Prelude


"K-O! You win! Beep! Brrr-eep!" A hand shot out and smashed the screen.

"Primitive game," a resonating voice muttered in disgust. Time to go back to conquering the world again. "Maybe I'll go redecorate Mount Rushmore," he said to himself. "Every villain who takes over the world carves his face on that. Protocol, I guess."

The computerized voice of the machine, however, unharmed by the blow to the screen, distracted him from the task at hand. "Game Over."

He stopped dead in his tracks. Game Over. I beat the game. That easy.

Too easy.

If the heroes in this game could so easily defeat the final boss, Acne-finger, despite his cheap-ass moves, then he too could be defeated.

Strange. The thought of defeat had never occurred to him. Yet now, it seemed a dangerous oversight.

He remembered again the ease with which he pulled off Badgerette's infinite combo, how easy it was for Cockroachman to launch and air combo the crap out of everyone, and how much damage the Indelible Pulp inflicted with a single combo! The tag above the shattered arcade screen, proclaiming the game's name, "PG-People: Children of the Eve," hung, swinging from side to side, before dropping to the floor.

That could be him, decorating the bottom of the screen as the end credits flashed past. Despite all his power, there was a chance that he could be stopped.

Unthinkable.

And yet he, in possession of the greatest telepathic mind in the universe, must consider it.

"But how can I prevent it?" the question vexed him. His eyes strayed to the fallen game title: "PG-People, Badgerette, and Cockroachman are trademarks of Larval Comics. This game has been brought to you by Capcom."

He had found the answer.


Go on to Act One!