This is a list of guilds we have highlighting with.  Though, in general drow do not have what humans call friends, some guilds are more useful to maintain a certain level of comradery and trust.  Others we are openly hostile to.  There are three basic catagories of relationships, allied, neutral and enemy.

Abben ("friends"):  any guild we find it useful to be friends with at the moment.  QVI males should give females of this guild all due respect, bowing and waiting to be spoken to.  You should actively seek to aid the members of these guilds until a time that it is no longer useful to do so.

Noalith (neutral):  a guild that we do not concider an obsticle to our power, though they may have their uses.  Treat their memebers as potiential enemies until they prove their worth.  They may, though, end up as useful allies, fodder, or enemies.

Ogglin (enemy): most of our relations will be with guilds that probably actively hate us.  The members of these guilds should be afforded due respect OOC, but IC are on par with worms.  Be prepared to defend yourself, kill them or flee until others can come and back you up, espcially when in our home territory.
Veldrin Shyline, DRX
Qu'ellar Elandar Shyline, QES
The Crimson Alliance, CA (Drow)
The Covenent of Blood, CvB


The Fellowship of Malik, F^M
The Crimson Alliance, CA
The Independents, Ind
The Shadowclan Orcs, various stones
The Wild Orcs, Or(
House of K'sylir, HoK
Zombie Horde, ZH
The Undead, UD
The Order, TOR


Shadow Rangers, SR
The Knights of Strelitz, RvS
Emerald Empire, EE
The Inquisition, INQ
The City of Trinsic, Tri
The Royal Army of Britannia, RAB
City of Moonglow, Lyc
The Black Rose Society, BRS
Elves of Light, EOL
The Celts, Clt
The Glamervelt Elven Community, ELF
House Blackhand of Winterfell, HBW
The Order of Druids, Drd
The Legion of Britannia, L*B
The Militia of Yew, TMY
The Knights of Yew, KoY
OSI Guild Listing