Races

Race Ability Adjustment Favored Class
Dwarf +2 Constitution, -2 Charisma Fighter
Elf +2 Dexterity, -2 Constitution Wizard
Gnome +2 Constitution, -2 Strength Illusionist
Half-Elf None Any
Half-Orc +2 Strength, -2 Intelligence, -2 Charisma Barbarian
Half-Siren +2 Charisma, -2 Dex Bard
Human None Any
Iguanids None Druid
Kottur +1 Strength, +1 Dexterity, -2 Charisma Ranger
Oamenii (Halfling) +2 Dexterity, -2 Strength Rogue
Quetzakarians +2 Intelligence, -2 Strength Sorceror

Dwarf

Racial Traits

Elf

Racial Traits

Gnome

Racial Traits

Half-Elf

Racial Traits

Half-Orc

Racial Traits

Resistance to Heat and Cold - +2 to saves heat and cold attacks and can withstand temperatures below freezing and up to boiling with little discomfort.

Half-Siren

Racial Traits

Medium Size
Movement: 20 feet land, 30 feet swimming
+4 Swimming
No movement or attack penalties when in water, with appropriate weapons
Can breathe underwater (gills)
Must wet entire body with water at least once per day. Those failing to do so loose 3 points of Constitution per day and die at 0 Constitution. Lost Constitution recovers at 1 point per hour when immersed in water.
Low-Light vision
+1 Saves vs Enchantment
Automatic Languages: Common and Merman
Bonus Languages: Aquan, Elven, Halfling, Gnome

Human

Racial Traits

Iguanids

Racial Traits

Medium Size
Base Speed 30 feet, 30 feet swimming
+4 Swimming
+2 Climbing
No movement or attack penalties when in water with appropriate weapons
Hold breath for 2/3 Constitution in minutes
Natural Attacks Claw, Claw, Bite 1-3/1-3/1-4
Natural Armor +2
Automatic Languages: Common and Iguanid
Bonus Languages: Draconic, Aquan, Orc, Goblin, Elven

Kottur

Racial Traits

Medium Size
Base Speed 30 Feet
Low Light Vision
+4 Bonus to Listen, Move Silently, Wilderness Lore
Automatic Languages - Common and Kotturian
Bonus Languages - Elven, Gnoll, Sylvan, Halfling, Goblin

Oamenii (Halfling)

Racial Traits

Quetzakarians

Racial Traits

Small Sized +1 AC, +1 Attack, +4 Hide
Base Speed 20 feet, 30 feet flying
Scales: +2 AC, must pay X2 cost for armor
Flying: 30 feet, only fly at light load
+2 to all Saving throws
+2 on all Knowledge and Spellcraft checks
Automatic Languages: Common and Draconic
Bonus Languages: Elven, Halfling, Auran, Orc, Iguanid, Dwarven, Gnome