Favours from Vlad von Carstein

When an Undead warbands rating goes over 200, they may call for a favour from Vlad von Carstein, if this happens then roll a D6, if it is equal or less than the vampires initiative, he has been granted an audience with a Sylvanian ambassador.

If you fail you may try again every time you win a battle until you are granted. He will remain in your warband for D3 Battles and as long as he doesn't get killed he will report back to the dark lord.

Once he comes into your warband you will need to protect him in any battle you play, if he is killed then you have annoyed Vlad von Carstein greatly and will not be able to ask his audience again.

M WS BS S T W I A Ld
4 3 3 3 3 1 3 1 7

Weapons/Armour: An ambassador is only armed with a dagger and wears light armour.

The ambassador will not gain experience and will not explore, if he goes out of action use the henchmen injury list. After his inspection is over he will go back and tell Vlad of your progress and he will choose whether to favour or not.

2D6
2 Disgusted. He is astounded of your low progress of how you writhe like the worms in his dungeons and take advantage of the fact you are far from his grip. Using his powers he attacks your vampire's mind and weakens him. Your vampire misses the next game you play, from Vlad's wrath.
3-6Next please. He is neither pleased nor displeased with your case and moves on to better things.
7-8A token gift. You get 5D6 gold crowns.
9-10A dark blessing. He casts a dark blessing on any any one weapon in the warband. This weapon will now always wound mortals on 2+.
11A well deserved reward. He sends you a huge treasure chest bearing the crest of Sylvania.

For each item roll to see if they are inside.
3D6 * 5 gold crowns - auto
Unholy Relic - 4+
A jeweled sword and dagger - 3+
Ilthimar armour - 5+
Tome of Magic - 5+
Unholy tome - 4+
Elven cloak - 5+
D6 Gems worth 10gc each - 4+
Ilthimar or gromril weapon (choose) - 5+

12Vampiric lover. He has granted your vampire a vampire of the opposite sex, you now have two vampires in your warband, she may be armed with equipment from the Undead Equipment list and starts with twenty experience. Your orignal vampire will be the leader of the band, the new one will not possess the leader skill unless the original one has been killed.

Modifiers

+1 for each peice of wyrdstone you give the ambassador when he leaves.