Holy Knights are followers of good deities, they are the fighting arm of the church they represent. They are the purest knights who serve the gods themselves, all Holy Knights are good in nature and evil to them can be broad or narrow dependent on whom they serve.
Knights gain certain abilities at certain levels. A summary of these advantages are as follows
Level Advantage 0 Healing Touch, Magic Resistance, Good Aura, Sense Evil. 1 Cure Disease spell, and Neutralize Cold Iron Talent as per White Magic's. 2 Lesser Banishment Spell as per White Magic's, Sense Danger Talent as per Mind Magic's. 3 Resist Temperature as per Mind Magic's. 4 Resist Pain Talent as per Mind Magic's 5 White Magic's Bravery Spell as a Talent. 6 White Magic's Spell of Blessing, takes 1 hour to perform. 7 General Knowledge White Magic's Spell, Blessing Holy symbol ritual 8 General Knowledge White Magic's Spell. 9 Immunity to Poison, Special Knowledge White Magic's Spell. 10 Special Knowledge White Magic's Ritual Commune
Healing touch requires the knight touch the wounded individual and concentrate for an action. The amount healed equals 1D10 + 2 per rank. The knight may perform this talent 1 + (1 per 5 ranks) per day.
A Holy Knights magic resistance is increased by 10% plus one additional percent per rank. If the knight rolls equal to or lower than the magic resistance the spell will not affect him in any way not even half damage.
A Holy Knight develops an aura that adds 10% to the knights defense plus 1 per rank verses attacks by evil or summonable creatures. In addition the damage is reduced by 1 plus 1 additional at rank 10.
A Holy Knight is able to sense evil, this allows the knight to sense evil in a radius equal to 10 feet plus 5 feet per rank. This takes an action to perform.
In addition once the knight has reached rank 10 they may get additional General Knowledge spells by spending an additional 5000 exp per spell, which they can then rank in. At the Deities discretion.
The Base Chances for spells and rituals are modified the same way as White Magics.
The experience multiple for Holy Knight is the same as Healer.