Graphics: /10 | 9 | The backgrounds were great, the movies were even better, the characters looked like walking squares. |
Characters: /10 | 7 | The characters were all pretty much the same as one another. They just looked different. |
Plot: /20 | 18 | Great plot, but a little confusing. |
Music: /10 | 9 | Another great soundtrack here. |
Other: /10 | 7 | The materia was inventive, it was also annoying. |
Overal: /20 | 18 | Bundles it all together in one and still manages to blow you away depsite it's flaws. |
CHARACTERS:
The characters in this game were basically all the same. Sure, they
looked different and acted different, but that was about it. In combat
the only difference was what weapon they used, and slight differences in
stats. But, like in Final Fantasy 3, every character could use every
spell with almost equal skill. In my opinion, this was the games
biggest downfall.
OTHER:
The game introduced Limit breaks, which were pretty cool. What would
happen is that as a character took damage, there LIMIT bar would fill,
and when it finally did fill up, *DING* the whoop-ass was ready!
Some of the better ones include Vincent's ability to change form into some
kind of wicked monster, and Cloud did a lot of fancy swordplay that was
very impressive. The materia system was very similar to the Esper
system, except the orb learned the spell instead of the character.
It's been done before.
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OVERAL:
The game made us of the Play Station's many features, but the most
apparant were the 3 CDs and FMVs that were played throughout the game.
They were very impressive, as well as the game itself. Still, all
it really has over the other Final Fantasies is improved graphics.
But hey, if you've got a wining formula, it's probably better not to mess
with it.
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