Misc. HEROES
Click me
A Wouter Vlemmings generated / modified stats.
F A S E R I P
Un Mn Un Sh-Z Mn Mn Un
100 75 100 500 75 75 100
Health:775 Karma:250
Resources:In Pop:50
Known Powers:
Body Amor: Am
Invulnerabilities: CL1000 vs. cold, heat, aging, disease,
toxins, radiation
Self-Sustenance
Flight: CL1000, Mn in atmosphere
Hyper-Speed: Sh-X
Double Attacks
Heat Vision: Un, 10 areas
Increased vision: Un
Talents:
Prophet
Jonathan Taylor Prophet
F A S E R I P
Am Rm Rm Am Gd Rm Rm
50 30 30 50 10 30 30
Health:160 Karma:70
Resources:Ex Pop:25
Known Powers:
Immortality
Body Amor: Gd
Regeneration: Ex, 2 per round
Recovery: Un
Combat Expert: Prophet has all combat skills with a
+1CS increase in effect.
Talents:All combat
Al Simmons
F A S E R I P
Rm Rm Rm Am Gd Rm Rm
30 30 30 50 10 30 30
Health:140 Karma:70
Resources:Pr Pop:0
Known Powers:
Suit: Spawn's symbiote suit gives him the following
abilities:
-Body Armor: Ex
-Regeneration: Ex (2 per round)
-Recovery: Mn
Each round Spawn can choose one of the following.
-Increase Fighting: F +3CS
-Extra attack: chains make an extra attack with Rm
ability for Rm damage or grappling
-increase body armor: +2CS
Magical Energy Manipulation(Un)
Spawn can use magical energy to duplicate almost
any power (teleport etc.) or use it as a raw energy attack.
Each time he uses this power above Ex rank the
power drops 1 point (from Un(100) to Un(99))
permanently. Only in very extreme circumstances
can this be recharged.
Talents: Guns, Detective/Espionage, Martial Arts: B, E
Marksmanship
Violator
F A S E R I P
In Rm Am Mn Ex Rm In
40 30 50 75 20 30 40
Health:195 Karma:90
Resources:Rm Pop:-50
Known Powers:
Immunity: immune to disease, toxin, radiation, fire,
aging, vacuum.
Body Armor: Rm
Bite: Am adged damage
Claws: Am edged damage, if Violator scores a Kill
result a victim who fails to make a yellow End. FEAT
is instantly killed (unless he doesn't need a hart or
has more of them)
Talents:
OvertKill
F A S E R I P
Rm Gd Mn Am Ty Ty Gd
30 10 75 50 6 6 10
Health:165 Karma:22
Resources:Gd Pop:-15
Known Powers:
OvertKill is a cyborg:
Body Armor: In
Infra-Red Vision: Am
Regenerative Systems: Rm, 3 per round
Radio Uplink
Talents:
Tremor
F A S E R I P
In Gd Am In Ex Ex Gd
40 10 50 40 20 20 10
Health:140 Karma:50
Resources:Ex Pop:-20
Known Powers:
Body Armor: Rm
Horns: +2CS charging damage
Heightened senses: Rm
Rage: +1CS damage, -1CS Reason, Intuition
Talents: Electronics, Computers
Crypt
John Prophet
F A S E R I P
In Rm Rm In Gd In Rm
40 30 30 40 10 40 30
Health:140 Karma:80
Resources:Ex Pop:-5
Known Powers:
Immortality
Body Amor: Gd
Regeneration: Ex, 2 per round
Recovery: Un
Combat Expert: Crypt has all combat skills with a
+1CS increase in effect.
Precognition: Crypt is a future version of Prophet and has
Am precognition abilities on main events.
Talents: All Combat Skills
Savage Dragon
F A S E R I P
Am Rm Mn Mn Gd Ex Ex
50 30 75 75 10 20 20
Health:230 Karma:50
Resources:Gd Pop:20
Known Powers:
Body Armor: Rm
Resistance to fire/cold: Un
Recovery: Un
Regeneration: Ex, 2/round
Leaping: Un
Talents: Law Enforcement, Hand Guns, Detective
The Maxx
F A S E R I P
Rm Gd Am Un Pr Ty Rm
30 10 50 100 4 6 30
Health:190 Karma:40
Resources:Ty Pop:0
Known Powers:
Body Armor: In
Claws: Am edged damage
Leaping: Un
Personal Limbo: The Maxx switches between the normal
world and a pocket dimension called the Outback. He has
no control over when this happens and the exact nature
of this place has yet to be determined. He seems to be able
to subconsciously take other people that play a part in his
life with him.
Talents:
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