Over the last two years, SCi has been working on a next generation racing engine. Already Carmageddon: The Death Race 2000 engine achieves twice the frame rate as Carmageddon II on the same hardware. Combined with an all new revolutionary physics engine, this title is set to redefine racing games - on any PC !
Carmageddon: The Death Race 2000 will also be the first in the Carmageddon series to be designed from the ground up for on-line Internet playing. With unique on-line arenas any play modes, this game is going to keep those telephone lines engaged for hours ! And of course these levels will be full of highly charged AI computer players whose only purpose in life is to see you smash crumple and burn.
Gameplay Enhancements:
A massive 45 races across 15 environments, including missions + 15 death match arenas ! This game is HUGE !
For the first time ever, players will be able to customise vehicles and pedestrians from the start of the game (e.g. car colours and decal).
By improving the AI system, it will be possible to enjoy the same gameplay in single player mode as in the highly popular multiplayer mode.
A busy environment will give players a lot more to interact with. Animated props such as working cranes and other environmental features will allow the staging of traps and stunts etc. making it more dangerous for drivers.
Smaller more detailed environments so there's a lot going on and players can't get lost.
Aggressive Zombies who are engaging in tasks within the environment. For the first time they will be crossing the road, standing in groups, etc. There will also be aggressive bandit cars for those intense car chase experiences !
Car parts from intelligent drone vehicles, that can now be destroyed and damaged, will litter the highway.
Visual Enhancements:
You can see twice as much action on screen due to greater drawing distances.
You fully implemented particle system for dust, debris and giblets etc. !
An in car view, which includes a rear view mirror, that will allow the player to see all debris on the windscreen. It will even have a working windscreen wiper !
New lighting features mean that cars and buildings will cast hard shadows on walls and floors of each environment, as well as having indoor lighting from multiple light sources.
Advanced reflection system, means that cars with metallic paint and buildings with windows will show realistic reflections.
Lens flare effect.
Stunning graphics with high-resolution texture mapping.
Technical Enhancements:
At least double the frame rate of Carmageddon II on the same PC, offering around 30 frames per second as an avarage.
Force Feedback supprt with DirectX and Iforce.
Intelligent loading program - Carmageddon: The Death Race 2000 engine will detect the processor and 3D card of the player's system and adjust its feature accordingly.
This means they will ramp up features for the high end PCs and automatically reduce them to the low end PCs
Minimum Specs: P200 with DirectX 6 and upwards.