Janus Bondius
Points cost: 210
Nobody knows where Janus Bondius came from and no records of him exist in
Imperial databases (or if they do they are so well hidden that they are
unable to be found). No one has been able to identify which chapter he comes
either, although, some have speculated that he is the only remaining loyal
member of a chapter that turned to Chaos during the Horus Heresy.
It is known, however, that Bondius does operate from a highly sophisticated
space ship that has been equipt with every type of gadget available to the
Imperium (and many that aren't). The majority of these devices have been
either invented or developed by one of Bondius' closest friends, a Techpriest
known only as Q.
Q and his loyal team of servitors work tirelessly to maintain, improve, and,
most often of all, repair all of the weapons and wargear belonging to
Bondius.
Troop Type |
M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Janus Bondius |
4 |
7 |
7 |
5 |
6 |
4 |
8 |
3 |
10 |
Weapons: Janus Bondius is armed with a Bolt Pistol and a supply of
Frag and Krak grenades as well as Melta Bombs.
Armour: Janus Bondius wears Power Armour.
Wargear: Janus Bondius may be armed with up to three of the following
wargear cards:
- Aegis Suit - 18 points
- Armour Piercing Ammo - 5 points
- Combi-weapon - 10 points
- Haywire Grenade - 10 points
- Jump Pack - 10 points
- Scanner - 1 point
- Seeking Ammo - 5 points
Special Rules:
Dodge: Janus Bondius has a natural ability to dodge any shot fired at
him. For each shot fired at Bondius roll a D6. On a roll of 4+ Bondius
dodges the shot and takes no damage. If the weapon used a template roll as
normal, if Bondius passes move him to the nearest edge of the template.
Good Comeback: Bondius has been trained in the arts of hand-to-hand
combat by the best the Imperium has to offer and so has considerable skill
when it comes to fighting in battle. For each round of combat that Bondius
loses he adds +1 to his combat score for the next round. Example: If Bondius
loses 2 rounds of combat in a row he adds +2 to his combat score in the third
round. If Bondius wins a round then the bonus drops to zero.
Jack Of All Trades: Bondius is able to use any weapon he can find and
is also able to drive/ pilot any vehicle in the 40k universe. He may be
equipt with any weapon (non-Tyranid) from any of the army lists with the
usual exceptions (only one heavy/ basic weapon, etc...). At the start of each
turn Bondius spends in a vehicle you may choose to declare that he is either
driving the vehicle or manning one of it's guns (if it has any).
Bondius' Bike: Bondius has his own personal bike which he ride into
battle instead of being on foot. The bike has an enhanced profile to that of
a normal Space Marine bike as shown below.
BONDIUS' BIKE |
VEHICLE DATA
CREW:
Janus Bondius
RAM VALUE:
STRENGTH 6
D6 DAMAGE
-3 SAVE
MOVEMENT:
SLOW SPEED: 12"
COMBAT SPEED: 20"
FAST SPEED: 35"
TYPE: BIKE
WEAPONS
One storm bolter fitted with a targeter firing forward in a 90o
arc of fire. Two flamers firing behind with a 90o arc of fire.
WEAPON DATA
Weapon |
Range (S/L) |
To Hit (S/L) |
Str |
Dmg |
Save |
Armour |
Special |
Flamer |
Template |
Special |
4 |
1 |
-2 |
D6+4 |
Target burns on 4+ Template |
Storm Bolter |
12 / 32 |
+1 / 0 |
4 |
1 |
-1 |
D6+4 |
Sustained Fire 1D* |
*You may reroll any jams once, the second result stands.
|
POINTS COST: 40 points + Janus Bondius
|
D6 |
LOCATION |
ARMOUR FRONT-SIDE/REAR |
1-2 |
Janus Bondius |
See Below |
3-6 |
Bike |
12-12 |
|
D6 |
Bike Damage Table |
1 |
Roll a D6. On a result of 1-3 the bike's storm bolter is destroyed. On a
result of 4-6 the bike's flamer is destroyed. |
2 |
The wheel and mountings are badly buckled. From now on the bike may move
at slow speed only. |
3 |
The bike's controls are damaged making it difficult to control. Roll a D6
at the start of each turn. On a roll of 1-3 the bike moves out of control
that turn. On a roll of 4-6 Bondius is able to control the bike and it moves
normally. |
4 |
The bike's front wheel is blown off and it flips over, throwing Bondius
off. Roll a D3 and the scatter dice, move Bondius the number of inches equal
to the die in the direction shown on the scatter dice. The bike also move D3"
but in the opposite direction to Bondius. |
5 |
The bike's engine explodes, seriously wounding Bondius. He takes two
wounds and is knocked of the bike (see above). The bike (but not Bondius)
moves out of control next turn before coming to a permanant halt. Bondius
may move and fight as normal next turn. |
6 |
The bike's fuel catches fire, killing Bondius. The flaming wreck hurtles
out of control next turn and then explodes causing D3 Strength 8 hits with a
-3 saving throw modifier on all models within 3" |
Janus Bondius Damage Table
|
Work out the shot as normal (Bondius may not Dodge the shot). If he is killed
the bike moves out of control next turn before it flips over and is destroyed.
|
|