Misc. HEROES

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A Wouter Vlemmings generated / modified stats.

Supreme

 F A S E R I P

Un Mn Un Sh-Z Mn Mn Un

100 75 100 500 75 75 100

Health:775 Karma:250

Resources:In Pop:50

 

Known Powers:

Body Amor: Am

Invulnerabilities: CL1000 vs. cold, heat, aging, disease,

toxins, radiation

Self-Sustenance

Flight: CL1000, Mn in atmosphere

Hyper-Speed: Sh-X

Double Attacks

Heat Vision: Un, 10 areas

Increased vision: Un

 Talents:

 

Prophet

Jonathan Taylor Prophet

 F A S E R I P

Am Rm Rm Am Gd Rm Rm

50 30 30 50 10 30 30

Health:160 Karma:70

Resources:Ex Pop:25

 Known Powers:

Immortality

Body Amor: Gd

Regeneration: Ex, 2 per round

Recovery: Un

Combat Expert: Prophet has all combat skills with a

+1CS increase in effect.

 Talents:All combat

 

Spawn

Al Simmons

 F A S E R I P

Rm Rm Rm Am Gd Rm Rm

30 30 30 50 10 30 30

Health:140 Karma:70

Resources:Pr Pop:0

 Known Powers:

Suit: Spawn's symbiote suit gives him the following

abilities:

-Body Armor: Ex

-Regeneration: Ex (2 per round)

-Recovery: Mn

Each round Spawn can choose one of the following.

-Increase Fighting: F +3CS

-Extra attack: chains make an extra attack with Rm

ability for Rm damage or grappling

-increase body armor: +2CS

Magical Energy Manipulation(Un)

Spawn can use magical energy to duplicate almost

any power (teleport etc.) or use it as a raw energy attack.

Each time he uses this power above Ex rank the

power drops 1 point (from Un(100) to Un(99))

permanently. Only in very extreme circumstances

can this be recharged.

 Talents: Guns, Detective/Espionage, Martial Arts: B, E

Marksmanship

 

Violator

 F A S E R I P

In Rm Am Mn Ex Rm In

40 30 50 75 20 30 40

Health:195 Karma:90

Resources:Rm Pop:-50

 

Known Powers:

Immunity: immune to disease, toxin, radiation, fire,

aging, vacuum.

Body Armor: Rm

Bite: Am adged damage

Claws: Am edged damage, if Violator scores a Kill

result a victim who fails to make a yellow End. FEAT

is instantly killed (unless he doesn't need a hart or

has more of them)

 Talents:

 

OvertKill

 F A S E R I P

Rm Gd Mn Am Ty Ty Gd

30 10 75 50 6 6 10

Health:165 Karma:22

Resources:Gd Pop:-15

 

Known Powers:

OvertKill is a cyborg:

Body Armor: In

Infra-Red Vision: Am

Regenerative Systems: Rm, 3 per round

Radio Uplink

 Talents:

 

Tremor

 F A S E R I P

In Gd Am In Ex Ex Gd

40 10 50 40 20 20 10

Health:140 Karma:50

Resources:Ex Pop:-20

 

Known Powers:

Body Armor: Rm

Horns: +2CS charging damage

Heightened senses: Rm

Rage: +1CS damage, -1CS Reason, Intuition

 Talents: Electronics, Computers

 

Crypt

John Prophet

 F A S E R I P

In Rm Rm In Gd In Rm

40 30 30 40 10 40 30

Health:140 Karma:80

Resources:Ex Pop:-5

 

Known Powers:

Immortality

Body Amor: Gd

Regeneration: Ex, 2 per round

Recovery: Un

Combat Expert: Crypt has all combat skills with a

+1CS increase in effect.

Precognition: Crypt is a future version of Prophet and has

Am precognition abilities on main events.

 Talents: All Combat Skills

 

Savage Dragon

 F A S E R I P

Am Rm Mn Mn Gd Ex Ex

50 30 75 75 10 20 20

Health:230 Karma:50

Resources:Gd Pop:20

 

Known Powers:

Body Armor: Rm

Resistance to fire/cold: Un

Recovery: Un

Regeneration: Ex, 2/round

Leaping: Un

 Talents: Law Enforcement, Hand Guns, Detective

 

The Maxx

 F A S E R I P

Rm Gd Am Un Pr Ty Rm

30 10 50 100 4 6 30

Health:190 Karma:40

Resources:Ty Pop:0

 

Known Powers:

Body Armor: In

Claws: Am edged damage

Leaping: Un

Personal Limbo: The Maxx switches between the normal

world and a pocket dimension called the Outback. He has

no control over when this happens and the exact nature

of this place has yet to be determined. He seems to be able

to subconsciously take other people that play a part in his

life with him.

 

Talents:

 

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