Tomb of Qualopec

 

Follow the tunnel and enter the Tomb of Qualopec. Go up the slope
and a huge boulder comes rumbling towards you. Do the REVERSE
move and get outta there making sure to get out of the path as the
boulder rolls across the tomb and into the entrance. On the wall
with the door that the boulder rolled in to there is a switch. Pull the
switch to open the door to the left. This frees 2 raptors who you
can dispatch with your pistol. Go into the room they came out of and
save your game. Go through the door on your right and into the next
room. There is one block in here that is nonmovable. Ignore it. Push
the one in the wall forward twice. Turn left and push another block
to continue. Run across some collapsible tiles to a switch that opens
the first of 3 gates. Jump the pit you just ran across - if you miss
grab onto the edge and pull yourself up. Now go back to the room
where you saved your game. Go to the right hallwayr with the circle
symbol over it and follow the passage to a small alcove with a switch.
Approach the switch and fall through the floor. Go up one of the
ramps and pull the block into the room then push it aside to find a
passage. Enter and go up stome steps and drop into a pit and get the
medkit. Climb up the opposite side of the pit then go up the stairs
and pull the switch to open Gate #2. Grab the medkit in the corner
then drop back into the pit. Go back to the room where you saved
your game and enter the hallway with the bird symbol above it.
Follow the hallway and you end up in a room with a switch. Now
follow the little map as shown in the picture called level4.jpg Drop
down into the room with the ramp. Go into the entrance to your left
and follow the stairs up and around to BLOCK A. While on BLOCK A
turn to your right. Jump to A1 and pull yourself up. Keep going up and
follow the hallway until you have to drop down. Now turn around and
drop down and get on BLOCK B. Turn to your right and jump into the
hallway with SWITCH A. Pull SWITCH A. Pulling SWITCH A will
make BLOCK A move. Now go back and drop down into the room with
the ramp and climb up there. Go into that room and pull SWITCH B.
Pulling SWITCH B will make BLOCK B move. Go into the hallway on
the right side of SWITCH B. Climb and drop until you are in a
position to jump to the now moved BLOCK B. From BLOCK B jump
across to BLOCK A. From BLOCK A jump across to the alcove above
the spikes. Pull the switch in this room to open the final gate. Exit
this passage and jump to avoid the spike below. Go up the small ramp
and climb up to the door. Move down the right passage and waste
the raptor before he gets you. Go back to the room where you saved
your game and back into the first room of this level. Enter the new
passage. Save your game and then run past the dart guns. Doing the
swandive with the roll is a good way to not get hit here. When you
reach the stairs turn to your left. SECRET #1 waits for you if you
climb up just to the right of the dart gun. Squeeze next to the idol
then run across a whole room of those broken floor tiles. Head for
the left corner and get the shotgun shells then go for SECRET #2.
Drop off the ledge and shimmy to the outside wall and drop on the
spiked floor. WALK - DO NOT RUN - through the spikes and pick up
the magnum clips under the ledge you were just on. Walk through all
the spikes to the door above and climb up and out. Drop down to
some steps and go up to the chamber with the first piece of the
Scion. Don't take the piece until you have killed the guard on the
left side of the king's throne. In true Indiana Jones fashion taking
this piece starts a tremor. Run back quickly to the main entrance
room and past the boulder that smashed into this room earlier. Save
your game then take a swim. You'll find yourself underfire. Larson -
your contact at the cafe is trying to kill you. Before you finish him
off, swim to the bottom and find a small tunnel. Follow the tunnel to
SECRET #3 and get the medkit and magnum clips. Heal yourself
then go kick Larson's butt. Enjoy the cool movie clip and rest up for
the Labyrinth.