Stormknight
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Codename: Stormknight
Aliases: Knight of Storms, Guardian of Avalon
Real Name: Sir Gregory Oakheart
First Appearance: Team Tomorrow #4
Team Affiliation: Team Tomorrow
Aspect: Light 
Nature: Paragon 
Concept: Knight from the fall of King Authur
Eruption: Quest & Druidic Ritual
Nationality: Ancient England
Native Language: Old English
Friends/Relatives: None Living
Age: 20 (Lost in time for centuries)
Gender: Male
Height: 6'1"
Weight: 240
Hair: Blond
Eyes: Blue/Balls of Lightning

A powerfully build young man with a ruggedly handsome face blond hair and piercing blue eyes. He moves with quiet confidence and grace that belies his large frame. Something about the man draws attention and inspires respect.

When the storm is with him, his eyes crackle with lightning and his voice rolls and echoes like thunder.

Sir Gregory Oakheart was born the child of a Knight and Druidess during the time of King Arthur. Raised to be a Knight like his father and tempered with his mothers love of life and nature. Soon after he was Knighted the reign of Arthur ended in darkness.

During the early years of the fight with Mordred, Gregory's father was killed in battle. Seeing that the tide was turning in favor of the forces of evil, Gregory asked his mother and her people for guidance. They told him of an ancient sword and armor that could give their possessor the power of the mightiest storms.

Gregory quested for a year and a day for the fabled armor before finding them and proving his worth. While fighting his way back to his mother's people, he was mortally wounded despite his powerful armor. In desperation his mother and several other druids, engaged in a ritual to use the power of the armor to heal Gregory.

As his death approached Gregory heard a musical voice asking him "Will you serve the light?".

To which Gregory responded "Now and forever, with all my heart and might."

"Then dear Gregory, the storm is yours." And with that statement the ancient magics of both sword and armor flooded into Gregory's body, healing it completely. From that day forth, the Armor and Sword of Storms were no more. Instead Gregory existed in the center of the eternal storm and used its power to fight for good.

Several years past and Gregory lead his men to victory after victory against the powers of darkness. Finally the forces of evil succeeded at a plot to neutralize the Knight of Storms. Gregory was ambushed by evil sorcerer and flung into the void between worlds.

Time lost all meaning to Gregory as the centuries past, only the voice of the storm and his father's and mothers teaching helped him keep his sanity. After what seemed like an eternity, something passed through the void opening the way for Gregory. Stumbling out of the void the Stormknight met Spellbinder.

For her rescue, Gregory vowed to help Spellbinder return home. The journey to her home was a quest in itself, but now he finds himself in a world gone mad. These folks of this world are besieged by evil and have forgotten the code. As the most knowledgeable know, it is best to lead by example so the Knight of Storms (or Stormknight as their slang speaks it) will sally forth again to do battle with the darkness...

A Knight is sworn to valor.
His heart knows only virtue.
His blade defends the helpless.
His word speaks only truth.
His wrath undoes the wicked.

Attributes and Abilities

 

Physical

Mental

Social

Strength (Undecided)

5

Brawl

5/10

Might

2/7

Perception (Undecided)

 4

Awareness

 5/9

Investigation

 

Appearance

3

Intimidation

 

Style

 

Dexterity (Undecided)

5

Athletics

5/10

Drive

 

Firearms

 

Legerdemain

 

Martial Arts

 

Melee

5/10

Pilot

 

Stealth

 

Ride

1/6

Archery

1/6

Intelligence (Undecided)

Academics

 

Bureaucracy

1/6

Computer

 

Engineering

 

Intrusion

 

Linguistics

1/6

Groups: Galic  
Languages: Fairy, Druidic  
Medicine

1/6

Occult

1/6

Science

 

Survival

1/6

Manipulation

2

Interrogation

 

Streetwise

 

Subterfuge

 

Stamina (Undecided)

 5

Endurance

 3/8

Resistance

 3/8

Wits (Undecided)

5

Art

 

Biz

 

Rapport

3/8

Charisma (Undecided)

5

Command

5/10

Tatics, Field Command  
Etiquette

3/8

Perform

 

Mega-Attributes/Abilities

 

 

Mega-Attribute/Ability

Rating

Manna Cost

Effect

Mega-Strength

4

 

 
Powerhouse

 

 

 
Mega-Stamina

1

 

 
Regeneration

 

 

 
Hardbody

 

 

 
Adaptability

 

 

 
Mega-Intelligence

1

 

 
Mental Prodigy: Tatical

 

 

 
Mega-Charisma

 1

 

 
Commanding Presence

 

 

 

Powers

 

Power

Rating

Pool

Level

Range

Area

Duration

Extras/Limiters

Effect

Armor of Storms (Armor)

3

 

2

         
Psychic Shield

1

 

1

         
Sword of Storms (Claws)

1

 

1

         
Weather Control

1

 

         
Windriding

 

 

 

         

Miscellaneous

 

 

Backgrounds

Divinity 2
Cipher 5
Dormancy 5
Artifact (Rainbow Cloak) 5
Willpower: 8
Manna: 4
Manna Pool: 28
Manna Recovery: 4/6
Max. Manna/Turn: 10
Taint: 6

Aberrations

Voice of Thunder
Eyes of Lightning
Knight's Code

Combat

 
Initiative: 13

Movement

Walk(m): 7
Run (m): 16
Sprint (m): 32
Windriding, Combat (m): 22
Windriding, Non-Combat (KPH): 80

Health

Bruised    
Hurt    
Injured    
Wounded -1  
Maimed -2  
Crippled -3  
Incapacitated    
Dead    

Attack

Pool

Difficulty

Damage

Normal Punch

10(4)

 

7(4)B

Powerhouse Punch

10(4)

 

[20]7(4)B

Sword of Storms (Normal)

10

 

8(4)L

Sword of Storms (Powerhouse)

10

 

[20]8(4)L

Soak

 

Bashing

Lethal

Aggravated

Stamina:

5

2

 

Mega-Stamina:

1

1

 

Artifact:

5

5

 

Armor:

9

9

 

Normal Total:

20

17

 

Hardbody:    

17

Combat Notes: Other Defenses: