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The BESM2 rules uses a system where you roll under a Stat and skills and difficulty modifies that roll. I am not fond of roll under systems, so this will be changed to be (Stat + Skill + 2d6) VS a difficulty. In opposed rolls there is no difficulty, both sides roll and the highest total wins. To fit a cinematic nature a roll of 2 always fails and 12 always succeeds (optionally a roll again and add or subtract method can be added). Using a system like this has the following benefits
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