
Spaceship vs. the prince of darkness. Build a bridge, avoid demons.
-
Savage Bees
(?) 2 players
-
Reported to be similar to Galaga.
-
Scion
-
-
Scramble
(1981 Stern)
-
Guns, bombs, fuel, and scrolling screen. Sequel: Super Cobra.
-
Scramble Spirits
-
-
Sea Wolf
(1975 Midway)
-
Periscope control. Early sub-hunt game. Endearingly obnoxious speed boat noise.
-
Sea Wolf II
(1979 Midway) 2 players
-
Surprise appearance by the Exxon Valdez puts players in a quandry: "Should I sink the boat, gaining scrillions of points yet decimating the surrounding environmet? Ahhhh, what the hell."
-
Search & Rescue
(SNK)
-
-
Sebring
(Atari)
-
-
Section Z
(Capcom)
-
Progressive scrolling shoot-em-up, similar to R-Type, except each section is based upon a letter, up to "Z."
-
Seicross
-
Motorcycle riding - grab buddies and supplies.
-
Sente System
(1984 Sente)
-
System for easy convertability. Manufactured as both dedicated Sente cabinets and for earlier Bally/Midway titles (Galaxian and Ms PacMan). Titles include : Hat Trick, Mini Golf, and Trivial Pursuit.
-
Sex Trivia
(1985 Merit)
-
It's trivia and it's dirty, so it's seen primarily in nightclubs and bars.
-
Shackled
(1986 Data East) 2 players
-
Rescue shackled allies held in enemies' dungeons. Very similar to Gauntlet.
-
Shadow Dancer
(1990 Sega)
-
Prequel: Shinobi. Features an attack dog you can let loose on your foes.
-
Shadow Warrior
(Tecmo)
-
Chop-socky.
-
Shanghai
(SUN)
-
Licensed from Activision (presumably from the PC version).
-
Shanghai Kid, The
(1985 Data East, licensee Memetron)
-
Kick boxing.
-
Shark Attack
2 players
-
Dive for treasure. Skulls indicate level number.
-
Shinobi
(1987 Sega)
-
Ninja vs. street mobsters. Ninja magic and Uzis (tough choice). Sequel: Shadow Dancer.
-
Shoot Out
(1985 Data East)
-
Over-the-shoulder pseudo first person game. Features thugs and other street vermin. Kill the mafia boss on the final level.
-
Shooting Gallery
-
-
Shooting Master
(1985 Sega)
-
First person gun game where your girlfriend gets captured and you, being the good boy-scout, must rescue her. Cheezy.
-
Showdown
(1988 Exidy)
-
Surprisingly, a poker game -- despite the crossbow on the front.
-
Shuuz
(1990 Atari)
-
Trackball controlled horseshoes contest.
-
Side Arms
(Romstar) 2 players
-
Multi directional scrolling, very similar to 'Forgotten Worlds'. Each player controls a robotic looking warrior which can hover as various alien landscapes scroll past. Weapons switched with a button and two players can combine together. Players can fire to either side.
-
Side Track
(1978ish Exidy) monochrome
-
-
Sidearms
(Capcom)
-
Side scrolling shoot-em-up. One or two players. Big guns. Space themed. Bonus items appear when bad guys get shot -- shooting bonus items changes what they are, some are bad, others provide different weapons. Different weapon types may be selected at any time.
-
SilkWorm
(1988 Tecmo) 2 players
-
Fly/ride in a helicopter/jeep over a landscape of enemies. Terrific graphics.
-
Simpsons, The
(1991 Konami) 4 players
-
Scrolling side-view 3D jump/attack game. Self explanatory theme.
-
Sinbad 7(?)
-
Was this ever put into production?
-
Sinistar
(1982 Williams)
-
Spaceship mines rocks for crystals ("Sinibombs"). Use Sinibombs against the Sinistar, a killer death-mask. SiniAWESOME Speech: "Beware, I live!" "Run, coward, run!" "I hunger," "I am Sinistar," "GRARRRRRRRR!," "You die. You die. You die."
-
Skate or Die
(Atari ?)
-
Pirate copy of 720.
-
Skull & Crossbones
(1990 Atari)
-
You're a pirate. There are other pirates that aren't you. Sensing this, they attack.
-
Sky Adventure
(SNK)
-
Choose on of four WWI era planes, each with its own shot pattern and special weapon, to enter a Lost World setting. Your enemies are both natives and monsters, and Jules-Vernian flying contraptions sent by a cackling enemy pilot.
-
Sky Diver
(Atari)
-
-
Sky Raider
(1979 Atari) monochrome
-
Jet pilot mission to bomb planes, oil refineries and other various military-industrial structures.
-
Sky Rider
-
-
Sky Shark
(1987 Taito, licensee Romstar) 2 players
-
A basic aerial shoot-em-up, but well done.
-
Sky Soldiers
(1988 Romstar)
-
Super-planes with super-weapons become super-dead super-fast in various past/future time periods.
-
Slap Fight
-
Little ship heads towards big ship and destroys it. Kind of familiar ? Process repeats, but bullets fly faster and faster. Bar along bottom of screen with choices (SpeedUp, Shot, Bomb, Laser, Homing, Shield, Etc.) and you pick up stars to select the different selections.
-
Slither
(GDI)
-
Trackball-driven snake-fighting game.
-
Sly Spy
(1989 Data East)
-
Bad dudes clone where you must recover pieces of the Golden Gun. Speech : "Ooooooooooooh Sly Spy !" "The Golldddennnnnn gun !"
-
Smash TV
(1990 Williams) 2 players
-
The '90 version of Robotron 2084.
-
Smokey Joe
(Atari) monochrome
-
One-player version of Fire Truck.
-
Snack Attack
(Sente, licensee Midway)
-
May or may not be similar to an Apple II Pac Man clone ...
-
Snake Pit
(1984 Sente)
-
Trackball control. Sente's first entry into the games market. Whip the snakes in the pit so you can escape to another pit with more snakes.
-
Snap-Jack
(Universal ?)
-
A combination of Pac Man and Scramble, believe it or not.
-
Snow Brothers
-
Two snowmen battle cute Japanese critters over 50 screens. Just popped up in our arcades, but apparently it's older than that. Helluva fun game ... until level 20 or so where it gets insanely hard ...
-
Soccer
(Atari)
-
-
Solar Fox
(1982 Midway)
-
Spaceship flies through grid collecting cubes.
-
Solar Quest
(1981 Cinematronics) vector
-
Rescue colonists for extra lives OR shoot 'em for points. Decisions ... decisions ... decisions ...
-
Solar War
(Atari)
-
-
Solar Warrior
(Memetron)
-
Two stages, both side scrolling. First, land on the planets of the solar system and make your way to the invading aliens' base. You space warrior can make fantastic leaps and pick up powerups for his weapon. Plant explosives, destroy ships and the base, and fly to the next planet.
-
Solvalou
(1991 Namco) 3-D
-
Sequel to Xevious. 3-D perspective with fast filled polygons.
-
Son Son
-
Two, two, TWO sons in one!
-
Space Ace
(1983 Cinematronics) laser
-
Space hero rescues scantily-clad helpless space heroine. Ace turns into wimp and into superman back and forth... Rereleased in 1992 in kit form for Lelands Dragon's Lair 2.
-
Space Duel
(1981 Atari) vector, 2 players
-
Ships can be hooked together or separated. Weird-looking asteroids (cubes, swirls, hexagons, etc).
-
Space Dungeon
(1982 Taito)
-
Robotron-style joysticks. Sixty-four room 8x8 dungeon.
-
Space Encounters
(Midway) monochrome
-
Color plastic overlay. Steering yoke. Death Star trench game. Bad. Dave Needle (of Amiga/Lynx 3DO fame) designed this dud.
-
Space Firebird
(1980 Gremlin, licensee Sega)
-
Another space combat game. Similar to Moon Cresta and Galaxian, but preceded them by several years.
-
Space Fury
(1981 Sega) vector
-
Build-your-ship game. Speech: "So ... another creature for my amusement ... prepare for battle!"
-
Space Gun
(1990 Taito) 2 players
-
Attractive Operation Wolf style blast-em game. Shoot gruesome alien creatures apart piece by piece. One major downfall however, is the foot pedal that is downright awkward to operate when you are leaning across the control panel clutching the gun mock-up.
-
Space Harrier
(Sega)
-
Sit-down. Flying kid wields big guns against assorted space villians. Nice music.
-
Space Hawk
(Cinematronics)
-
-
Space Invaders
(1978 Midway, licensee Taito) monochrome
-
Color plastic overlay. The video game emerges as a concept; caused coin shortage in Japan until yen suppy was quadrupled. Space Invaders arcades opened in Japan. Girl steals $5,000 from parents to play game. Gang of youths knock over grocery stores. Etc.
-
Space Invaders II
(Taito? Midway?)
-
Features head-to-head play, where each player has his own set of invaders coming down at you, but you could also shoot the other player on the other side of the screen.
-
Space Laser
(1980 Taito)
-
"Light lasers ... beams of incredible destructive power ... flashing through space with the speed of light ... Can you dodge in time ???" This excerpt from the original advertisement sadly says it all.
-
Space Lords
(1992 Atari)
-
Eight player game (like Space Cowboys) where four teams of players (navigator/pilot) fight it out amongst the planets. Max players = 8.
-
Space Odyssey
(Sega)
-
Shoot-em-up with side-view/top-view. Shoot various things, avoid black holes.
-
Space Panic
(1980 Universal)
-
Run through a space station. Dig holes to trap aliens, smash them with your little shovel. Oxygen (time) limit. A laff riot, as all Universal games are. Sequel: Zero Hour.
-
Space Race
(1973 Atari)
-
Pong-like.
-
Space Tactics
(Sega)
-
Cockpit. Homely "side laser" screen effects.
-
Space Wars
(1978 Cinematronics) vector, monochrome, 2 players
-
First vector video game, and still one of the best. One of a few games _requiring_ two players (see Orbit, Gunfight, Boot Hill). Many player- selected options.
-
Space Zap
(1978? Midway) monochrome
-
Color plastic overlay, Four-button control. This game says to me "Take me home and beat me senseless with a crowbar." I hear you, Space Zap.
-
Special Criminal Investigation
(1989 Taito)
-
Yet another driving game with a behind the car perspective.
-
Special Project Y (S.P.Y.)
(Konami)
-
-
Spectar
(1980 Exidy)
-
Prequel: Targ.
-
Spectra
(1986 Status)
-
-
Speed Buggy
(Data East)
-
Five-course selection. Jump ramps, drive on two wheels, get flags.
-
Speed Freak
(1977 Vectorbeam) vector, monochrome
-
Avoid crudely-drawn cows, cars, nasty curves.
-
Speed Rumbler
(Capcom)
-
-
Spiderman
(1992 Sega) 4 players
-
Choose Spidey, Sub Mariner, Hawkeye or Black Cat as you have fun trashing the enemy. Kind of fun watching the sound effects pop up on the screen, a la comic books. "SOCKO!!" "KRAK" etc. scaling to and from TNMT-like action scenes.
-
Spiders
-
Shoot-em-up involving spiders that ran around on spreading webs. Not Black Widow, really.
-
Spiker
(Sente, licensee Midway)
-
Volleyball game.
-
Splatter House
(1988 Tecmo/Sharp/Namco) 2 players
-
Death-themed.
-
Sprint
(1975 Atari)
-
-
Sprint 8
(Atari) 8 players
-
Made from converted Tank 8 electronics. Limited edition.
-
Sprint II
(1976 Atari) monochrome, 2 players
-
Overhead racing game, similar to Indy 500.
-
Spy Hunter
(1983 Midway)
-
Cockpit. Drive an armored and armed car/boat against enemies. Avoid blasting uninvolved motorists, watch for ice slicks and hydrofoils.
-
Spy Hunter II
(Midway) 2 players
-
Two screens. World's _lamest_ sequel. Bluk. Ptui!
-
Star Base Omega
(1988)
-
-
Star Castle
(1980 Cinematronics) vector, monochrome
-
Color plastic overlay. Shoot out the walls surrounding the space cannon, then dodge the killer shots while trying to hit it.
-
Star Fire
(Exidy)
-
Cockpit view. Shoot tie-fighters/star destroyer (called Starship Exidy). When Starship is shot, "GOT US!" appears on screen
-
Star Force
(Tehkan)
-
Space shoot-em-up similar to Last Mission.
-
Star Hawk
(1978 Cinematronics) vector, 2 players
-
Move cursor around the screen to blast baddies. "Pirate Ship" comes by and shoots your score, making you lose 800 points.
-
Star Rider
(Williams) laser
-
Motorcycle seat. Motorcycle vs. four drones. Drive a motorcycle set against futuristic scenes.
-
Star Trek
(1983 Sega) vector
-
Fly the Enterprise against assorted enemies and dangers. Watch out for depleting fuel, phaser, and shield energy. Speech: "Be the captain of the Starship Enterprise!" and "Welcome aboard, Captain"
-
Star Wars
(1983 Atari) 3-D, vector
-
Three-event game based on the movie. Terrific space-flying game against the Death Star.
-
StarBlade
(1991 Namco) 3-D
-
First-person view shooting game. Star Wars space battle theme. Sit-down unit with a large concave mirror display with a fresnel lens.
-
Stargate
(1981 Williams)
-
Prequel: Defender.
-
Starship I
(1977 Atari) monochrome
-
The first of the cockpit space games. Steering yoke with firing stud on the top of one of the handles which gave you some lateral control, also could tilt it up/down or push it in/out for altitude control. Timed game.
-
Steel Talons
(1991 Atari) 3-D, 2 players
-
2 play versus or separate helicopter simulation. Rump Thumper.
-
Steeple Chase
(Atari)
-
-
Stocker
(Sente)
-
Drive around throughout the 50 states avoiding police. Hard, fun game.
-
Stompin'
(Sente)
-
-
Storming Party
-
Vertically-scrolling death-themed game. Hop in vechicles for better firepower/protection.
-
Stratavox
(1980 Taito)
-
Try to keep aliens from stealing your ten astronauts. Speech: "Lucky, Lucky, Lucky...we'll be back" and "Help me."
-
Strategy X
(1981 Stern)
-
Tank battles through fields, forests, and swamps, to destroy the Emmortalian.
-
Strato Fighter
(Tecmo)
-
Space battle against aliens.
-
Street Fighter
(1987 Capcom)
-
Arena theme fighting game with punch/kick buttons. The one that started in all.
-
Street Fighter II
(1991 Capcom)
-
Sequel to S.F. I featuring 8 charaters fighting for the title of "Champion Street Fighter." Numerous moves. What else need be said.
-
Street Fighter II: Championship Edition
(1992 Capcom)
-
Sequel to S.F. II. Adds option of playing the last 4 characters from Street Fighter II. New moves and damage downscaled.
-
Street Football
(Sente, licensee Midway)
-
Football without stadiums or crowds. Watch for manholes and cars.
-
Street Heat
-
-
Street Smart
(1989 SNK) 2 players
-
A quarter-sucking chop socky Street Fighter wanna-be. Quite difficult. Typical fight drivel.
-
Strength & Speed
-
(or was that Speed & Strength?) -- rip-off of Track & Field/Hyper Spts.
-
Strider
(1989 Capcom)
-
Defy gravity as you walk over the city roof tops.
-
Strike Force
(1991 Midway) 2 players
-
The '90 version of Defender.
-
Strike Gunner (S.T.G.)
(Tecmo)
-
Defend the earth against aliens in a F-14 S.T.G. fighter
-
Strike Zone Baseball
(1988 Leland) 2 players
-
-
Subroc-3D
(1982 Gremlin, licensee Sega) 3-D
-
Cockpit, viewfinder. Failed attempt at true 3-D game. Submarine/boat tackles flying and sailing enemies in day or night.
-
Subs
(Atari) monochrome, 2 players
-
Stand-up submarine warfare game using two aesthetically-correct radar screens, positioned at a ninety-degree angle.
-
Sundance
(Cinematronics) vector, monochrome
-
Yellow suns bounce between two tic-tac-toe boards and the player opens up the bottom board to allow the sun to pass through.
-
Sunset Riders
(1991 Konami) 4 players
-
Scrolling side-view 3D jump/attack game. Western Theme.
-
Super Basketball
(Konami)
-
Can Konami make a decent basketball game ? I don't think so ...
-
Super Breakout
(Atari)
-
Advanced version of Breakout. Multiple balls in hidden pockets, etc.
-
Super Cobra
(1982 Stern)
-
A quarter-pumper. Prequel: Scramble.
-
Super Contra
(1988 Konami)
-
Prequel: Contra.
-
Super Death Chase
(Exidy) monochrome, 2 players
-
Chase skeletons and a bonus ghost. Prequel: Death Race 2000.
-
Super Dodge Ball
(Leland) 2 players
-
Control the members of a dodge-ball team (including a 'bruiser' who throws especially hard) against teams from other countries. Throw the ball, hit the other team, and knock them out of the game. Jump, dodge, block, and pass. What else did you expect for dodge-ball ?
-
Super Don Quixote
(Universal)
-
Animated Laser Disc
-
Super Draw
(1983 Stern)
-
-
Super Flipper
(1975 Chicago Coin) monochrome
-
Plastic overlay. Video pinball with Pong resolution!
-
Super Galaxian
(Midway)
-
Fast; many aliens diving at once.
-
Super Hang On
(Sega) 3-D
-
Similar to Enduro Racer. Prequel: Hang On.
-
Super High Impact Football
(1991ish Williams)
-
-
Super Mario Bros.
(1985 Nintendo)
-
Mario/Luigi travels through eight "worlds" in order to rescue Princess Toadstool (whatta regal babe!). Lots of secrets and warps. The machine's BigMazeLotsaItemsRunnin'Jumpin'Shootin'Guy co-processor eventually became the heart of a very popular home video game system.
-
Super Missile Attack
(1983ish Atari)
-
Trackball. Fire from three different bases to protect cities from a nuclear attack. Sequel to Missile Command.
-
Super Monaco G.P.
(1988 Sega) 3-D
-
Cockpit. Steering wheel shakes violently during crash!
-
Super OffRoad
(Leland)
-
Sequal to Offroad. You can now be a truck or dune buggy. Varied courses, too.
-
Super Pac-Man
(1982 Namco, licensee Midway)
-
Pac-Man meets comic books. Eat key to open doors, enter doors to eat fruit. Eat super power pellets to move really fast and break doors.
-
Super Punch Out
(1984 Nintendo)
-
Prequel: Punch Out.
-
Super Qix
(1987 Romstar)
-
More options to Qix.
-
Super Ranger
-
Sequel: Rolling Thunder(?).
-
Super Speed Race
(Williams)
-
Long cars.
-
Super Sprint
(1986 Atari) 3 players
-
Race game. Optimize your car between rounds.
-
Super Volleyball
(1989 Video System)
-
-
Super Wonderboy : Wonderboy in Monsterland
(Sega ?)
-
Sequel to Wonderboy. Brilliant game.
-
Super Zaxxon
(1982 Sega) 3-D
-
Battle space dragon at the end. Prequel: Zaxxon.
-
SuperPong
(1973 Atari)
-
-
Superbug
(Atari) monochrome
-
Top view, multi-directional scrolling driving game. Yes, you drive a Volkswagen Beetle. No, there wasn't much point to it. Black and white with yellow plastic over the car's area on screen.
-
Superman
(1988 Taito) 2 players
-
Side scroller ... you are the Man of Steel, fighting alien soldiers and animal-men. You punch, kick, and use your heat-vision. Hold down the punch button to release a super blast. Battlegrounds include streets and skies of Metropolis, a cave, and Earth orbit.
-
Sure Shot Pool
(1986 Status)
-
-
Surround
(Atari) monochrome, 2 players
-
Control a dot leaving a trail - don't smash into it.
-
Survival
(Rock-ola)
-
Coversion kit for Warp Warp ... a losing proposition.
-
Swimmer
-
Swim around, dive, energize.
-
TKO Boxing
(1987 Data East)
-
-
TNK III
(1985 SNK)
-
Ikari Warriors style game played with a tank instead of a soldier. Surprisingly good.
-
TX1
(1983 Namco, licensee Atari) 3-D
-
Cockpit. Three big screens for a panoramic view. Prequel: Pole Position II.
-
Tac Scan
(Sega) vector
-
Control fleet of seven ships, shooting and flying through tunnels.
-
Tag Team Wrestling
(1984 Data East, licensee Technos)
-
Wrestling.
-
Tailgunner
(Cinematronics) 3-D, vector, monochrome
-
Cockpit. Act as tailgunner for a spaceship.
-
Tailgunner II
(Cinematronics) vector, monochrome
-
TailGunner in a sit-down cabinet.
-
Taito Volleyball
(Taito)
-
-
Tank
(1975 Atari) 2 players
-
First put out by Kee Games, then copied when Kee merged with Atari.
-
Tank 8
(Atari) 8 players
-
Four-on-four team battles or free-for-all.
-
Tank Force
(1992 Namco/Irene)
-
Like Sarge
-
Tank II
(Atari)
-
-
Tanks
(1974 Kee Games) 2 players
-
The first tank game.
-
Tapper
(1984 Midway)
-
Dispense beer to customers. See Root Beer Tapper.
-
Targ
(1980 Exidy)
-
Collect dots in grid maze while avoiding lethal targ ships. Sequel: Spectar.
-
Tazmania
-
Similar to Robotron.
-
Tecmo Bowl
(1987 Tecmo)
-
Football game.
-
Tecmo Bowl II
(Tecmo)
-
Four player football game ... triple screen cabinet. Tecmo Bowl I.
-
Tecmo Knight
(Tecmo mid-80s)
-
Graphic overload in a hack & slash motif. Poorly animated sprites tear each other into goo. Nice attract mode, though.
-
Teenage Mutant Ninja Turtles
(1989 Romstar, licensee Konami) 4 players
-
The game that started a whole slew of clones by the masters of cloning, Konami. 4 player action/scrolling quarter sucker (wonder why ...). When will it end ?
-
Tempest
(1980 Atari) 3-D, vector
-
Shoot enemies climbing up space tunnels. Various "bugs" exist in the game that can be produced depending on last two digits of score if it's over 180,000. Trivia : Prototype called Vortex. Still called that on the schematics.
-
Terminator 2
(1991 Midway)
-
Tie in to the movie. Shoot lots (and I mean lots) of terminators. Speech : "Destroy Everything !!" (Arnie talking, of course ...)
-
Terra Cresta
(Gremlin, licensee Sega)
-
Xevious-type game, shoot things on the ground. Prequel: Moon Cresta.
-
Terra Force
(Nichibutsu)
-
-
Tetris
(1989 Atari) 2 players
-
Conversion kit. The Russian game that single-handedly thawed the cold war. Try to keep your growing pile of falling blocks from reaching the top.
-
Thayer's Quest
(1984 RDI) laser
-
Keyboard controls.
-
Thief
(1981 Pacific Novelty)
-
Pac-man knockoff with tape-loop sound effects.
-
Three Stooges
(Mylstar)
-
Throw pies at each other, try to find hidden keys in each room.
-
Thunder Blade
(Sega) 3-D
-
Helicopter flying combat game.
-
Thunder Crester
(Sega mid-80s)
-
Hovercraft-like jet flies through zones ala Night Stalker. Flashy graphics but limited distribution.
-
Thundercade
(1988 Romstar)
-
A screen-scrolls-to-you character shoot-out like Time Soldiers.
-
Thunderjaws
(1990 Atari) 2 players
-
Don scuba gear to fight against sharks and other bountiful underwater terrors. Nice speech : "Your futile attempts amuse me, hahahaha."
-
Tiger Heli
(1986 Romstar)
-
Xevious style game played with a helicopter.
-
Tiger Road
(Capcom, licensee Romstar)
-
Oriental adventure with an axe-swinging character.
-
Timber
(Midway)
-
Chop down trees, balance on logs for points.
-
Time Pilot
(1982 Centuri, licensee Konami)
-
You fly a 1980s style jet permanently located in the middle of the screen. You have one weapon -- a machine gun style cannon. Starting with dirigibles (or blimps ...) you shoot your way through progressively better aircraft -- P-51 Mustangs, helicopters, jets, UFOs, etc.
-
Time Pilot '84
(1984 Centuri, licensee Konami)
-
You're stuck in the future with lock-on missiles, improved graphics, and enemies!
-
Time Scanner
(Sega)
-
-
Time Soldiers
(1987 SNK, licensee Romstar) 2 players
-
Go through time to rescue your comrades.
-
Time Traveller
(1991 Sega)
-
A laserdisc game with a "Hologram" display (it's really a monitor and a parabolic mirror). The first game of this type.
-
Time Warriors
(1987 Romstar) 2 players
-
Same game as Time Soldiers, just a different header.
-
Tin Star, The
(1983 Taito)
-
Using a joystick to move and a joystick to point your six-gun, move through a Western town shooting outlaws and scenery. Bonus stages between levels.
-
Toki
(Fabtek)
-
Toki is a run-jump-shoot game in which the main character is a monkey/ape/gorrila who sometimes wears sneakers for extra jumping power and a football helmet to protect himself from falling objects.
-
Tokio
(Romstar)
-
Xevious-type game: American bombing raid on Toyko from Japanese point of view.
-
Toobin'
(1988 Atari) 2 players
-
Five-button control. Float down a river in your inner tube. Throw cans at targets, watch out for sharp branches and stuff. Contest.
-
Top Gunner
(Konami)
-
You control a truck that has guns (and a missile launcher ??) on the back.
-
Top Shooter
(1988 Taito)
-
-
Top Speed
(Romstar) 3-D
-
Driving game; "feature" is nitro boost for fast speed.
-
Tornado Baseball
(Midway) monochrome
-
-
Total Carnage
(1992 Bally/Midway)
-
Robotron 3.. 2-player, Middle Eastern theme.
-
Touch-Me
(Atari)
-
A Simon clone. Very, very rare. There was a handheld version (not Simon).
-
Touchdown Fever
(1987 SNK) 2 players
-
-
Tournament Arkanoid
(Romstar, licensee Taito)
-
All new levels and powerups for Arkanoid. More variety on the Arkanoid theme.
-
Tournament Cyberball 2072
(Atari) 4 players
-
Two screens. Future football with exploding players!
-
Tournament Table
(Atari)
-
-
Tower of Druaga, The
(Namco, licensee ?)
-
-
Track and Field
(1983 Konami, licensee Centuri) 2 players
-
Olympic events.
-
Trak 10
(1974 Atari)
-
-
Tri-Sports
(1983 Midway)
-
Trackball controlled game featuring three contests : Power Strike (bowling), Pool Shark (billiards), and Mini Gold Deluxe (mini golf).
-
Trick Shot
(Sente)
-
-
Triple Hunt
(Atari)
-
-
Triple Punch
(1982? ?)
-
A horizontally-scrolling Amidar clone. Punch enemies three times and an ambulance takes them away.
-
Triv-Quiz
(1982 Status)
-
Not a good or as fun as Merit's Trivia Whiz, but this was the FIRST Trivia video game on the market.
-
Trivia Whiz
(1984 Merit)
-
Bet a portion of your score based on how much you know about a certain subject. Well executed quiz game is addictive and fun. Merit issued update trivia question chips for several years following the original release.
-
Trivial Pursuit
(1986 Sente)
-
Pick one of four characters (Michael Jackson, Cleopatra, the Red Baron, and a mystery person) to walk around the board, answering trivia questions. Based on the board game and has the same rules.
-
Trog
(1990 Midway) 4 players
-
A Pac-Man for '90. Lots of fun.
-
Trojan
(Capcom)
-
Fairly standard horizontal scrolling game. You are a warrior with a shield walking around and just asking for people to attack you. Incredibly monotonous musical theme.
-
Tron
(1982 Midway)
-
Control stick and rotating knob. Four-event game, based on the movie. Music straight from the soundtrack (Wendy Carlos) of the movie.
-
Truxton
(Sega)
-
Scramble-like game. Overhead shooter.
-
Tube Chase
(Atari)
-
-
Tumblepop
(1991 Data East/Leprechaun)
-
Like Snow Brothers and Bubble Bobble
-
Tunnel Hunt
(1982 Atari, licensee Centuri)
-
Fly through a tunnel as fast as possible, picking up speed as you go. This game *will* give you vertigo ...
-
Turbo
(1981 Sega)
-
Horizon-driving game. Came in super-small stand-up version, and cockpit version. Early racing game against a bunch of different scenes.
-
Turbo OutRun
(1989 Sega)
-
Race across the USA in your Turbo-Charged F40. Kit for OutRun.
-
TurboForce
(1991 System V)
-
Another shoot-'em-up
-
Turkey Shoot
(1984 Williams)
-
Gun-type controls. Shoot the mutated turkeys in the city before they nail you.
-
Turtles
(1981 Stern)
-
Similar to Pac-Man. Find the baby turtles and bring them home.
-
Turtles in Time
(1991 Konami) 4 players
-
Sequel to Teenage Mutant Ninja Turtles.
-
Tutankham
(1982 Konami, licensee Stern)
-
Raid King Tut's tomb. Sideways-shooting only.
-
Twin Cobra
(1987 Taito, licensee Romstar) 2 players
-
Overhead scrolling helicopter game.
-
Twin Eagle
(1988 Taito)
-
Vertically scrolling shoot-em-up. Player pilots a helo against enemy aircraft. Power-ups change weapons and increase firepower.
-
Twin Racer
(1974 Kee) monochrome, 2 players
-
Copy of Gran Trak 20.
-
Two Crude
(1989 Data East) 2 players
-
Another Bad Dudes inspired beat-em-up. The voice for this game is hilarious. Play it once just to hear the speech. Speech : "Eat This!", "What a day!", "Psycho Santa ... Ho Ho Ho !!!" and even a belch at the end of the round. Sounds kinda like some pinballs ...S
-
Two Game Module
(Atari)
-
Two, two, TWO games in one!
-
Two Tigers
(1984 Midway) 2 players
-
Original controls were changed to knob and buttons after players couldn't stand the original. Sink the enemy ships by bombing them or shooting airplanes onto their decks.
-
U.N. Command
monochrome, 2 players
-
Swivel-type bazookas. Orange screen. Shoot tanks, trucks, motorcycles. Avoid ambulances and people carrying stretchers. One-player version called Bazooka.
-
U.N. Squadron
(Capcom)
-
Scramble-type game based on Japanese "Area 88" anime. Called Area 88 in Japan.
-
U.S. Classic Golf
(Taito)
-
-
UFO Invasion
-
Really wild game with a combination of projected video graphics and real stuff underneath.
-
UFO Robo Dangar
(Nichibutsu)
-
Collect robot parts to transform your ship into a flying death machine. See also Dangar.
-
Ultra Tank
(Atari)
-
-
Up 'n' Down
(1984 Sega, licensee Midway)
-
Car race; can jump over on-coming traffic.
-
Us Vs. Them
(Mylstar)
-
A neat laser game, their followup to Mach3. Premise:aliens are invading the planet; kill them. Had a choice of 2 views: a flat, right to left defender- ish view, or a cockpit view. There were cuts to live action sequences of actors/scenes or pilots. Graphics over live video. Pretty amusing.
-
V'Ball
(1988 Taito (Konami?)) 2 players
-
Superb volleyball simulation.
-
Vampire
(1982 Entertainment Enterprises Limited) 3-D
-
You are cast as the Transylvanian count, sneaking through a town in search of beautiful young women. Nice visuals when the count cloaks the woman in his cape and bites her neck. Priests, nuns, and holy water serve as the antagonists in the very original (an fiendishly addicting) machine.
-
Vanguard
(1982 Centuri)
-
Nine/ten (?) stage game. Fly ship through tunnels, shoot four ways at once, get indestructible force fields.
-
Vanguard II
(Centuri, licensee SNK)
-
Seemed to have nothing to do with the original.
-
Vega
-
-
Vendetta
(1991 Konami) 4 players
-
Sequel to Crime Fighters.
-
Venture
(1981 Exidy)
-
You play Winky (what a name) who wanders through dungeons. Enter rooms, shoot the enemies inside, and get the treasure they're guarding. Unique puzzle for each room, and "Evil Otto"-like character.
-
Vertigo
(Exidy)
-
-
Victory
(1982 Exidy)
-
Tank wanders through terrain, looking for fuel and shooting enemies.
-
Victory Road
(1986 SNK, licensee Tradewest) 2 players
-
Rambos meet mystical magic-type gunk. Prequel: Ikari Warriors.
-
Video Pinball
(1978 Atari)
-
Mirrored-in plastic playfield. With tilt (the jutting edge of the console could be shaken up and down), and free credit for a high score or match.
-
Video Trivia
-
Another trivia game.
-
Vigilante
(1988 Irem, licensee Data East)
-
More of the same chop-socky.
-
Vindicators
(1988 Atari) 2 players
-
T-Shirt offer. Souped-up tank game.
-
Vindicators II
(1990 Atari) 2 players
-
Sequel to Vidicators, nothing else known ... kit for Gauntlet cabinets.
-
Viper
(1988 Leland)
-
-
Vorfeed
(Taito)
-
-
Vs. 10 Yard Fight
(Irem)
-
Football game.
-
Vs. Baseball
(Nintendo) 2 players
-
-
Vs. Castlevania
(1988 Konami) 2 players
-
Simon Belmont must kill the omnipresent Dracula character ...
-
Vs. Dr. Mario
(1990 Nintendo)
-
Drop pills to kill viruses in this Tetris-variant.
-
Vs. Duck Hunt
(1985 Nintendo) 2 players
-
Gun control.
-
Vs. Excitebike
(1987 Nintendo)
-
Dirt bike simulation.
-
Vs. Freedom Force
(Nintendo)
-
-
Vs. Golf
(1988 Nintendo)
-
Golf. Not much else ...
-
Vs. Gradius
(1988 Konami)
-
Horizontally scrolling space shooter.
-
Vs. Gumshoe
(1987 Nintendo)
-
Detective on a quest to save his kidnapped daughter. Shoot balloons, etc.
-
Vs. Hogan's Alley
(1985 Nintendo)
-
Gun control.
-
Vs. Ice Climber
(1988 Nintendo)
-
Interesting climbing game in which you removed bricks with your ice hammer. Jump button and joystick. After completing a level you could chose the next one, vaguely like Tron.
-
Vs. Platoon
(1988 Sunsoft)
-
Terrible game with maze and shooting sequences.
-
Vs. RBI
(Atari, licensee Nintendo)
-
Baseball game.
-
Vs. Sky Kid
(1988 Sunsoft)
-
Side scrolling 2 player simultaneous aerial shooter where the player can recover from crashes from hitting the fire button repeatedly.
-
Vs. Slalom
(1986 Rare, licensee Nintendo)
-
Skis to stand on.
-
Vs. Super Mario Brothers
(Nintendo)
-
-
Vs. TKO Boxing
(Data East, licensee Nintendo)
-
-
Vs. Tennis
(Nintendo) 2 players
-
-
Vs. The Goonies
(1988 Konami)
-
Save Annie from the Fratelli family. Amazingly, has nothing to do with the movie except the main character (thank God ...).
-
Vs. Top Gun
(Konami, licensee Nintendo)
-
Fly a first-person dogfight against enemy fighters, then try to land your jet on a carrier deck. Based on the movie.
-
Vulgus
(Konami)
-
-
WEC Le Mans
(Konami)
-
-
WWF Superstars
(1989 Technos)
-
Yet more Wrestling.
-
WWF Wrestlefest
(1991 Technos)
-
Yet more Wrestling. Sequel to WWF Superstars.
-
Wacko
(1983 Midway)
-
Trackball and joystick. Fly your UFO and zap the mismatched alien body parts back together. Tilted cabinet.
-
Walter Payton Football
(Sega)
-
-
War Of The Insects
-
(last word may be wrong) -- Centipede rip-off.
-
War of the Worlds
(Cinematronics) vector
-
Based on H. G. Wells movie. Kill tripods, etc.
-
Warlords
(Atari) 4 players
-
Paddle control. Bounce a fireball into the walls of other players' castles, and kill them with a good strike. Vaguely based on Breakout. Excellent.
-
Warp Warp
(1981 Rock-Ola)
-
Two, two, TWO warps in one! One you shoot in, one you fire in! Ooo!
-
Warriors
(Cinematronics) vector, monochrome, 2 players
-
Two joysticks for each player, mirrored-in landscape. Knight fights!
-
Warriors Fate
(1992 Capcom) 2 players
-
Another cheesy TMNT clone, this time featuring medieval characters on horseback. Save your quarters.
-
Web Wars
(1978ish ?) vector, monochrome
-
-
Whack
(Midway)
-
-
Wheel of Fortune
(1988ish ?)
-
Adaption of the popular game show. Features an actual "wheel" to spin on the control panel.
-
Wheels Runner
-
Clone of Atari's Super Sprint.
-
Who Dunit
(1988 Exidy)
-
-
Wild Western
(1982? Taito)
-
Rotary control ... you shoot robbers on a train, and from horseback. Early Tilt mechanism ... cleared screen, said "Tilt" in center of screen, and reset.
-
Willow
(1989 Capcom)
-
Based on the movie. You control a couple of characters from the movie on their quest to destoy the evil witch.
-
Winning Run
(Namco)
-
Grand Prix racing with Hard Drivin' graphics.
-
Winning Run Suzuka Grand Prix
(Namco)
-
Named after famous race course in Japan.
-
Witch's Way(?)
-
Was this ever put into production?
-
Wizard of Wor
(1981 Midway) 2 players
-
Wander through the maze and kill the monsters or the other player. Speech : "Find me, the wizard of wor", "Insert Coin", "Ha, Ha, Ha!"
-
Wizz Quiz
-
Presumably another trivia game.
-
Wonderboy
(Sega)
-
Scroller with a cartoon character kid.
-
Wonderboy III : Monster Lair
(Sega)
-
Was there a Wonderboy II? Do we really care?
-
World Cup
(1990 Atari)
-
Extrememly difficult soccer game (or football for non Americans ...).
-
World Series
(Leland)
-
-
World Series - The Season
(1985 Cinematronics)
-
Baseball; spring-loaded joystick to be used as bat.
-
World Series Baseball
(Cinemetronics)
-
-
World Stadium '89
(1989 Taito)
-
-
Wrestle War
(1989 Sega)
-
Wrestling.
-
X-Men
(1992 Konami)
-
4 to 6 player beat 'em up (can Konami do anything else ?)
-
X-Multiply
(1989 Irem)
-
Another shoot-'em-up
-
Xenophobe
(1987 Midway) 3 players
-
Clear infested space stations of aliens.
-
Xevious
(1982 Namco, licensee Atari)
-
Scrolling space shoot-em-up. Lots of secrets, and great graphics.
-
Xexex
(1992 Konami)
-
Gorgeous shoot 'em up ... Konami get better ...
-
Xybots
(1987 Atari) 3-D, 2 players
-
Rotating joystick. Excellent graphics and well-implemented.
-
Yie Ar Kung Fu
(1985 Konami)
-
Eleven levels of chop-socky.
-
Zarzon
((?))
-
vertical shoot-em-up, late 70s. *Not* Zaxxon.
-
Zaxxon
(1982 Gremlin, licensee Sega) 3-D
-
Three-event diagonally-scrolling shoot-em-up.
-
Zector
(Sega) vector
-
Anoter conversion kit ... Rotary control.
-
Zero Hour
(1980 Universal)
-
Prequel: Space Panic.
-
Zero Wing
(Williams)
-
-
Zoar
-
Shoot-em-up similar to 1942.
-
Zookeeper
(1983 Taito)
-
Build a wall around the zoo and catch the escaping animals. Two stages. Incredibly annoying sounds.
-
Zwackery
(Midway)
-
Rotary Control with push up / pull down capability. Wizardry type game. Semi cute.
-
Zzyzzyxx
(1983 Cinematronics)
-
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